Alor of Clan Gred, Mando'ad'jetii
- Intent: Create a new heavy fighter that doesn't rely on munitions.
- Image Source: X
- Canon Link: N/A
- Permissions: N/A
- Primary Source: N/A
- Manufacturer: Concord Specialized Technologies
- Affiliation: Specialty squadrons a various group.
- Market Status: Closed-Market
- Model: HF-2 Jair Kyr'am Heavy Fighter
- Production: Minor
- Material: Durasteel, components
- Classification: Heavy fighter, Attacker
- Length: 29 m
- Width: 22 m
- Height: 8 m
- Armament: Very High (1x PC-5 Beviin "Lance" Hyper Particle Cannon, 2x PC-3 Uur "Silence" Starfighter Particle Cannon, 2x Twin laser turrets)
- Defenses: Very High (Heavy deflectors, Ion shielding, Heavy durasteel armor)
- Squadron Count: Low: 8
- Maneuverability Rating: Low
- Speed Rating: Low
- Hyperdrive: 2.0
- 1x PC-5 Beviin "Lance" Hyper Particle Cannon
- 2x PC-3 Uur "Silence" Starfighter Particle Cannon
- 2x Twin laser turrets
- Heavy deflectors
- Ion shielding
- Heavy durasteel armor
- 2x Ion-jet engines
- E-Wing style astromech slot
- None
- Powerful PC-5 cannon.
- Heavy defenses.
- Durable.
- Sluggish.
- Easy target.
- Lack of munitions tubes limits the Jair Kyr'am's flexibility, as it cannot carry torpedoes, missile, bombs, or mines.
Designed as a versatile heavy fighter, the HF-2 Jair Kyr'am is an oddity of strike craft design. Seeming to take design ques from the Lighthouse-class Freighter, the Jair Kyr'am, roughly translating to Death Scream, is the first craft to equipt CST's new PC-5 Beviin hyper particle cannon. This cannon gives the HF-2 an incredible amount of firepower without being equipt with torpedo launchers. Supplementing this heavy gun is a pair of Uur's, along with two twin laser turrets mounted to the upper part of the wings. Complimenting this in an impressive defensive system of shields and armor that allow the attacker to take multiple hits.
While the design is solid, it's not without its flaws. The Jair Kyr'am is a big and slow target, making it easier for enemy craft to engage it, along with making it harder for the heavy fighter to strike back against fighters or interceptors. Along with this, the lack of munition launch systems means it a lot of variability that other heavy fighters would generally be able to take advantage of.
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