Emberlene's Daughter, The Jedi Generalist
Image Credit:
Intent: To create a modified suit using the two armored songsteel suits of armor Matsu has received and fashion a strong suit using heavy development.
Development Thread:
[*]Gauntlets Made:
[*]Boots Made:
[*]Leggings Made:
[*]Chest Piece Made:
[*]Back Piece Made:
[*]Armored Cloak Made:
[*]Head Made:
[*]Shoulder Made:
[*]Belt Made:
[*]Hat Made:
[*]Back Case Made:
[*]Neck Guard Made:
[*]Artifacts Made:
[*]Amulet Forged:
Manufacturer: Matsu Ike/Sasori
Model: Silver Jedi Armor
Affiliation: Order of the Silver Jedi
Modularity: None
Production: Unique
Material:
Weight: 8kg
Quality:
Built by the former jedi master Matsu Ike to aid in the growing tensions and combat the darkside. The armor is designed using pieces from two suits of songsteel she had gotten from Isley Verd and Astrian Callus, large men with larger suits able to be broken down for her size easily enough.
The research and her own imagination provided the basis for several systems and pieces of equipment as she worked to combine the benefits of certain pieces she had acquired. The overall armor is heavily reduced from what she has had, two large suits of songsteel armor taken in and molded to her.
The pieces of prototype technology and technology she has gathered from the galaxy. There were a few things such as the prototype reactor Camelia Swift helped design with the silver jedi, an experimental cloaking device based off the Blade of Beginnings and lamanarium songsteel armor hardened with Plastoid.
The components designed to be set over a shell spider silk reflec bodysuit that functions as a bodyglove. Able to function in hot or cold weather conditions better, the armor able to fly independently with jump servo's and a grav belt for movement. The Gravity leveler designed by Ayumi built in for reducing her weight.
A very strong harness crafted from bodo-baas belts set to go over the body and provide sections of force negation across the shoulders to the ankles. The helmet designed based off ablative technology that can fold out and protect her but not be a burden while she is walking with her custom designed coat and hat.
Gauntlets:
Boots:
Leggings:
Chest Piece:
Armored Cloak:
Head:
Shoulder:
Belt:
Hat:
Back Case:
REPAIR TABLE
- http://www.comicvine.com/marene-herald/4005-56409/ - Original Image
- http://s3.photobucket.com/user/callistagseran/media/Chaos%20SWRP/ArtManips/Matsu2_zps32aecb3a.jpg.html - Altered image by Anija Ordo
Intent: To create a modified suit using the two armored songsteel suits of armor Matsu has received and fashion a strong suit using heavy development.
Development Thread:
- Songsteel traded for from Astrian (armor) 14kg songsteel:
- Songsteel traded for from Isley Verd (armor) 12kg songsteel:
- Blade of Beginnings Found:
- Works with Jeela, uses with her Jensaari armor knowledge on songsteel:
- Bodysuit Made:
Dominion Reward: Shell Spider Silk:
[*]Gauntlets Made:
[*]Boots Made:
- Lamanarium Acquired:
- Jump Servo's Acquired:
[*]Leggings Made:
[*]Chest Piece Made:
- Lamanarium Acquired:
[*]Back Piece Made:
- Lamanarium Acquired:
- Prototype Armor Reactor:
[*]Armored Cloak Made:
- Lamanarium Acquired:
- Biogel Acquired:
- Kinetic Armor Acquired:
[*]Head Made:
- Lamanarium Acquired:
[*]Shoulder Made:
- Lamanarium Acquired:
[*]Belt Made:
- Lamanarium Acquired:
- Stygium Acquired:
- Inquisitors Shield:
[*]Hat Made:
[*]Back Case Made:
- Lamanarium Acquired:
[*]Neck Guard Made:
- Lamanarium Acquired:
- Harness Made:
Gunbelts Modified: - Organic Lattice Made:
[*]Artifacts Made:
- Lamanarium Acquired:
- Lamanarium & Lens Acquired:
- Armor Worked on, crystals found:
- Quxoni Found (found by Matsu Xiangu)
- Solari Found, lightsider crystals used on armor:
- Pontite Found, gadolinium acquired, armor worked on:
- Healing Crystal Found, armor shaped:
- Kaiburr Shard Found, armor shaped and worked on, Pontite crystal found, gadolinium acquired, equipment worked on:
- Lambent Crystal Found, Armor worked on:
- Starkiller's Sabers Found, dismantled and Rogue Shadow Found, armor used and shaped:
- Opila Crystal Found, armor used and shaped:
- Shield Amulet Found:
- Shield Amulet Found:
[*]Amulet Forged:
Manufacturer: Matsu Ike/Sasori
Model: Silver Jedi Armor
Affiliation: Order of the Silver Jedi
Modularity: None
Production: Unique
Material:
- Songsteel
- Shell Spider Silk
- Lamanarium
- Gadolinium
- Kinetic Armor
- Plastoid
- Stygium
- Crystals
- Reflec Coating
Weight: 8kg
Quality:
- Against Sabers: 10
- Against Slugs: 10
- Against Energy: 10
- Against Force: 10
- Resists Lightsabers
- Medium weight
- Individual pieces
- Self Repairing
- Gravity Leveler
- Grav Belt
- Cloaking Field
- Miniature Power Source
- Negates Sensors
- Jump Servo's
- Kinetic Dispersion
- Personal Energy Shield
- Prototype reactor
- Resists Force Powers
Built by the former jedi master Matsu Ike to aid in the growing tensions and combat the darkside. The armor is designed using pieces from two suits of songsteel she had gotten from Isley Verd and Astrian Callus, large men with larger suits able to be broken down for her size easily enough.
The research and her own imagination provided the basis for several systems and pieces of equipment as she worked to combine the benefits of certain pieces she had acquired. The overall armor is heavily reduced from what she has had, two large suits of songsteel armor taken in and molded to her.
