Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Make all LR armor or Armor of certain class require a Dev Thread

Status
Not open for further replies.
Cato Fett said:
You probably could
You really couldn't. The article is hyperbolizing its use from the source it's drawing from. Strong resistance to lightsabers would be akin to the Turadium blast doors in episode 1. Phrik literally stops the lightsaber in its tracks and goes unpenetrated for a good deal of time, Turadium & Duraplast simply slow down the speed of the cut.
 
*pokes head in*

I think people stretch the meaning of resistance to mean immunity in a lot of cases. The best way to measure lightsaber resistance would be to use welding and forging. Heat resistant metal still melts in a forge it's just a matter of how long it takes. Same thing could be said for a lightsaber resistant material. Normal non resistant material gets sliced through as if it wasn't there without any resistance. Some of these other materials canonically just slow the blade a little bit. Mandalorian Iron for instance... lightsabers given enough time (a matter of about a full second according to one source someone quoted at me a year ago but I don't remember what it was... if anyone has that speak up) will cut through it. But the user with the lightsaber would be vulnerable in that time period. A second in a fight where you can't react IS a big deal. Anyways I don't know if you NEED a dev thread so much as to make sure that each article with any lightsaber resistance has a limit to said resistance written in. If it's something that is "immune" or effectively so like Cortosis... yeah that should require a dev thread.
 

Matreya

Well-Known Member
Lily Kuhn said:
You really couldn't. The article is hyperbolizing its use from the source it's drawing from. Strong resistance to lightsabers would be akin to the Turadium blast doors in episode 1. Phrik literally stops the lightsaber in its tracks and goes unpenetrated for a good deal of time, Turadium & Duraplast simply slow down the speed of the cut.
This. While, yes, these items are able to resist, it is usually implied that it needs thick layers to do so. Such as say a mech suit or ultra heavy power armor with incredibly thick plating.

At which point, when you near this realm, all alloys would slow lightsabers with thickness.
 
Damien Daemon said:
these items are able to resist, it is usually implied that it needs thick layers to do so
No. There is no comparison. Here's a clip of a turadium blast door from episode one, which was almost as thick as the length of the blade of the lightsaber. Physics don't change based on how much of something is present.
Starts at 1:55

[media]https://www.youtube.com/watch?v=pUbXyd-fK8Q[/media]
 

Gilamar Skirata

The most important step is always the next one
Netherworld said:
getting that fancy an armor set for your character (or having your company make it limited production or whatever) should be an awesome achievement and a really important milestone.
Not necessarily. In the specific case of Mandalorians, while they in canon are the only ones that know how to make the most out of Beskar, nto every Mando is a smith. Gil for example would just got to a smith, throw some credits and boom, armor. So like the other guy said, it depends entirely on the character and I think that if this should pass what is considered a dev thread should be MUCH more open. Not every character is a smith, or an alchemist or a shipwright. But that non-shipwright alchemist smith might own a lucrative Club or be a decent bounty hunter who's been saving up credits for that custom blaster or armor. This I would be cool with
 
[member="Isamu Baelor"] Different strengths of armour would require different amounts of dev. Problem solved.

One slight thing I have to add: there is a lot of lightsaber wielding people on the board. For a NFU (in a lot of cases), LR armour is a necessity when fighting FU's, as it would be nearly impossible to stop them at close range. I know there is other ways of fixing this (jetpacks, cortosis, snipers, etc.), but LR makes things a lot fairer (not that all battle's should be fair, but still). I support the idea of needing dev for LR armour, but if it is too high, I feel it would be a massive barrier to (some) NFU's.

[member="Rekali the Hutt"]
 

Haytham Kaze

Judge, Judgury, Judgecutioner
winchesters.gif
 

Matreya

Well-Known Member
[member="Lily Kuhn"]
So than were the doors only an inch thick, versus the foot length, the metal would have taken the same amount of time penetrate?

...illogical and impossible.

Fun experiment. Get to sizes of copper wire. One a foot in diameter, one an inch. Heat. Watch as it takes longer for one to heat properly than the other. Class, can we guess which took longer?

Ok, cheaper experiment. Go to the dollar store. Buy a brand new pack of cardboard color paper (that ultra thick stuff used to be arts and craftsy. Never knew what its actually called) and a same size amount of lined paper. Get a box cutter. Cut as hard as possible through both, going from the top of both the vertical and length. Which cuts easier? This explains that though both are paper, made from almost the same materials, one is simply harder to cut.

Aka, while yes, they do not compare over all, they do in some ways. A foot thick of blast door, took a few seconds to cut through, while a few inches of Phrik would require the same time. A blast door of metal A of a foot thick, would take X time, while the same A metal in the shape of a three inch thick door, would melt like a toothbrush hit by a torch.
 

Isamu Baelor

Protector of The Iron Realm
Werah Unon said:
[member="Isamu Baelor"] Different strengths of armour would require different amounts of dev. Problem solved.
Wouldn't work.

Dev thread minimum is 10 posts.

Meaning you'd have to do the same amount of dev for a low-tier lightsaber-resistant material, as you would for the very best (Phrik)
 
Damien Daemon said:
[member="Lily Kuhn"]
So than were the doors only an inch thick, versus the foot length, the metal would have taken the same amount of time penetrate?

...illogical and impossible.

Fun experiment. Get to sizes of copper wire. One a foot in diameter, one an inch. Heat. Watch as it takes longer for one to heat properly than the other. Class, can we guess which took longer?

