James Justice
Charting new Paths
Image Source: Dis guy
Affiliation: Open Market
Manufacturer: Justice Yards
Model: Hammerhead Bomber
Modularity: Minor
Production: Mass-Produced
Material: Durasteel
Classification: Bomber
Length: 17.5 Meters
Height: 2.5 meters
Width: 7.9 meters
Armament: 15
1 heavy laser cannon
2 blaster repeaters
2 multi-purpose missile launcher modules Max count each: 8; total: 16
Squadron Count: 11
Special Features:
--Missile launcher modules can hold a variety of missles; if it fits, it launches. Proton torpedos, ballistic missiles, etc. Any light starfighter-class missile launches. While this makes for a versatile avaibale payload, it can also make it very top-heavy.
--Rapid launch missile modules. These modules are made to off-load their payload as fast as the trigger can be pulled. While that makes for a fast off-load of the payload, it could also result in the rapid wasting of ammunition, and the need to return for reloads often.
Maneuverability Rating: 5
Speed Rating: 5
Hyperdrive Class: None
Strengths:
++Multi-purpose missile launchers: These have been made to expend a lot of missiles/torpedos at a rapid rate, making for powerful and fast bombing runs in a short amount of time.
++Pack-a-punch for the size: Pretty powerful weaponry for the size
++Pretty affordable: Did someone duck-tape metal over engines and a a weapons array? Cause that’s the only way this thing could be this cheep.
Weaknesses:
--We need air: No on-board life support
--Hyper-what?: No hyperdrive.
--Short patrols: This ship holds half the fuel for the average bomber, cutting its effect patrol range and bombing range in half.
--Disposable ship: Its easier to build a new one of these than fix one.
--Ammo guzzler: Its easy to get carried away with how fast this ship launches missiles and waste half of them.
Description:
Bombers fulfill a variety of roles. Some are long-range pounders, meant to go the distance and give pin-point precision on targets by using high-tech weaponry. This is not one of them. Designed to go against heavier ships in bulk and pound them to the ground by sheer firepower, the Hammerhead is a fairly powerful bomber.
James boiled down this ship to its most basic needs and components, using the cheapest and most readily available parts to make these bombers. Their targeting array is not advanced, their precision isn’t surgical, and their payloads are not designed to be. The Hammerhead does one thing: it offloads missiles and it leaves a devastating wake in its path. Those who observed the test piloting runs reported that, “it was easy to see where this ship had been, mainly by the massive wake of destruction it left. And the fact that it wasn’t all that far from where it started.”
Development Thread: If needed.
Intent: To make a general-purpose bomber for the board.
Primary Source: None