The pieces of prototype technology and technology she has gathered from the galaxy. There were a few things such as the prototype reactor Camelia Swift helped design with the silver jedi, an experimental cloaking device based off the Blade of Beginnings and lamanarium songsteel armor hardened with Plastoid.
The components designed to be set over a shell spider silk reflec bodysuit that functions as a bodyglove. Able to function in hot or cold weather conditions better, the armor able to fly independently with jump servo's and a grav belt for movement. The Gravity leveler designed by Ayumi built in for reducing her weight.
A very strong harness crafted from bodo-baas belts set to go over the body and provide sections of force negation across the shoulders to the ankles. The helmet designed based off ablative technology that can fold out and protect her but not be a burden while she is walking with her custom designed coat and hat.
Gauntlets:
Image Source: The Infinity Gauntlet
La
Gloves:
- http://img4.wikia.nocookie.net/__cb20140102055208/marvelmovies/images/thumb/f/f9/Infinity_Gauntlet.png/280px-Infinity_Gauntlet.png
- http://marvel-movies.wikia.com/wiki/Infinity_Gauntlet
Intent: To create a force object from Matsu that she started working on after regaining some force connection
Development Thread: Dev threads are in primary
Manufacturer: Matsu Ike
Model: Polyhistor Gauntlet
Affiliation: Matsu Ike
Modularity: No
Production: Unique
Material:
Weight: 2.5kg
Quality: 5
Special Features:
Built by Matsu as she slowly began to rebuild herself and reconnect to the force. It became something of a new project, the gauntlet using the hand of the crimson shadow armor she got from Astrian a former jedi before he turned into a sith lord. Using the knowledge she got from several sources and crystals from the galaxy.
Matsu took her time to do it right, she slowly with the help of Matsu Xaingu built and empowered the gauntlet with the force. Not with alchemy but with the power of crystals and by visiting the wellsrping a source and nexus of the force. There they set the gauntlets in the water for several days while adventuring and let the waters seep into it.
With the gauntlets empowered and forged into something for each of them the Matsu's would be able to with their force alignments empower it to be how they wanted. Light and dark, push and pull, expansion and contraction, hot and cold. Two gauntlets for them in perfect balance to the ones wearing and unable to harm each other.
Development Thread: Dev threads are in primary
Manufacturer: Matsu Ike
Model: Polyhistor Gauntlet
Affiliation: Matsu Ike
Modularity: No
Production: Unique
Material:
- Solari Crystal
- Pontite Crystal
- Healing Crystal of fire
- Kaiburr Shard
- Meditation Crystal
- Lambent Crystal
- Opila Crystal
- Songsteel Gauntlet
- Focus Crystal Lens
- Shield amulet
- Capacitor Components
Weight: 2.5kg
Quality: 5
Special Features:
- Lightside Artifact
- Can Sense Vong
- In Mimban's temple power is increased
- Improves Healing Abilities
- Increases Connection to the Force
- Absorbs lightning in capacitors
- Able to concentrate emerald lightning/electric judgement into a blast through lens in palm
- Lightsaber resistant
- Harmonic resonance
- Shield amulet
Built by Matsu as she slowly began to rebuild herself and reconnect to the force. It became something of a new project, the gauntlet using the hand of the crimson shadow armor she got from Astrian a former jedi before he turned into a sith lord. Using the knowledge she got from several sources and crystals from the galaxy.
Matsu took her time to do it right, she slowly with the help of Matsu Xaingu built and empowered the gauntlet with the force. Not with alchemy but with the power of crystals and by visiting the wellsrping a source and nexus of the force. There they set the gauntlets in the water for several days while adventuring and let the waters seep into it.
With the gauntlets empowered and forged into something for each of them the Matsu's would be able to with their force alignments empower it to be how they wanted. Light and dark, push and pull, expansion and contraction, hot and cold. Two gauntlets for them in perfect balance to the ones wearing and unable to harm each other.
Intent: To create a balance to Matsu Ike's gauntlet, gifted to her friend Matsu Xiangu to protect
Development Thread: In primary section
Manufacturer: Matsu Ike
Model: Polyhistor Gauntlet
Affiliation: Matsu Xiangu
Modularity: No
Production: Unique
Material:
Weight: 2.5kg
Quality: 5
Special Features:
Built by Matsu as she slowly began to rebuild herself and reconnect to the force. It became something of a new project, the gauntlet using the hand of the crimson shadow armor she got from Astrian a former jedi before he turned into a sith lord. Using the knowledge she got from several sources and crystals from the galaxy.
Matsu took her time to do it right, she slowly with the help of Matsu Xaingu built and empowered the gauntlet with the force. Not with alchemy but with the power of crystals and by visiting the wellsrping a source and nexus of the force. There they set the gauntlets in the water for several days while adventuring and let the waters seep into it.
With the gauntlets empowered and forged into something for each of them the Matsu's would be able to with their force alignments empower it to be how they wanted. Light and dark, push and pull, expansion and contraction, hot and cold. Two gauntlets for them in perfect balance to the ones wearing and unable to harm each other.
Development Thread: In primary section
Manufacturer: Matsu Ike
Model: Polyhistor Gauntlet
Affiliation: Matsu Xiangu
Modularity: No
Production: Unique
Material:
- Solari Crystal
- Pontite Crystal
- Healing Crystal of fire
- Kaiburr Shard
- Meditation Crystal
- Lambent Crystal
- Opila Crystal
- Songsteel Gauntlet
- Focus Crystal Lens
- Shield Amulet
- Capacitor Components
Weight: 2.5kg
Quality: 5
Special Features:
- Darkside Artifact
- Can Sense Vong
- In Mimban's temple power is increased
- Improves Healing Abilities
- Increases Connection to the Force
- Absorbs lightning in capacitors
- Able to concentrate emerald lightning/electric judgement into a blast through lens in palm
- Lightsaber resistant
- Harmonic resonance
- Shield amulet
Built by Matsu as she slowly began to rebuild herself and reconnect to the force. It became something of a new project, the gauntlet using the hand of the crimson shadow armor she got from Astrian a former jedi before he turned into a sith lord. Using the knowledge she got from several sources and crystals from the galaxy.
