Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Approved Starship Half Fallen class Cruisers

Status
Not open for further replies.
Image Source:
130px-2427164978_2abb57d1d5.jpg

Found here: http://craigqmonreals.blogspot.co.uk/2011/09/kadar-spaceship.html


Affiliation: The Hutt Cartel, Half Angel Industuries and the Jackles in that order.
Manufacturer: Half Angel Shipyards.
Model: Half Fallen Class
Modularity: No
Production: Limited production. Four of these were built.
Material: Durasteel, Glass, Duraplex, Plastic wiring, Transparisteel, Ship parts.
Classification: Assault

Length: 565 meters.
Width: 300 meters.
Height: 185 meters.

Armament:
15 Long Range Turbolasers,
30 Heavy Turbolasers
30 Point defense lasers,
5 Buzz Cannons (If they are accepted, of course)

Hangar: The cruiser can hold one squadron of fighters in it's hanger. The ships sit in the hanger based under the ship.

Special Features:
The Half Engine,
Long range sensors,
Long range scanners,
Communications Array,
Strong shields,
20x basic escape pods,
Two life support systems. A major and a backup.
Standard Navigational Systems,
Standard targeting systems.

Maneuverability Rating: 13
Speed Rating: 9
Hyperdrive Class: 4.5

Strengths: The Half Engine: The Half Engine is now tested and works fine. With this taken into consideration, these cruisers are quicker than most because of said engine.
Buzz Cannons: These cruisers are able to penetrate hulls with these cannons, opening holes for the actual batteries to attack.
Weaknesses: Escape Pods: Yes there are escape pods, but there are no-where near enough for everyone on board. Yes, the captain's chair tips into a private escape pod and yes most levels have escape pods, but there still isn't enough.

Description: When Xander decided he wanted a private fleet, his first plan was to build ships better than what he was giving the Hutt's. Thus, he sat there and he designed the Half Fallen Cruisers. He wrote notes, pages and pages of notes on how he wanted these ships, and the guys at his shipyard delivered.

However, Xander knew that he couldn't keep these to himself, thus when he was named Major Domo and head shipbuilder, he chose to add one more ship to the list. Instead of building the three to himself, he chose to be fair and split the ships half and half. Two for Half Angel and two for The Hutt Cartel.

These ships are made for attack of course, though they can also be used as transports quite easily. They have room for the droid army currently in production by the Hutts and they also have room for 150 men. With enough food for three years in space and enough cargo room for more cargo than you'll ever need, these ships are also good cargo ships.

The best part about this ship however is the captains chair. Made out of the finest leather, this chair controls the engines and it also has it's own escape pod under it. If you press the escape button you'll active the self destruct and you'll also find yourself tipping towards a chute that opens in the floor. You'll land in your escape pod and as soon as you leave the ship blows, so you always want to be the last out.


Development Thread: If Needed
Intent: To serve as ships in two fleets. The Half Angel Private fleet and also the Hutt Cartel Fleet.
Who Can Use This: The Hutt Cartel, Half Angel Industuries and the Jackles in that order.
Primary Source: N/A
 
[member="Xander Black"]

Welcome, this a good sub but it needs some balancing :)

This ship is as small as cruisers come, yet has a full squadron and very heavy armaments. On top of this its outside of the usual speed range for the class.

Is this Half-engine a sub, could you link this please?

Hangar: (Please provide the amount of fighters this submission can hold in it's hangar by count of Squadrons, which hold 12 average Starfighters. The higher your squadron count, the lower your Armament and number of Special Features should be. This submission's Max Squadron Count: 3. Optionally, feel free to provide a list of names for your squadrons, like the notorious Red Squadron. Alternatively, you may swap squadrons for Vehicles or other items of note.)

Without development, please change to the below (or suggest something similar):


Armament:
10 Long Range Turbolasers,
25 Heavy Turbolasers
30 Point defense lasers,
5 Buzz Cannons (If they are accepted, of course)

Hangar: 1 Squadron

Maneuverability Rating: 13
Speed Rating: 10
Hyperdrive Class: 4.5
 
Status
Not open for further replies.

Users who are viewing this thread

Top Bottom