I’m so nerdy I have the original table top source for Star Wars that was made by West End games late 80s early 90s. :\
@[member="Arrbi Betna"]Arrbi Betna said:Nothing wrong with that. I have one of the original versions of Advanced D&D in my library from decades ago and the printing was before my time lol
Not trying to argue the vlidity of a currency system on SWRP, just wanted to say that there are two sites out there that dwarve this one in both membership and content, one by the folds. They hoth have enormously detailed price systems that are simple to understand and are rnanaged by... two, maybe three or four staff at the most on a big update?Fabula Cavataio said:We will never implement a currency system. It would be quite literally impossible to manage appropriately. MMO games have a staff full of collegiate economists on retainer to keep their in-game economies balanced. It's far too much headache for far too little gain.
So no. That will not be happening. Ever.
That's nice. We're not doing that.Vulpesia said:just wanted to say that there are two sites out there that dwarve this one in both membership and content, one by the folds. They hoth have enormously detailed price systems that are simple to understand and are rnanaged by... two, maybe three or four staff at the most on a big update?
She wasn't implying that we should. She was simply stating that she had seen it done and was explaining her understanding of why a similar system wouldn't work here.Vulpesia said:We don't have one and don't need one because of the flexibility of our IC economy. There are literally hundreds of systems and dozens of large powers. The price of something one would be hugely irrelevant in another. Also, it wouldn't be fun in this setting, just another tedious chore. That also makes enforcing it nigh impossible and would almost surely raise report levels through the roof.