Matsu took her time to do it right, she slowly with the help of Matsu Xaingu built and empowered the gauntlet with the force. Not with alchemy but with the power of crystals and by visiting the wellsrping a source and nexus of the force. There they set the gauntlets in the water for several days while adventuring and let the waters seep into it.
With the gauntlets empowered and forged into something for each of them the Matsu's would be able to with their force alignments empower it to be how they wanted. Light and dark, push and pull, expansion and contraction, hot and cold. Two gauntlets for them in perfect balance to the ones wearing and unable to harm each other.
Intent: To create a second gauntlet that can be worn on the opposite hand to replace the missing artifact
Development Thread: In Primary
Manufacturer: Sasori
Model: Gauntlet
Affiliation: Order of the Silver Jedi
Modularity: No
Production: Limited (there are two)
Material:
Weight: 2kg
Quality: 10
Special Features:
Built by Matsu to be the second glove for her armor and for Matsu. The second set of gloves balance out the two they created in the wellspring and allow for them to have several pieces of equipment and weapons. Using the akure bracers that were leviathan hide with capacitors. Matsu built it into the gloves to allow them to catch and absorb lightning directed at them.
A quickshot dart shooter sits with four additional shots on the top of the palm. The firing mechanism tied into the knuckles and with small pressure sensors. Behind that is a tactical pad with small holographic display for maps and communications. The major things coming from the glove is underside with a tube for a verpine shatter pistol able to quietly fire a projectile.
Development Thread: In Primary
Manufacturer: Sasori
Model: Gauntlet
Affiliation: Order of the Silver Jedi
Modularity: No
Production: Limited (there are two)
Material:
- Shell Spider Silk
- Songsteel
- Tactical Pad
- Holographic display
- Capacitor Components
- Quickshot on back of hand
- Underwrist Shatter Pistol
Weight: 2kg
Quality: 10
Special Features:
- Resists lightsabers
- Built in shatter pistol
- Mounted Quickshot
- Tactical Command Pad
- Absorbs Lightning
Built by Matsu to be the second glove for her armor and for Matsu. The second set of gloves balance out the two they created in the wellspring and allow for them to have several pieces of equipment and weapons. Using the akure bracers that were leviathan hide with capacitors. Matsu built it into the gloves to allow them to catch and absorb lightning directed at them.
A quickshot dart shooter sits with four additional shots on the top of the palm. The firing mechanism tied into the knuckles and with small pressure sensors. Behind that is a tactical pad with small holographic display for maps and communications. The major things coming from the glove is underside with a tube for a verpine shatter pistol able to quietly fire a projectile.
Intent: To create an upgraded set of boots for Matsu's armor
Development Thread: In Primary
Manufacturer: Sasori/Matsu Ike
Model: Polyhistor Boots
Affiliation: Order of the Silver Jedi
Modularity: No
Production: Unique
Material:
Weight: 2.5kg
Quality: 10
Special Features:
Development Thread: In Primary
Manufacturer: Sasori/Matsu Ike
Model: Polyhistor Boots
Affiliation: Order of the Silver Jedi
Modularity: No
Production: Unique
Material:
- Songsteel
- Jump Servos
Weight: 2.5kg
Quality: 10
Special Features:
- Jump Boosters
- Armored Heel
Intent: (Example: 'A personal weapon for Darth Scabious' or 'an advanced armored personnel carrier for the Republic')
Development Thread: (The main way people work for their toys, though most submissions don't require a development thread. Restricted items require specific development threads. Substantial development threads can help judges approve more powerful submissions. If in doubt, put 'If necessary,' and a judge may or may not ask you for one. Threads cited here must be at least 10 quality posts.)
Manufacturer: (Kuat Drive Yards, BlasTech Industries, [Character Name], etc.)
Model: (Example: E-11 Blaster Rifle. For submissions where a model wouldn't be appropriate, such as a custom walking stick, put 'N/A' for 'Not Applicable'.)
Affiliation: (Example: The E-11 Blaster Rifle was produced for the Galactic Empire and used almost exclusively by Imperial Stormtroopers. Do not put the company unless the product is only for your company's use. Common choices include 'Open market' or the name of a specific faction.)
Modularity: (Can components of this submission be swapped out for other components? Is it especially easy to modify? For most submissions, put 'No'.)
Production: (The scale is Unique, Semi-Unique, Limited, Minor, Mass-Produced. More powerful submissions are more likely to be approved the fewer of them there are. There are no numbers associated with these.)
Material: (What is it made out of? Certain materials are more resistant, or vulnerable, to certain weapons. Example: 'Durasteel, blaster components.')
Classification: (Anti-Blaster, Anti-Ballistic, Multipurpose, Other)
Weight: (Via Metric System. Appropriate weight varies by quality, material, and character species. For example, standard Mandalorian armor is around 10 kg. Armor made of true Mandalorian iron, or a full set of combat gear for a soldier in the field, can be around 25kg. For special items, try to find the weight of a real-world equivalent.)
Quality: (Armor class is a measure of general stopping power. Most light armors would be classified as 1-4, most medium armors would be classified as 5-7, and most heavy armors would be classified as 8-10. However, rare or primitive materials, among other factors, can also affect armor class. For example, stormtrooper armor would be class 5, Mandalore's armor or beskar'kandar would be class 10, and a specially forged suit of personal armor for a high-ranking Force user could be anywhere from class 6-9 or thereabouts, depending on how much effort went into it. Many people choose lower armor classes for their custom armor in a trade off for more powerful equipment or specialized resistances, or simply for more mobility.)
