Directorate Officer
Image Source: None
Intent: To provide basic ECM device on the open market for a reasonable cost
Development Thread: If necessary
Manufacturer: Lucerne Labs
Model: LLT-1 Starflare–class Sensor Jammer
Affiliation: Open Market
Modularity: No
Production: Minor
Material: ferroceramic casing, various electronic components
Strengths:
-rugged simplicity ensures reliability and cheap overall cost
-effective at confusing automated targeting systems and sensors of most weaponry
-makes the craft difficult to identify at range
-small, allowing it to easily installed on most compact craft
Weaknesses:
-makes starship easier to detect at range
-Jams host ship’s sensors as well
-Jamming can be burned through by normal sensors after a period of time
-Cool down cycle is twice as long as active cycle
-only applicable to ships under 100 meters in length
Description: While there are many defensive sensor jammer systems available on the market, Lucerne Labs noticed that many of them were highly advanced and expensive, oftentimes making them unpractical for most spacers if they were even capable of buying them. Lucerne Labs decided then to take advantage of that untapped market that might not need to be super stealthy, but that wanted to avoid getting blown up after accidentally running into a minefield.
The Starflare-class is little more than an updated NightBlind 472, a very basic ECM package that is not a stealth device. Instead, it blankets the immediate area of the vessel with variety of sensor static and noises to confuse standard sensors. This actually makes the vessel’s presence easier to detect, especially at longer ranges, than it would normally. But all of this noise obscures the carrier vessel’s own signatures, making it difficult to figure out what the carrier vessel is or to precisely target the starship (albeit it does nothing to confuse organic’s normal vision). Typically this is used to confound automated targeting systems, such as those used by warheads, space mines, sentry guns, etc. However, it can only be used for a few minutes (up to five) before it has a ten minute cool down period. Subsequent use in the same engagement lessens its effect, as most starship sensor systems will eventually burn through the static noise and get a solid lock on the target ship. Typically it will take five rounds of jamming for Starfighter-grade and below sensors to completely ignore the jammer. More powerful sensors found on larger starships, such as most capital warships, will completely burn through the sensor noise in three rounds. Some more advanced sensor suites on large warships can quickly cut through even during the jammer's first round of use. After the sensor jammer’s noise has been burned through by a sensor, the jammer is generally useless for the rest of the engagement against that same sensor.
The Starflare’s output also render’s the host ship’s targeting sensors useless as well because it too will have to burn through the noise just like another sensor. This means that the host ship cannot launch any smart missiles at specific targets or used any advanced targetting system. The host ship, just like its attackers, can only rely on visual eyesight.
While not remotely producing an amazing performance compared to many newer technologies, the Starflare has two things going for it that most other sensor jammers don’t. Its small size, weighing less than a metric ton, makes it easy to mount even on starfighters. Its electronic simplicity makes it cheap to produce and sell, as well as maintain. While many sensor jammers may need specialized technicians to keep in tip-top shape, the rugged and basic nature of the Starflare means that most astromech droids can service the device completely unsupervised and have it up and working again within an hour. It's small size also means that it is only effective at protecting vessels up to a 100 meters long.
Intent: To provide basic ECM device on the open market for a reasonable cost
Development Thread: If necessary
Manufacturer: Lucerne Labs
Model: LLT-1 Starflare–class Sensor Jammer
Affiliation: Open Market
Modularity: No
Production: Minor
Material: ferroceramic casing, various electronic components
Strengths:
-rugged simplicity ensures reliability and cheap overall cost
-effective at confusing automated targeting systems and sensors of most weaponry
-makes the craft difficult to identify at range
-small, allowing it to easily installed on most compact craft
Weaknesses:
-makes starship easier to detect at range
-Jams host ship’s sensors as well
-Jamming can be burned through by normal sensors after a period of time
-Cool down cycle is twice as long as active cycle
-only applicable to ships under 100 meters in length
Description: While there are many defensive sensor jammer systems available on the market, Lucerne Labs noticed that many of them were highly advanced and expensive, oftentimes making them unpractical for most spacers if they were even capable of buying them. Lucerne Labs decided then to take advantage of that untapped market that might not need to be super stealthy, but that wanted to avoid getting blown up after accidentally running into a minefield.
The Starflare-class is little more than an updated NightBlind 472, a very basic ECM package that is not a stealth device. Instead, it blankets the immediate area of the vessel with variety of sensor static and noises to confuse standard sensors. This actually makes the vessel’s presence easier to detect, especially at longer ranges, than it would normally. But all of this noise obscures the carrier vessel’s own signatures, making it difficult to figure out what the carrier vessel is or to precisely target the starship (albeit it does nothing to confuse organic’s normal vision). Typically this is used to confound automated targeting systems, such as those used by warheads, space mines, sentry guns, etc. However, it can only be used for a few minutes (up to five) before it has a ten minute cool down period. Subsequent use in the same engagement lessens its effect, as most starship sensor systems will eventually burn through the static noise and get a solid lock on the target ship. Typically it will take five rounds of jamming for Starfighter-grade and below sensors to completely ignore the jammer. More powerful sensors found on larger starships, such as most capital warships, will completely burn through the sensor noise in three rounds. Some more advanced sensor suites on large warships can quickly cut through even during the jammer's first round of use. After the sensor jammer’s noise has been burned through by a sensor, the jammer is generally useless for the rest of the engagement against that same sensor.
The Starflare’s output also render’s the host ship’s targeting sensors useless as well because it too will have to burn through the noise just like another sensor. This means that the host ship cannot launch any smart missiles at specific targets or used any advanced targetting system. The host ship, just like its attackers, can only rely on visual eyesight.
While not remotely producing an amazing performance compared to many newer technologies, the Starflare has two things going for it that most other sensor jammers don’t. Its small size, weighing less than a metric ton, makes it easy to mount even on starfighters. Its electronic simplicity makes it cheap to produce and sell, as well as maintain. While many sensor jammers may need specialized technicians to keep in tip-top shape, the rugged and basic nature of the Starflare means that most astromech droids can service the device completely unsupervised and have it up and working again within an hour. It's small size also means that it is only effective at protecting vessels up to a 100 meters long.