Well-Known Member

- Intent: Update the KCR-22!
- Image Source: VALORANT - Recon Phantom - Concept Design - Su Wang
- Canon Link: N/A
- Permissions:
- HPI - BACS-X89i | Breytast Adaptive Camouflage System (OM)
- HPI - Skuggalegt I-pattern Stealth Polymer (OM)
- HPI - Iadrium (OM)
- GPO-12 "Ironmaze" Threat-Prevention Suite (OM)
- FAE/S-06 Reactive Targeting Matrix v1.0.1 (N/A)
- FAE/S-07 Symbiotic Ghost Link (N/A)
- KXS-45 Slug Rounds (OM)
- Rifle Silencer (OM)
- FAE/U-06 Collapsing Mirrors (N/A)
- Primary Source: KCR-22 - Kainate Combat Rifle Model Twenty-Two
- Manufacturer:
- Malsheem Armament Factories - Manufacture
- Kainate Armament Factories - Manufacture
- First United Astral Engineering - Design
- Affiliation:
- The Sith Order
- The Kainate
- Exclusive Writers and Buyers
- Market Status: Closed-Market
- Model: KCR-22 Mk. II - Kainate Combat Rifle Model Twenty-Two Second Rendition
- Modularity: Yes
- Can link to virtually any electronics, sensor suite, HUD, artificial intelligence, or targeting system.
- Can be configured for mounting on vehicle, droid, or automated platforms.
- Frame may be coated or electroplated with various materials.
- Settings and Programming Alterations
- Aesthetic Modifications
- Various Barrel and Rail Interface Attachments
- Systems may be stripped as needed or desired.
- Detachable Silencer
- Various Ammunition Types
- Production: Minor
- Material:
- Titanium-Durasteel Alloy - Receiver
- Chronium-Dallorian Alloy - Barrel Lining
- BACS-X89i | Breytast Adaptive Camouflage System - Outer Layer Coating
- Skuggalegt I-pattern Polymer - Middle Layer Coating
- Protective Liquid Coating Treatment - Inner Layer Coating
- Internal Agrinium Shielding
- Polycarbonate
- Rubber
- Reinforced Duraplast Electronic Hardening - Ion and EMP Mitigation
- Anti-Corr 113 Treatment
- CryoBan - Coolant
- May also use freelol, liquid nitrogen, or other coolants
- Internal Circuitry and Electronics
- Verpine Shatter Weapon Components and Materials
- Programmable Matter - Various Applications
- Iadrium - Explosive-Incendiary Ammunition
- Ultrachrome - All Factory Ammunition
- Tunqstoid - Standard Penetrator and Controlled Penetration Ammunition
- Conductive Polymer - All Factory Ammunition
- Collapsium - CryoBan Ammunition
- Baradium - High Explosive Ammunition
- CryoBan - CryoBan Ammunition
- Classification: Slugthrower Rifle - Verpine Linear Motor
- Size: Average
- Length: 121.11 cm
- Weight: Average
- Muzzle Velocity: 2.5 km/s
- Ammunition Type: Slugs
- Average Projectile Weight: ~150 gr
- Ammunition Capacity: Large
- 60 Slugs - Standard Magazine
- 90 Slugs - Extended Magazine
- Effective Range: Long Range - 850 m
- Rate of Fire: Selective Fire
- Mechanical Rate of Fire: 660 RPM
- Firing Modes
- Automatic
- Semi-Automatic
- Damage Output: Very High
- Muzzle Energy: ~30.4 kJ
- Recoil: Low
- Data and Information Security
- Biometric Operator Verification System
- Automatic power cell overload upon verification failure.
- Biohexacrypted Systems
- GPO-12 "Ironmaze" Threat-Prevention Suite
- Biometric Operator Verification System
- Combat Electronics
- Interfacing, Uplink, and Networking Capability
- Pyrowall and Echo Pulse
- HUD Link or Data Feed Link
- HUD link may include ammunition count, diagnostics, crosshair, range readout, and other information pertaining to the weapon.
- Oversight and Governing Computer Brain
- FAE/S-06 Reactive Targeting Matrix
- Interfacing, Uplink, and Networking Capability
- Control Systems
- FAE/S-07 Symbiotic Ghost Link
- Blink and Voice Command Functionality
- Programmable Matter Ergonomics and Control Layout
- Ammunition Types
- Factory Ammunition
- Standard Penetrator
- Standard penetrator ammunition is designed for general use, being effective against both armored and unarmored targets. The core is dense tunqstoid, which is encased in a conductive polymer-ultrachrome composite to prevent wear inside the barrel and to facilitate the penetration of energy shields. The projectile has a rough teardrop shape, for aerodynamic efficiency.
- CryoBan
- Designed to release CryoBan on impact, CryoBan ammunition is designed to flash-freeze targets on impact. Regarding its construction, CryoBan slugs are encased in a conductive polymer-ultrachrome composite to prevent wear inside the barrel and to facilitate the penetration of energy shields. This casing is notably frangible, intended to shatter on impact in order to release the payload. The slug’s core is composed of three parts: the primary cryogenic agent—CryoBan, a suspended pocket of collapsium gas, and a high-strength magnetic containment shell. On impact, the shell fractures, at which point the collapsium destabilizes and implodes to create a localized vacuum. The sudden pressure drop causes the CryoBan to expand violently, potentially freezing targets in a 1-2 meter radius instantly and violently.