Special Features: (Is it resistant to certain weapons? Does it include special sensors? Even if you've discussed your features at length in the Description line of the Base Template, this is a good place to list them.)
Description: (Include some strengths and weaknesses here. Describe some of the history behind the submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. For especially powerful or ambitious submissions, a very thorough description is recommended.)
Development Thread: (The main way people work for their toys, though most submissions don't require a development thread. Restricted items require specific development threads. Substantial development threads can help judges approve more powerful submissions. If in doubt, put 'If necessary,' and a judge may or may not ask you for one. Threads cited here must be at least 10 quality posts.)
Manufacturer: (Kuat Drive Yards, BlasTech Industries, [Character Name], etc.)
Model: (Example: E-11 Blaster Rifle. For submissions where a model wouldn't be appropriate, such as a custom walking stick, put 'N/A' for 'Not Applicable'.)
Affiliation: (Example: The E-11 Blaster Rifle was produced for the Galactic Empire and used almost exclusively by Imperial Stormtroopers. Do not put the company unless the product is only for your company's use. Common choices include 'Open market' or the name of a specific faction.)
Modularity: (Can components of this submission be swapped out for other components? Is it especially easy to modify? For most submissions, put 'No'.)
Production: (The scale is Unique, Semi-Unique, Limited, Minor, Mass-Produced. More powerful submissions are more likely to be approved the fewer of them there are. There are no numbers associated with these.)
Material: (What is it made out of? Certain materials are more resistant, or vulnerable, to certain weapons. Example: 'Durasteel, blaster components.')
Classification: (Anti-Blaster, Anti-Ballistic, Multipurpose, Other)
Weight: (Via Metric System. Appropriate weight varies by quality, material, and character species. For example, standard Mandalorian armor is around 10 kg. Armor made of true Mandalorian iron, or a full set of combat gear for a soldier in the field, can be around 25kg. For special items, try to find the weight of a real-world equivalent.)
Quality: (Armor class is a measure of general stopping power. Most light armors would be classified as 1-4, most medium armors would be classified as 5-7, and most heavy armors would be classified as 8-10. However, rare or primitive materials, among other factors, can also affect armor class. For example, stormtrooper armor would be class 5, Mandalore's armor or beskar'kandar would be class 10, and a specially forged suit of personal armor for a high-ranking Force user could be anywhere from class 6-9 or thereabouts, depending on how much effort went into it. Many people choose lower armor classes for their custom armor in a trade off for more powerful equipment or specialized resistances, or simply for more mobility.)
Special Features: (Is it resistant to certain weapons? Does it include special sensors? Even if you've discussed your features at length in the Description line of the Base Template, this is a good place to list them.)
Description: (Include some strengths and weaknesses here. Describe some of the history behind the submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. For especially powerful or ambitious submissions, a very thorough description is recommended.)
Intent: (Example: 'A personal weapon for Darth Scabious' or 'an advanced armored personnel carrier for the Republic')
Development Thread: (The main way people work for their toys, though most submissions don't require a development thread. Restricted items require specific development threads. Substantial development threads can help judges approve more powerful submissions. If in doubt, put 'If necessary,' and a judge may or may not ask you for one. Threads cited here must be at least 10 quality posts.)
Manufacturer: Sasori
Model: Body Armor
Affiliation: Order of the Silver Jedi
Modularity: (Can components of this submission be swapped out for other components? Is it especially easy to modify? For most submissions, put 'No'.)
Production: (The scale is Unique, Semi-Unique, Limited, Minor, Mass-Produced. More powerful submissions are more likely to be approved the fewer of them there are. There are no numbers associated with these.)
Material: (What is it made out of? Certain materials are more resistant, or vulnerable, to certain weapons. Example: 'Durasteel, blaster components.')
Classification: (Anti-Blaster, Anti-Ballistic, Multipurpose, Other)
Weight: (Via Metric System. Appropriate weight varies by quality, material, and character species. For example, standard Mandalorian armor is around 10 kg. Armor made of true Mandalorian iron, or a full set of combat gear for a soldier in the field, can be around 25kg. For special items, try to find the weight of a real-world equivalent.)
Quality: (Armor class is a measure of general stopping power. Most light armors would be classified as 1-4, most medium armors would be classified as 5-7, and most heavy armors would be classified as 8-10. However, rare or primitive materials, among other factors, can also affect armor class. For example, stormtrooper armor would be class 5, Mandalore's armor or beskar'kandar would be class 10, and a specially forged suit of personal armor for a high-ranking Force user could be anywhere from class 6-9 or thereabouts, depending on how much effort went into it. Many people choose lower armor classes for their custom armor in a trade off for more powerful equipment or specialized resistances, or simply for more mobility.)
Special Features: (Is it resistant to certain weapons? Does it include special sensors? Even if you've discussed your features at length in the Description line of the Base Template, this is a good place to list them.)
Description: (Include some strengths and weaknesses here. Describe some of the history behind the submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. For especially powerful or ambitious submissions, a very thorough description is recommended.)
Development Thread: (The main way people work for their toys, though most submissions don't require a development thread. Restricted items require specific development threads. Substantial development threads can help judges approve more powerful submissions. If in doubt, put 'If necessary,' and a judge may or may not ask you for one. Threads cited here must be at least 10 quality posts.)
Manufacturer: Sasori
Model: Body Armor
Affiliation: Order of the Silver Jedi
Modularity: (Can components of this submission be swapped out for other components? Is it especially easy to modify? For most submissions, put 'No'.)
Production: (The scale is Unique, Semi-Unique, Limited, Minor, Mass-Produced. More powerful submissions are more likely to be approved the fewer of them there are. There are no numbers associated with these.)
Material: (What is it made out of? Certain materials are more resistant, or vulnerable, to certain weapons. Example: 'Durasteel, blaster components.')
