Emberlene's Daughter, The Jedi Generalist
THe world of Krant was largely forested and remote... a backwater world if there ever was one but the jedi had come here... reports from the villages were asking for help when several dozen children had gone missing... more villagers near an older part of the forest and even most of the jedi scouts. With drengir always a problem that could present itself... neutralizers, or sith this was a danger that needed to be explored and the jedi were prime to do it. The grandmaster after tracing the mysterious ship at Dressel here and what had been in the hold of the ship... there wasn't much left but they had managed to find some pieces. The others being dispatched to go forward and scout with a full force of rangers and paladins after the first ones disappeared. A watchmen requested as well as authority for a jedi shadow to be dispatched if they had enough evidence of the darkside. She had been looking at more they might be able to do... whatever was there needed to be handled but they couldn't ignore the people who were suffering.. they would need aid and there was likely other things across the planet they could do. Grand Shepherd Burtch would receive an invitation if he wanted to... the report about what happened and the mysterious Tower of Conviction ship might get his interest if more of them had been sent out... something like that being found could be dangerous if the hold was full of horrors like the one they had found. The jedi would likely have some work out for them as reports from one of the ships showed a village destroyed... section of homes converted into something... slimy... flesh sacks filled with what looked like puss and gore when they were opened and a darkside aura. The grandmaster issuing orders about it as she could feel more on the planet looking out upon it. "There is something here, I want full teams, tactical and logistical beacons so we can stay in contact down there." She said it and was walking as her senses spiked... not fear but she knew this feeling and there was worse things then just the darkside.
Objective 1: Quiphoth
Deep in the ancient forest villagers, children and scouts have been lost. A heavy darkside presence hangs in the air and there are more dangerous predators around. The deeper into the forest the more dangerous and twisted they seem to get.
Objective 2: The village
The villages surrounding the forest has people missing but those who aren't going in to investigate are still needed. Helping the others and trying to make things better is a start. Food, equipment, general aid and care.
Objective: 3 Hallowe'en
Strangeness abounds in he villages.. trying to not worry everyone aand or get in the way a festival imported from Endor is going on with costumes and candy
Objective: 4: Bring your own
There is much to do, traces from Dressel were from here.. the Tower of Conviction the derelict, the trap set by house Io... there is forests, areas where a temple could be built or an outpost... trade chances for businesses and of course anything else you can find as the remnants of an old pod race circuit is overgrown in the woods.