- Controlled Penetration
- Controlled penetration ammunition is lethal and barrier-sensitive, designed to kill armored targets while minimizing the risk of overpenetration and collateral damage. In terms of their construction, controlled-penetration slugs are encased in a conductive polymer-ultrachrome composite to prevent wear inside the barrel and to facilitate the penetration of energy shields. This casing is notably frangible, intended to shatter on impact in order to prevent ricochets. The core is tunqstoid compressed powder into a sintered matrix. On impact, the slug shatters into pre-formed shards as the core powderizes into a lethal cone, ensuring that the maximum amount of energy is dumped into the target.
- Ion Disruption
- Ion disruption slugs are specialized electromagnetic ammunition designed for anti-droid, anti-electronic, and anti-energy shield applications. They deliver targeted ion bursts intended to fry circuits, overload systems, and cripple mechanized threats. In terms of their construction, ion disruption slugs are encased in a conductive polymer-ultrachrome composite to prevent wear inside the barrel and to facilitate the penetration of energy shields. This casing is notably frangible, intended to shatter on impact in order to release the ionized payload. The slug’s core is composed of two parts: ionized gas that unleashes a charged plasma, conductive nano-filaments which are designed to facilitate the penetration of the ionic discharge into circuitry, and ferromagnetic dust that enhances EM interference. On impact, the slug shatters, releasing ionized plasma and charged nano-filaments which function akin to a powerful electromagnetic pulse in a ~1 meter effective radius. The ferromagnetic dust is released as well, but it functions primarily to ensure that ionic effects linger, potentially causing extended systems disruption that may last after impact.
- Explosive-Incendiary
- Explosive-incendiary ammunition is designed primarily for anti-armor and area denial use cases, though it remains effective against conventional targets. The core is filled with solid iadrium, which is encased in a conductive polymer-ultrachrome composite to prevent wear inside the barrel and to facilitate the penetration of energy shields. The iadrium detonates on impact via a mass-reactive electric fuze, giving nigh-perfect reliability in exploding against both soft and hard targets. The blast has a radius of ~1 meter. However, the fire can spread beyond this, especially in the presence of flammable materials. Pertaining to its incendiary effects, the explosion and fire can reach temperatures in excess of two thousand five hundred degrees centigrade in a Type I atmosphere. The fire itself can burn for up to 30 seconds, though this can be longer if it spreads to flammable materials. Finally, the projectile has a roughly teardrop shape, for aerodynamic efficiency.
- High Explosive
- Pure explosive ammunition is designed primarily for anti-armor and area denial use cases, though it remains effective against conventional targets. The core is filled with solid baradium, which is encased in polymer-ultrachrome composite to prevent wear inside the barrel and to facilitate the penetration of energy shields. The baradium detonates on impact in a ~1 meter blast radius via a mass-reactive electric fuze, giving nigh-perfect reliability in exploding against both soft and hard targets. The projectile has a roughly teardrop shape, for aerodynamic efficiency.
- Standard Penetrator
- Aftermarket Ammunition
- Factory Ammunition
- Power and Discharge Systems
- Verpine Linear Motor and Gravity Coils
- Power Setting Modulation System
- At lower power settings, the projectile is imparted with a lower muzzle velocity. Of particular note, a special subsonic setting is also included, which accelerates the projectile to ~340 m/s. At higher power settings, the projectile has a higher muzzle velocity. On full power (the standard setting), the muzzle velocity is roughly 2.5 km/s. However, it should be noted that using the weapon at lower power settings (including the subsonic setting) will quite noticeably decrease the muzzle energy and effective range.
- Power Setting Modulation System
- Rylith Power Cell - 400 Shot Capacity
- Verpine Linear Motor and Gravity Coils
- Utility and Safety Systems
- Weapon Integrity Reader - Operating Temperature, Power Levels, Etc.
- Cautionary Pulser
- Automatic Diagnostic System
- Detachable Tritium Radioluminescent Iron Sights
- Cooling System
- Incorporated Heat Sinks
- Heat Radiator Shroud
- Cooling Coils
- Coolant Reservoir
- Compressed and shrunken within a molecular disruptor mirror cell
- Capacity for 40 coolant flushes
- Electronic Safety
- Autosteady-Gyro Gimbal
- Detachable Silencer
- Integrated Radiation Screener
- Heat Shield - Barrel
- Comprehensive De-Icing System
- Activable Magnatomic Grips
- Adjustable Folding Stock
- Multiple Sling Mounting Points
- Emergency Ejection Port
- Rail Interface System - Optic, Underbarrel, and Side Rail
- Collapsing Mirrors - Collapsible Frame
- Combat De-Ionization System
- Hair Trigger
- Optional Electronic Trigger Setting
- Weapon Integrity Reader - Operating Temperature, Power Levels, Etc.