Classification: (Anti-Blaster, Anti-Ballistic, Multipurpose, Other)
Weight: (Via Metric System. Appropriate weight varies by quality, material, and character species. For example, standard Mandalorian armor is around 10 kg. Armor made of true Mandalorian iron, or a full set of combat gear for a soldier in the field, can be around 25kg. For special items, try to find the weight of a real-world equivalent.)
Quality: (Armor class is a measure of general stopping power. Most light armors would be classified as 1-4, most medium armors would be classified as 5-7, and most heavy armors would be classified as 8-10. However, rare or primitive materials, among other factors, can also affect armor class. For example, stormtrooper armor would be class 5, Mandalore's armor or beskar'kandar would be class 10, and a specially forged suit of personal armor for a high-ranking Force user could be anywhere from class 6-9 or thereabouts, depending on how much effort went into it. Many people choose lower armor classes for their custom armor in a trade off for more powerful equipment or specialized resistances, or simply for more mobility.)
Special Features: (Is it resistant to certain weapons? Does it include special sensors? Even if you've discussed your features at length in the Description line of the Base Template, this is a good place to list them.)
Description: (Include some strengths and weaknesses here. Describe some of the history behind the submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. For especially powerful or ambitious submissions, a very thorough description is recommended.)
Intent: To upgrade a Cater cloak with some additional protection.
Development Thread:
Manufacturer: Matsu Ike
Model:
Affiliation: Order of the Silver Jedi
Modularity: (Can components of this submission be swapped out for other components? Is it especially easy to modify? For most submissions, put 'No'.)
Production: (The scale is Unique, Semi-Unique, Limited, Minor, Mass-Produced. More powerful submissions are more likely to be approved the fewer of them there are. There are no numbers associated with these.)
Material: (What is it made out of? Certain materials are more resistant, or vulnerable, to certain weapons. Example: 'Durasteel, blaster components.')
Classification: (Anti-Blaster, Anti-Ballistic, Multipurpose, Other)
Weight: (Via Metric System. Appropriate weight varies by quality, material, and character species. For example, standard Mandalorian armor is around 10 kg. Armor made of true Mandalorian iron, or a full set of combat gear for a soldier in the field, can be around 25kg. For special items, try to find the weight of a real-world equivalent.)
Quality: (Armor class is a measure of general stopping power. Most light armors would be classified as 1-4, most medium armors would be classified as 5-7, and most heavy armors would be classified as 8-10. However, rare or primitive materials, among other factors, can also affect armor class. For example, stormtrooper armor would be class 5, Mandalore's armor or beskar'kandar would be class 10, and a specially forged suit of personal armor for a high-ranking Force user could be anywhere from class 6-9 or thereabouts, depending on how much effort went into it. Many people choose lower armor classes for their custom armor in a trade off for more powerful equipment or specialized resistances, or simply for more mobility.)
Special Features: (Is it resistant to certain weapons? Does it include special sensors? Even if you've discussed your features at length in the Description line of the Base Template, this is a good place to list them.)
Description: (Include some strengths and weaknesses here. Describe some of the history behind the submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. For especially powerful or ambitious submissions, a very thorough description is recommended.)
Development Thread:
Manufacturer: Matsu Ike
Model:
Affiliation: Order of the Silver Jedi
Modularity: (Can components of this submission be swapped out for other components? Is it especially easy to modify? For most submissions, put 'No'.)
Production: (The scale is Unique, Semi-Unique, Limited, Minor, Mass-Produced. More powerful submissions are more likely to be approved the fewer of them there are. There are no numbers associated with these.)
Material: (What is it made out of? Certain materials are more resistant, or vulnerable, to certain weapons. Example: 'Durasteel, blaster components.')
Classification: (Anti-Blaster, Anti-Ballistic, Multipurpose, Other)
Weight: (Via Metric System. Appropriate weight varies by quality, material, and character species. For example, standard Mandalorian armor is around 10 kg. Armor made of true Mandalorian iron, or a full set of combat gear for a soldier in the field, can be around 25kg. For special items, try to find the weight of a real-world equivalent.)
Quality: (Armor class is a measure of general stopping power. Most light armors would be classified as 1-4, most medium armors would be classified as 5-7, and most heavy armors would be classified as 8-10. However, rare or primitive materials, among other factors, can also affect armor class. For example, stormtrooper armor would be class 5, Mandalore's armor or beskar'kandar would be class 10, and a specially forged suit of personal armor for a high-ranking Force user could be anywhere from class 6-9 or thereabouts, depending on how much effort went into it. Many people choose lower armor classes for their custom armor in a trade off for more powerful equipment or specialized resistances, or simply for more mobility.)
Special Features: (Is it resistant to certain weapons? Does it include special sensors? Even if you've discussed your features at length in the Description line of the Base Template, this is a good place to list them.)
Description: (Include some strengths and weaknesses here. Describe some of the history behind the submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. For especially powerful or ambitious submissions, a very thorough description is recommended.)
Image Credit: http://4.bp.blogspot.com/-Bi56qqXhfP4/T9amDr05xHI/AAAAAAAABwM/ATFl8g2BayE/s1600/gif-animate-4.gif - Lost in Space
Intent: (Example: 'A personal weapon for Darth Scabious' or 'an advanced armored personnel carrier for the Republic')
Development Thread: (The main way people work for their toys, though most submissions don't require a development thread. Restricted items require specific development threads. Substantial development threads can help judges approve more powerful submissions. If in doubt, put 'If necessary,' and a judge may or may not ask you for one. Threads cited here must be at least 10 quality posts.)
Manufacturer: (Kuat Drive Yards, BlasTech Industries, [Character Name], etc.)
Model: (Example: E-11 Blaster Rifle. For submissions where a model wouldn't be appropriate, such as a custom walking stick, put 'N/A' for 'Not Applicable'.)
