Star Wars Roleplay: Chaos

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Make SWRP Great Again*

Alric Kuhn

Handsome K'lor'slug
[member="Darth Ferus"]

Like I said to Isley, im totally down with that idea, but I dont have a minor faction, I have a company.

If owners of Minor Factions want to lobby to own singular planets then they 100% should do it and make their argument(they have a good one).
 
Well-Known Member
[member="Darth Ferus"] and there are plenty, and more than plenty of cases where it is not feasible. Just to add.

Saying a select few of something is feasible, doesn't warrant it all to be feasible. Things can't be run on a case by case basis, everything should be more or less subject to the same rules.

Which is why, I find it entirely unfeasible to allow singular system to be owned by any other entity than a major faction. Despite my wishes to the contrary.
 

Alric Kuhn

Handsome K'lor'slug
[member="Fatty"]

Which is entirely your perogatory :)

I happen to disagree and thus posted this thread for a discussion of the idea. Its something ive long desired and loved the concept of, but again that doesn't necessarily make it good or right.
 

Rekali the Hutt

Guest
R
If a company controls one planet that's a planetary government, which are frequently taken over/absorbed by major factions. If a company owns multiple planets how is that any different than a Techno Union? Where is the line drawn, T5? T6? What happens if we have a spike of company usage? Do we create new larger tiers or do we take away all the singularly owned planets? What makes a company more powerful than a good resourced army like the Chiss, Yuuzhan Vong, or Ssi-Ruuk? How does a single person owning a planet make the chaos community great and encourage roleplay?

I'm against, personally.
 
I am someone who would directly benefit from this - I have a Tier 6 company who RPs control of a planet.

However, I do not feel this is a viable option.

The same reasons which have led us to turn down minor factions claiming a planet are in effect here;
  • Limited member base running companies does not justify them being accorded special status.
  • Since company assets play no part in determining a faction's defence, any invasion would end via default since none of the tier 6 companies have the writers necessary to defend against a major faction.
  • Additional manpower and logistical issues with recalling companies on the map which are inactive as well as updating the map.
  • Having a spot on the map grants no benefits for a company and plenty of weaknesses. Large companies may already have large fleets, doing this will not assist with that.
  • This would benefit only a half dozen companies at best with a total of maybe 20 writers at most. This is not sufficient for a substantial rework of the rules needed.

I think your suggestion is interesting but lacks a broad enough scope to be viable.
 
I could see it being viable if the terms indicated that the company could govern a planet even if within a current factions influence cloud.

Naturally there would have to be certain levels of cooperation between the two but simply having a little red arrow or something above a planet that houses the companies interests could allow for them to at least influence the decisions made over that planet.
For example, when we (the First Order) Took Bespin it garnered interest simply over the fact so many people had financial interest there, we allow them to continue with their influence and in many ways operations are untouched by the Governing body.

It would give the company the opportunity to be part of something that is theirs while also allowing strong establishment of a major faction in case of invasion etc. Naturally a company could also do this on an independent world, just they would have to be ready to expect to work with a faction should their planet fall under the influence cloud.
 
Alric Kuhn said:
[member="Isley Verd"]

Of course its self-serving, most everything is. That doesn't mean it wont benefit others.

Pretty much everything I've ever brought up on SWRP has served some idea that I want to see implemented. That doesnt always mean theyre the best nor does it mean they will come to fruition, but it also doesnt mean i wont express them.

You have every right to your opinion on this matter and I thank you for your input.

I for one would still like to see something like this at least trialed out.

Dude. The best, calmest, most gentlemanly response I have read under clear and present salting. You by far have my respect.
 
Late to the part, but i love and support this idea... Also.

[member="Isley Verd"]

As the person you mentioned that has done a painfully taxing amount of effort on Kesh. And a sentiment im sure that Kaine can agree with. The point of our doing such was in full knowledge that things will probably always remain the same. As much as i would love for Kesh to become truly Neutral, and to never be in a Faction Sphere that i am not directly connected to, i understand the difference between one writer versus a faction of writers.

What im trying to say is, I myself don't think that i need special priveledges or map game priveledges. And that should be left to those who want and push for them. As much as I yearn for such, i am alone on this when it comes to planets retaining their own sovereignty and i was lucky enough that the Kathol Outback Dominion the planet, leaving myself with such.

Im probably rambling...

Anyways, i support this notion of Tier 6 companies getting a planet of their own on the map.
 