- Kinetic Train: The KCR-22 Mk. II has a verpine linear motor installed within the barrel that accelerates the slug to hypersonic speeds. This extreme velocity imparts the projectile with an extreme, outsized kinetic potential, matching the muzzle energy of an anti-materiel round. Thus, when fired at full power, the slug can punch through virtually all forms of infantry armor with almost contemptuous ease. In addition, the optional explosive ammunition types offer further anti-armor utility, allowing for the engagement of ultra-resilient, heavy-armored targets.
- Surgical: While it lacks the range to be a sniper platform, the KCR-22 Mk. II is very accurate and precise within its effective firing range.
- Silence is Violence: Owing to its integrated silencer, the KCR-22 Mk. II is virtually soundless at the point of the shooter.
- Phase: The energy-reflective nature of the ultrachrome (used in the casing of all factory ammunition types) repels energy fields and gives the slugs a very high chance of passing through energy shields. This allows for potentially extreme efficacy against targets that are protected by energy shields.
- Ammunition Weight: Although more efficient than conventional slugthrowers which require propellant in order to fire, the KCR-22 Mk. II needs both physical ammunition and power cells. Thus, compared to energy weapons of the same class, the weapon’s ammunition is less mass and space-efficient.
- Double Blade: The high explosive and explosive-incendiary ammunition types can represent a risk to the user. A penetrating shot to the magazine could destabilize ammunition cores, potentially triggering sympathetic detonations which risk setting off all of the slugs at once.
- Blast Back: High explosive, CryoBan, and explosive-incendiary ammunition types will likely pose a severe hazard to the wielder if they are used at particularly close range, especially if the shooter fires at a target while inside the blast radii of the respective ammunition types.
- Storm Surge: As the KCR-22 Mk. II exclusively utilizes a verpine linear motor to fire, it is uniquely susceptible to EMP and Ion-based assaults. Unlike a typical slugthrower which utilizes chemical propellant, the weapon quite feasibly be wholly disabled should it be hit by powerful ionizing discharge that overcomes its defenses.
- Mechanical Mutation: Like any piece of technology, the KCR-22 Mk. II is susceptible to Mechu-deru and other technology-twisting powers if left unprotected. A talented practitioner of such esoteric sorceries could induce a jam or some other mechanical failure that might compromise the weapon entirely or demand precious time to fix, leaving the shooter vulnerable.
Representing an alternative to the Kainate Combat Rifle Model Sixty-Two, the KCR-22 Mk. II occupies a niche in Kainate (and sometimes Sith Order) armories as a wholly modernized slugthrower design. While the KCR-22 Mk. II is more intended as an special purpose weapon for conditions where blasters might be otherwise ineffective, it can also be used as a primary option for soldiers seeking a more unconventional armament. In both cases, the KCR-22 Mk. II is a reliable option that quite easily competes with (and often exceeds) blasters in terms of firepower. Dealing damage primarily through kinetic force and penetration, the projectile fired by the KCR-22 carries 30 kilojoules of pure kinetic energy—roughly equivalent to that of a large caliber anti-materiel round. As such, the projectile has a high potential to rip through flesh, armored organic carapace, stone, and personal armor plating constructed from reinforced metal alloys the likes of titanium and impervium. Even in the event that penetration fails, the projectile can impart blunt kinetic force on impact, generating concussive waves of overpressure that can blow open body cavities, shatter bones, sever limbs, and liquify organs.
Unlike the first rendition, the KCR-22 Mk. II is a fully electromagnetic weapon. Its slugs are not fired via chemical propellant. Thus, the Mk. II has notably increased ammunition efficiency from its predecessor, giving the weapon twice the shot capacity per magazine for roughly the same weight as previously. Mechanical operation is also simplified, as there is no need to eject spent casings, since these no longer apply. However, the weapon retains an emergency ejection port, in the event that it needs to be cleared.
Still, the KCR-22 Mk. II is not without weaknesses. Even with the improvements to ammunition mass and space efficiency, its magazines are heavier than power cells and take up more space, limiting how many can be carried. In addition, the hypervelocity projectiles generate contrails in their wake that may lead back to the shooter. Finally, in spite of the high velocity of its projectiles, the weapon’s range is limited by the fact that its projectiles sublimate rapidly after 850 meters, while also losing their accuracy.
All in all, the KCR-22 Mk. II is uncompromising and lethal in its design, a wholly advanced design which pushes Verpine shatter and railgun technology to its logical conclusion.
Out Of Character Info
Intent:
Update the KCR-22!
Permissions:
See Body
Technical Information
Affiliation:
The Kainate, The Sith Order
Model:
KCR-22 Mk. II - Kainate Combat Rifle Model Twenty-Two Second Rendition
Modular:
Yes
Effective Range:
Long Range
Rate of Fire:
Selective Fire
Material:
See Body
Ammunition Type:
Slugs
Ammunition Capacity:
Large
Damage Output:
Very High
Recoil:
Low
Ranged Class:
Assault Rifle
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