Affiliation: (Example: The E-11 Blaster Rifle was produced for the Galactic Empire and used almost exclusively by Imperial Stormtroopers. Do not put the company unless the product is only for your company's use. Common choices include 'Open market' or the name of a specific faction.)
Modularity: (Can components of this submission be swapped out for other components? Is it especially easy to modify? For most submissions, put 'No'.)
Production: (The scale is Unique, Semi-Unique, Limited, Minor, Mass-Produced. More powerful submissions are more likely to be approved the fewer of them there are. There are no numbers associated with these.)
Material: (What is it made out of? Certain materials are more resistant, or vulnerable, to certain weapons. Example: 'Durasteel, blaster components.')
Classification: (Anti-Blaster, Anti-Ballistic, Multipurpose, Other)
Weight: 2Kg
Quality: 10
Special Features:
Intent: (Example: 'A personal weapon for Darth Scabious' or 'an advanced armored personnel carrier for the Republic')
Development Thread: (The main way people work for their toys, though most submissions don't require a development thread. Restricted items require specific development threads. Substantial development threads can help judges approve more powerful submissions. If in doubt, put 'If necessary,' and a judge may or may not ask you for one. Threads cited here must be at least 10 quality posts.)
Manufacturer: (Kuat Drive Yards, BlasTech Industries, [Character Name], etc.)
Model: (Example: E-11 Blaster Rifle. For submissions where a model wouldn't be appropriate, such as a custom walking stick, put 'N/A' for 'Not Applicable'.)
Affiliation: (Example: The E-11 Blaster Rifle was produced for the Galactic Empire and used almost exclusively by Imperial Stormtroopers. Do not put the company unless the product is only for your company's use. Common choices include 'Open market' or the name of a specific faction.)
Modularity: (Can components of this submission be swapped out for other components? Is it especially easy to modify? For most submissions, put 'No'.)
Production: (The scale is Unique, Semi-Unique, Limited, Minor, Mass-Produced. More powerful submissions are more likely to be approved the fewer of them there are. There are no numbers associated with these.)
Material: (What is it made out of? Certain materials are more resistant, or vulnerable, to certain weapons. Example: 'Durasteel, blaster components.')
Classification: (Anti-Blaster, Anti-Ballistic, Multipurpose, Other)
Weight: 2Kg
Quality: 10
Special Features:
- Full HUD suite as standard across all load outs. Full extra-sensory package across all load outs (Night vision, Thermal vision, 360 degree vision, etc.). Self-heating, self-cooling. Sealed against void/chemical exposure with integrated air tank for up to 2 hours across all load outs. Waste recycling. Other features vary depending on user preferences.
- An integrated Datapad in forearm plate, global positioning system, and several spaces built in for adding extra weapons or systems, as well as a straw in the helmet to facilitate drinking without removing the helmet during combat.
- An integrated rebreather and air filtration system to allow for vacuum conditions and avoiding the dangers of most inhalant gas grenades.
- Helm Video Record & Playback
- Liquid Hydration and Nutrition Dispenser
- Macrobinoculars W/ Infrared Scanner
Intent: (Example: 'A personal weapon for Darth Scabious' or 'an advanced armored personnel carrier for the Republic')
Development Thread: (The main way people work for their toys, though most submissions don't require a development thread. Restricted items require specific development threads. Substantial development threads can help judges approve more powerful submissions. If in doubt, put 'If necessary,' and a judge may or may not ask you for one. Threads cited here must be at least 10 quality posts.)
Manufacturer: (Kuat Drive Yards, BlasTech Industries, [Character Name], etc.)
Model: (Example: E-11 Blaster Rifle. For submissions where a model wouldn't be appropriate, such as a custom walking stick, put 'N/A' for 'Not Applicable'.)
Affiliation: (Example: The E-11 Blaster Rifle was produced for the Galactic Empire and used almost exclusively by Imperial Stormtroopers. Do not put the company unless the product is only for your company's use. Common choices include 'Open market' or the name of a specific faction.)
Modularity: (Can components of this submission be swapped out for other components? Is it especially easy to modify? For most submissions, put 'No'.)
Production: (The scale is Unique, Semi-Unique, Limited, Minor, Mass-Produced. More powerful submissions are more likely to be approved the fewer of them there are. There are no numbers associated with these.)
Material: (What is it made out of? Certain materials are more resistant, or vulnerable, to certain weapons. Example: 'Durasteel, blaster components.')
Classification: (Anti-Blaster, Anti-Ballistic, Multipurpose, Other)
Weight: (Via Metric System. Appropriate weight varies by quality, material, and character species. For example, standard Mandalorian armor is around 10 kg. Armor made of true Mandalorian iron, or a full set of combat gear for a soldier in the field, can be around 25kg. For special items, try to find the weight of a real-world equivalent.)
Quality: (Armor class is a measure of general stopping power. Most light armors would be classified as 1-4, most medium armors would be classified as 5-7, and most heavy armors would be classified as 8-10. However, rare or primitive materials, among other factors, can also affect armor class. For example, stormtrooper armor would be class 5, Mandalore's armor or beskar'kandar would be class 10, and a specially forged suit of personal armor for a high-ranking Force user could be anywhere from class 6-9 or thereabouts, depending on how much effort went into it. Many people choose lower armor classes for their custom armor in a trade off for more powerful equipment or specialized resistances, or simply for more mobility.)
Special Features: (Is it resistant to certain weapons? Does it include special sensors? Even if you've discussed your features at length in the Description line of the Base Template, this is a good place to list them.)
Description: (Include some strengths and weaknesses here. Describe some of the history behind the submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. For especially powerful or ambitious submissions, a very thorough description is recommended.)
Development Thread: (The main way people work for their toys, though most submissions don't require a development thread. Restricted items require specific development threads. Substantial development threads can help judges approve more powerful submissions. If in doubt, put 'If necessary,' and a judge may or may not ask you for one. Threads cited here must be at least 10 quality posts.)
