Gank Killer
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JAKHARL
Aliases | Nicknames, codenames, etc. |
Age | 41 |
Species | Gank |
Gender | Cis Male |
Height | 1.4 meters |
Weight | 68 kg |
Force Sensitive | N/A |
Faction | Hutt Cartel |
Rank | Gank Killer |
PHYSICAL DESCRIPTION
What exactly Jakharl looks like under his cybernetic exoskeleton is anyone's guess, assuming there's much even left under there in the first place. It can be assumed he once had the same yellow fur and broad, sharp teeth as his kin, but now...
Physically at least Jakharl is remarkable short and spindly for such a dangerous killer, a testament to the lean efficiency of his extensive cybernetic augmentations.
PERSONALITY AND BELIEFS
Jakharl is a killer, plain and simple. He both enjoys killing and is very good at it, delighting in the rush of close combat and the thrill of opening up his prey with his bare, cybernetic claws. He is supremely detached from the rest of organic life, regarding most non-augmented people as meat and himself as an expert butcher. Despite being more unhinged than a sliding blast door, Jakharl is remarkably cunning when it comes to his work and has a deep love for body augmentation, often praising those who make the 'smart choice' to swap their meat for metal.
STRENGTHS
- Gank Killer: Jakharl, like most Ganks in Hutt employ, combines the natural killing instincts of a predatory species with cybernetic enhancements, a deadly combination.
- Seasoned Merc: Jakharl is a born killer, combining that with his heavy augmentations and years of experience only makes him more deadly in combat.
- Already Dead: While he doesn't have a death wish per say, Jakharl is disturbingly unfazed by the idea of death and dismemberment, probably because he's already been there.
WEAKNESSES
- Tech Dependent: At this point Jakharl's been so extensively augmented that he can't physically function without his cybernetics, so anything that can disable or destroy them is a serious threat.
- Up Close and Personal: Jakharl specializes in close quarters combat and is less suited to taking fights at a range or with heavy ordnance in play.
- Howling Lunatic: Jakharl has the subtlety of a Rancor, the gentleness of a Frynock, and the self preservation instincts of a spiced-up Kowakian Monkey-Lizard.
HISTORY
Jakharl's early years were shadowed by the fate of his species, the Ganks, being enslaved and used as an enforcer by the Hutt Cartels. Not that Jakharl particularly cared, even by Gank standards the young whelp was particularly eager to serve, or at least to kill. From a young age he was cybernetically augmented and took gleefully to the life of a Hutt agent.
Jakharl's career proved to be exemplary, if extremely messy, until one day on a retrieval mission gone wrong Jakharl was caught in the blast of an exploding shuttle. What was left of the Gank was scrapped off the hangar walls and brought back to his patron with an offer, wait to die or be rebuilt as a living weapon of the cartel.
It was a no-brainer for Jakharl, as far as he was concerned this was a strict upgrade and a far better alternative than waiting to die in a jar of his own guts. After being rebuilt as a full cyborg, Jakharl has struck out in the galaxy as a killer for the Hutt Cartel, always eager to test the extent of his new body on targets.
SKILLS AND POWERS
Jakharl's body is, quite literally, a living weapon, cybernetically reinforced and enhanced to operate beyond what a normal being is capable of. His strength, speed, agility, durability, and senses have all been boosted to near supernatural levels while also sporting a small arsenal of inbuilt weaponry and gadgets. Jakharl is a deadly fighter but especially skilled in close combat either with weapons or bare claws. He is also skilled enough to maintain and repair his own body as well as other electronics. He understands a few common languages but primarily relies on a translation implant for communication.
EQUIPMENT AND SHIP
- His own cybernetic body, heavily weaponized
- The Bloodhound, his custom Rogue-Class Porax-38 Starfighter
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