Smug Slug
OOC logic: If there was any abuse it has been corrected. No current abuse means status quo OOC is advantageous and a shift is unnecessary.
IC logic: Sasha said it best, but I will expound on her example to the audience's indubitable chagrin.
Even with the Gulag plague causing the collapse of many corporations it doesn't follow that those same corporate brand names wouldn't arise again. For instance: Blas Tech collapses one hundred years into the Gulag Plague. Another hundred years later someone decides to startup an arms dealing company, they want a name that will get them immediate recognition, draw on a long tradition, and seize on the previous incarnation's stereotype of quality to form a positive image in the minds of the consumer. So they name their corporation Blas Tech Industries.
Or.
Remnants of BlasTech actually survived the plague, because it was such a massive bastion of capitalism that even if 2/3 of its employees and executives died off it could still function. Weapons manufacturers are always going to find a market and thus they quickly rose from the ashes to regain their former glory.
That Said...
We got rid of canon characters, because they should have died off long ago. Those on the side of getting rid of canon corporations want to do so to enhance the uniqueness of this site's player-created lore. So we want to get rid of canon corporations too. Next? Let's get rid of canon factions, because they all should have collapsed as well.
It's a slippery slope. We need to draw a bright line where canon is infringing on OOC and where canon is so ingrained in the lore that if you get rid of that portion you might as well take an eraser to "Star Wars." I.E. no more X-wings because no more Incom? No more TIEs? Get rid of those icons and we might as well call ourselves a Star Trek board.
But that's just my hyperbolized opinion.
IC logic: Sasha said it best, but I will expound on her example to the audience's indubitable chagrin.
Even with the Gulag plague causing the collapse of many corporations it doesn't follow that those same corporate brand names wouldn't arise again. For instance: Blas Tech collapses one hundred years into the Gulag Plague. Another hundred years later someone decides to startup an arms dealing company, they want a name that will get them immediate recognition, draw on a long tradition, and seize on the previous incarnation's stereotype of quality to form a positive image in the minds of the consumer. So they name their corporation Blas Tech Industries.
Or.
Remnants of BlasTech actually survived the plague, because it was such a massive bastion of capitalism that even if 2/3 of its employees and executives died off it could still function. Weapons manufacturers are always going to find a market and thus they quickly rose from the ashes to regain their former glory.
That Said...
We got rid of canon characters, because they should have died off long ago. Those on the side of getting rid of canon corporations want to do so to enhance the uniqueness of this site's player-created lore. So we want to get rid of canon corporations too. Next? Let's get rid of canon factions, because they all should have collapsed as well.
It's a slippery slope. We need to draw a bright line where canon is infringing on OOC and where canon is so ingrained in the lore that if you get rid of that portion you might as well take an eraser to "Star Wars." I.E. no more X-wings because no more Incom? No more TIEs? Get rid of those icons and we might as well call ourselves a Star Trek board.
But that's just my hyperbolized opinion.