Manufacturer: (Kuat Drive Yards, BlasTech Industries, [Character Name], etc.)
Model: (Example: E-11 Blaster Rifle. For submissions where a model wouldn't be appropriate, such as a custom walking stick, put 'N/A' for 'Not Applicable'.)
Affiliation: (Example: The E-11 Blaster Rifle was produced for the Galactic Empire and used almost exclusively by Imperial Stormtroopers. Do not put the company unless the product is only for your company's use. Common choices include 'Open market' or the name of a specific faction.)
Modularity: (Can components of this submission be swapped out for other components? Is it especially easy to modify? For most submissions, put 'No'.)
Production: (The scale is Unique, Semi-Unique, Limited, Minor, Mass-Produced. More powerful submissions are more likely to be approved the fewer of them there are. There are no numbers associated with these.)
Material: (What is it made out of? Certain materials are more resistant, or vulnerable, to certain weapons. Example: 'Durasteel, blaster components.')
Classification: (Anti-Blaster, Anti-Ballistic, Multipurpose, Other)
Weight: (Via Metric System. Appropriate weight varies by quality, material, and character species. For example, standard Mandalorian armor is around 10 kg. Armor made of true Mandalorian iron, or a full set of combat gear for a soldier in the field, can be around 25kg. For special items, try to find the weight of a real-world equivalent.)
Quality: (Armor class is a measure of general stopping power. Most light armors would be classified as 1-4, most medium armors would be classified as 5-7, and most heavy armors would be classified as 8-10. However, rare or primitive materials, among other factors, can also affect armor class. For example, stormtrooper armor would be class 5, Mandalore's armor or beskar'kandar would be class 10, and a specially forged suit of personal armor for a high-ranking Force user could be anywhere from class 6-9 or thereabouts, depending on how much effort went into it. Many people choose lower armor classes for their custom armor in a trade off for more powerful equipment or specialized resistances, or simply for more mobility.)
Special Features: (Is it resistant to certain weapons? Does it include special sensors? Even if you've discussed your features at length in the Description line of the Base Template, this is a good place to list them.)
Description: (Include some strengths and weaknesses here. Describe some of the history behind the submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. For especially powerful or ambitious submissions, a very thorough description is recommended.)
Intent: (Example: 'A personal weapon for Darth Scabious' or 'an advanced armored personnel carrier for the Republic')
Development Thread: (The main way people work for their toys, though most submissions don't require a development thread. Restricted items require specific development threads. Substantial development threads can help judges approve more powerful submissions. If in doubt, put 'If necessary,' and a judge may or may not ask you for one. Threads cited here must be at least 10 quality posts.)
Manufacturer: (Kuat Drive Yards, BlasTech Industries, [Character Name], etc.)
Model:
Affiliation: Order of the Silver Jedi
Modularity: (Can components of this submission be swapped out for other components? Is it especially easy to modify? For most submissions, put 'No'.)
Production: Unique
Material:
Weight: 1kg
Quality: (Armor class is a measure of general stopping power. Most light armors would be classified as 1-4, most medium armors would be classified as 5-7, and most heavy armors would be classified as 8-10. However, rare or primitive materials, among other factors, can also affect armor class. For example, stormtrooper armor would be class 5, Mandalore's armor or beskar'kandar would be class 10, and a specially forged suit of personal armor for a high-ranking Force user could be anywhere from class 6-9 or thereabouts, depending on how much effort went into it. Many people choose lower armor classes for their custom armor in a trade off for more powerful equipment or specialized resistances, or simply for more mobility.)
Special Features: (Is it resistant to certain weapons? Does it include special sensors? Even if you've discussed your features at length in the Description line of the Base Template, this is a good place to list them.)
Description: (Include some strengths and weaknesses here. Describe some of the history behind the submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. For especially powerful or ambitious submissions, a very thorough description is recommended.)
Development Thread: (The main way people work for their toys, though most submissions don't require a development thread. Restricted items require specific development threads. Substantial development threads can help judges approve more powerful submissions. If in doubt, put 'If necessary,' and a judge may or may not ask you for one. Threads cited here must be at least 10 quality posts.)
Manufacturer: (Kuat Drive Yards, BlasTech Industries, [Character Name], etc.)
Model:
Affiliation: Order of the Silver Jedi
Modularity: (Can components of this submission be swapped out for other components? Is it especially easy to modify? For most submissions, put 'No'.)
Production: Unique
Material:
- Gunbelt
- Gravity Leveler
- Cloaking Device
- Songsteel Strips
Weight: 1kg
Quality: (Armor class is a measure of general stopping power. Most light armors would be classified as 1-4, most medium armors would be classified as 5-7, and most heavy armors would be classified as 8-10. However, rare or primitive materials, among other factors, can also affect armor class. For example, stormtrooper armor would be class 5, Mandalore's armor or beskar'kandar would be class 10, and a specially forged suit of personal armor for a high-ranking Force user could be anywhere from class 6-9 or thereabouts, depending on how much effort went into it. Many people choose lower armor classes for their custom armor in a trade off for more powerful equipment or specialized resistances, or simply for more mobility.)
Special Features: (Is it resistant to certain weapons? Does it include special sensors? Even if you've discussed your features at length in the Description line of the Base Template, this is a good place to list them.)
Description: (Include some strengths and weaknesses here. Describe some of the history behind the submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. For especially powerful or ambitious submissions, a very thorough description is recommended.)
Intent: (Example: 'A personal weapon for Darth Scabious' or 'an advanced armored personnel carrier for the Republic')
Development Thread: (The main way people work for their toys, though most submissions don't require a development thread. Restricted items require specific development threads. Substantial development threads can help judges approve more powerful submissions. If in doubt, put 'If necessary,' and a judge may or may not ask you for one. Threads cited here must be at least 10 quality posts.)
Manufacturer: (Kuat Drive Yards, BlasTech Industries, [Character Name], etc.)