Ok, cheaper experiment. Go to the dollar store. Buy a brand new pack of cardboard color paper (that ultra thick stuff used to be arts and craftsy. Never knew what its actually called) and a same size amount of lined paper. Get a box cutter. Cut as hard as possible through both, going from the top of both the vertical and length. Which cuts easier? This explains that though both are paper, made from almost the same materials, one is simply harder to cut.

Aka, while yes, they do not compare over all, they do in some ways. A foot thick of blast door, took a few seconds to cut through, while a few inches of Phrik would require the same time. A blast door of metal A of a foot thick, would take X time, while the same A metal in the shape of a three inch thick door, would melt like a toothbrush hit by a torch.
The difference is the lightsaber was taking the same time to cut through the four-or-so inch thick blast door originally as it took to melt through all 3 layers of the secondary and tertiary blast doors added on afterwards. The lightsaber releases the thermal energy within the electromagnetic containtment field on contact with whatever substance interacts with that field at the moment of contact, causing it to release all of that thermal heat all at once on everything touching it. Unlike taking a flame and trying to burn a penny, or copper wire (which really shouldn't take long considering it's a conductor of heat & electricity), the lightsaber immediately is melting/burning/sublimating the metals it makes contact with, as evidenced by the canonical information present both plainly labeled on its wookieepedia page and in the video clip from Star Wars Episode One: The Phantom Menace.

I'm not saying the 15 seconds it takes to cut through the 3 layers is how long it takes to cut through one, I'm saying adding more of the material (like taking a stack of papers to prevent them from "burning as quickly") doesn't make the material more resistant. The lightsaber will still pass through the material, molecule by molecule, at the same rate as before. The only thing that effects that is density.

Also, less than an inch of phrik is what is used on most armors, canon and otherwise, and it completely halts a lightsaber blade in its tracks. It does not get cut through on contact, whereas even that foot or so thick turadium door (in episode 1) took about ~15-20 seconds per the clip time to be almost entirely melted.
 
But this is besides the point, the factory - and the staff in general - are reactive to how things are done on the board. If a material is misused, for example its ability to resist a lightsaber for a period of time or indefinitely, then it can become a restricted material. That's why we have a restricted materials list and don't simply require everyone to do development for all materials that we feel need work. We reserve the right to ask for development if we feel the submission needs it, which is something reserved for the judge presiding over the submission.
 
There's an awful lot of 'shoulds' and personal opinions masquerading as doctrine in this thread. Can everyone please stop trying to speak as final authorities on subjects that canon leaves ambiguous? There's room for diversity of opinion on this stuff. I know some of you are addicted to speaking ex cathedra, but no such finality is necessary or possible. There will always be as many precedents against you as for you when you draw hard lines on this subject.
 

Matreya

Well-Known Member
This was my point to begin with. Though they are not the same molecularly, density wise, and all else, more of a substance to burn is still more to burn. Or melt at this point.

No they not truly compare in durability or capability, but they are both useful with enough of each.

Ie, MerrSteel has several metals that are durable to heat, in theory making them lightsaber resistant. But does that mean each has the real same abilities. No. Some will be easier, others will be harder, and again, thickness comes into play.

Even with utter dispersal of the heat, at an incredible level like that of the lightsaber, it still takes time. Add more, have more time. For example, say the blast doors were 120 feet thick. Would it be as simple as cutting a foot thick door?
 
Is it bad that I love this idea?

Call me hypocritical, I currently have LR armor, but I put the dev threads in. I think all together with my two dev threads I racked up around 50-60 posts. I'm not saying that all dev threads have to be this long, but I do think there needs to be something extra no matter what. Phrik armor or current restricted material armor especially needs an extra thread, add an extra 10 posts to the current needed and all is good.
 
If a submission needs development, it will be asked for development. That is up to the person judging the submission. Just because we don't have a specific list saying that anything that is lightsaber resistant does not mean we cannot or will not ask for development.

Looking back at the submission mentioned as "quality ten armor", it's a jacket. I'm not going to explain why an unique submission using a material featuring over 2000 posts wasn't asked for more development.
 

Rekali the Hutt

Guest
R
Lily Kuhn said:
But this is besides the point, the factory - and the staff in general - are reactive to how things are done on the board. If a material is misused, for example its ability to resist a lightsaber for a period of time or indefinitely, then it can become a restricted material. That's why we have a restricted materials list and don't simply require everyone to do development for all materials that we feel need work. We reserve the right to ask for development if we feel the submission needs it, which is something reserved for the judge presiding over the submission.
Since changing head of staff we've had a number of rule changes/additions that do not appear to be provoked. For example, was Voidsteel misused in the week or so it wasn't used in any submissions before it was added to the restricted materials list?

If Voidstone had 2000 posts of development would it have been spared as a restricted material? If I personally do 2000 posts of dev does it entitle two people who weren't part of the submission to use it without doing their own development?
 
Rekali the Hutt said:
Since changing head of staff we've had a number of rule changes/additions that do not appear to be provoked. For example, was Voidsteel misused in the week or so it wasn't used in any submissions before it was added to the restricted materials list?
If Voidstone had 2000 posts of development would it have been spared as a restricted material? If I personally do 2000 posts of dev does it entitle two people who weren't part of the submission to use it without doing their own development?
Voidstone was added to the restricted materials list, not voidsteel.

The submitter of that jacket was involved in a majority of the relevant development for the material, it was a single submission, and it was a jacket.
 
Status
Not open for further replies.

Users who are viewing this thread

Top Bottom