I'd love to see this happen. My company nearly controls Tabaqui (with an NPC local tribal council) so why couldn't I Tier advance and then control the planet? Its already got company towns, facilities and more. Is it self-serving? Sure. All sorts of things are self-serving on the board.


I do say if this is put into play the company cannot just randomly "planet" hop to whatever location suits their fancy. There has to be real development in the area to make it justifiable.
 
KDY has maintained "control" over the Kuat system through IC interactions and development. Treaties were signed, deals were made, autonomy was granted. I never got a dot on the map and I never needed or wanted one.
 

Alric Kuhn

Handsome K'lor'slug
[member="Valiens Nantaris"]
Okay I'm going to address these seriously now that I have time.

1. Limited member base running companies does not justify them being accorded special status.
This is probably the best argument against it. Chaos doesn't really cater to the Minority(Hey Fleeters, how you doin?). So Honestly that's enough of a point to end the discussion, though I think you yourself would argue that maybe catering to the minority every now and again wouldn't be such a bad thing(I heard you liked fleeting)

2. Since company assets play no part in determining a faction's defence, any invasion would end via default since none of the tier 6 companies have the writers necessary to defend against a major faction.
I would highly argue this. There are plenty of companies that can call on dozens of employees, allies, friends, and corporate assistance that more then make up the amount of several Major Factions. I myself own a company with enough people under it to take on some of the lesser Major Factions, and lets be honest, I'm not even the best at the company game.

3.Additional manpower and logistical issues with recalling companies on the map which are inactive as well as updating the map.
Another good argument, but honestly depending on whose doing the map it's not really a huge issue. I can say this as I've done the map.

4.Having a spot on the map grants no benefits for a company and plenty of weaknesses. Large companies may already have large fleets, doing this will not assist with that.
That's more up to the companies though isn't it? You can currently make the same argument for Minor Factions. Currently they can pretty much do everything Major Factions can do(With rebellions) but have way less weaknesses.

5.This would benefit only a half dozen companies at best with a total of maybe 20 writers at most. This is not sufficient for a substantial rework of the rules needed.
This is more of a rehash of point number 1, and again I concede on this. It's catering to the minority, but again I don't see how that's a bad thing...coughfleetingcough.

[member="Lorelei Darke"]

As I recall, KDY did not have complete Sovereignty or Autonomy. There was a OS fleet stationed within the Kuat System(Ostensibly for Defense) and you were forbidden from selling to enemies of the OS. While yes you got around this through an alternate corporation(CETO) you did not have sovereignty and thus I would argue did not have control of your planet.

EDIT: The above didn't get my point across to Lady Lorelei very well.

My point in that was under the current rules those negotiations didn't matter. Right now a company has 0 rights, in theory during a dominion the OS could have walked in, Dom'd the planet, and 100% ignored anything you'd done.
 
[member="Alric Kuhn"]
Catering to fleeting, sure.
But I won't be recreating the invasion rules to require fleeting be including, nor make it a mandatory part of a major faction.

You want something, and on the surface it sounds reasonable. However, I have to take the general good into account, and this simply does not have enough people involved to justify the work and balance involved. There's a difference between wanting something, and having it be justified and useful to a lot of people. This is why attempt to make invasions flashier and more involved founder - there is simply not the need to add a lot of complicating rules to the system.

If we get to a dozen tier 6 companies then maybe. For now, I will keep with my first answer.
 
Sovereignty in ruling and leading her planet. Autonomy in how she effected the government. She did, in fact, have complete control of her planet. The part of who she could sell to was more or less a business deal with her greatest client. It's just good business. There was no sith presence on the planet, as arranged through the Burning Tree Treaty, and aside from the defense fleet in orbit, the Sith had nothing to do with anything regarding Kuat or its government.
 

Alric Kuhn

Handsome K'lor'slug
[member="Lorelei Darke"]



Alric Kuhn said:
EDIT: The above didn't get my point across to Lady Lorelei very well. My point in that was under the current rules those negotiations didn't matter. Right now a company has 0 rights, in theory during a dominion the OS could have walked in, Dom'd the planet, and 100% ignored anything you'd done.
I apologize, as I said here I was not clear and a bit too curt. I should have made my point about sovereignty clearer. I'm not trying to undercut your IC achievements, just point out that with current OOC rules they 100% don't matter because even with that treaty in place...the planet on the map belongs to the One Sith. Not you.

[member="Valiens Nantaris"]

That's fair.
You're still paying for the wall.
 

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