Model: (Example: E-11 Blaster Rifle. For submissions where a model wouldn't be appropriate, such as a custom walking stick, put 'N/A' for 'Not Applicable'.)
Affiliation: (Example: The E-11 Blaster Rifle was produced for the Galactic Empire and used almost exclusively by Imperial Stormtroopers. Do not put the company unless the product is only for your company's use. Common choices include 'Open market' or the name of a specific faction.)
Modularity: (Can components of this submission be swapped out for other components? Is it especially easy to modify? For most submissions, put 'No'.)
Production: (The scale is Unique, Semi-Unique, Limited, Minor, Mass-Produced. More powerful submissions are more likely to be approved the fewer of them there are. There are no numbers associated with these.)
Material: (What is it made out of? Certain materials are more resistant, or vulnerable, to certain weapons. Example: 'Durasteel, blaster components.')
Classification: (Anti-Blaster, Anti-Ballistic, Multipurpose, Other)
Weight: (Via Metric System. Appropriate weight varies by quality, material, and character species. For example, standard Mandalorian armor is around 10 kg. Armor made of true Mandalorian iron, or a full set of combat gear for a soldier in the field, can be around 25kg. For special items, try to find the weight of a real-world equivalent.)
Quality: (Armor class is a measure of general stopping power. Most light armors would be classified as 1-4, most medium armors would be classified as 5-7, and most heavy armors would be classified as 8-10. However, rare or primitive materials, among other factors, can also affect armor class. For example, stormtrooper armor would be class 5, Mandalore's armor or beskar'kandar would be class 10, and a specially forged suit of personal armor for a high-ranking Force user could be anywhere from class 6-9 or thereabouts, depending on how much effort went into it. Many people choose lower armor classes for their custom armor in a trade off for more powerful equipment or specialized resistances, or simply for more mobility.)
Special Features: (Is it resistant to certain weapons? Does it include special sensors? Even if you've discussed your features at length in the Description line of the Base Template, this is a good place to list them.)
Description: (Include some strengths and weaknesses here. Describe some of the history behind the submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. For especially powerful or ambitious submissions, a very thorough description is recommended.)
Development Thread: (The main way people work for their toys, though most submissions don't require a development thread. Restricted items require specific development threads. Substantial development threads can help judges approve more powerful submissions. If in doubt, put 'If necessary,' and a judge may or may not ask you for one. Threads cited here must be at least 10 quality posts.)
Manufacturer: (Kuat Drive Yards, BlasTech Industries, [Character Name], etc.)
Model: (Example: E-11 Blaster Rifle. For submissions where a model wouldn't be appropriate, such as a custom walking stick, put 'N/A' for 'Not Applicable'.)
Affiliation: (Example: The E-11 Blaster Rifle was produced for the Galactic Empire and used almost exclusively by Imperial Stormtroopers. Do not put the company unless the product is only for your company's use. Common choices include 'Open market' or the name of a specific faction.)
Modularity: (Can components of this submission be swapped out for other components? Is it especially easy to modify? For most submissions, put 'No'.)
Production: (The scale is Unique, Semi-Unique, Limited, Minor, Mass-Produced. More powerful submissions are more likely to be approved the fewer of them there are. There are no numbers associated with these.)
Material: (What is it made out of? Certain materials are more resistant, or vulnerable, to certain weapons. Example: 'Durasteel, blaster components.')
Classification: (Anti-Blaster, Anti-Ballistic, Multipurpose, Other)
Weight: (Via Metric System. Appropriate weight varies by quality, material, and character species. For example, standard Mandalorian armor is around 10 kg. Armor made of true Mandalorian iron, or a full set of combat gear for a soldier in the field, can be around 25kg. For special items, try to find the weight of a real-world equivalent.)
Quality: (Armor class is a measure of general stopping power. Most light armors would be classified as 1-4, most medium armors would be classified as 5-7, and most heavy armors would be classified as 8-10. However, rare or primitive materials, among other factors, can also affect armor class. For example, stormtrooper armor would be class 5, Mandalore's armor or beskar'kandar would be class 10, and a specially forged suit of personal armor for a high-ranking Force user could be anywhere from class 6-9 or thereabouts, depending on how much effort went into it. Many people choose lower armor classes for their custom armor in a trade off for more powerful equipment or specialized resistances, or simply for more mobility.)
Special Features: (Is it resistant to certain weapons? Does it include special sensors? Even if you've discussed your features at length in the Description line of the Base Template, this is a good place to list them.)
Description: (Include some strengths and weaknesses here. Describe some of the history behind the submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. For especially powerful or ambitious submissions, a very thorough description is recommended.)
Intent: (Example: 'A personal weapon for Darth Scabious' or 'an advanced armored personnel carrier for the Republic')
Development Thread: (The main way people work for their toys, though most submissions don't require a development thread. Restricted items require specific development threads. Substantial development threads can help judges approve more powerful submissions. If in doubt, put 'If necessary,' and a judge may or may not ask you for one. Threads cited here must be at least 10 quality posts.)
Manufacturer: Matsu Ike
Model: Power Systems
Affiliation: (Example: The E-11 Blaster Rifle was produced for the Galactic Empire and used almost exclusively by Imperial Stormtroopers. Do not put the company unless the product is only for your company's use. Common choices include 'Open market' or the name of a specific faction.)
Modularity: (Can components of this submission be swapped out for other components? Is it especially easy to modify? For most submissions, put 'No'.)
Production: (The scale is Unique, Semi-Unique, Limited, Minor, Mass-Produced. More powerful submissions are more likely to be approved the fewer of them there are. There are no numbers associated with these.)
Material: (What is it made out of? Certain materials are more resistant, or vulnerable, to certain weapons. Example: 'Durasteel, blaster components.')
Classification: (Anti-Blaster, Anti-Ballistic, Multipurpose, Other)
Weight: (Via Metric System. Appropriate weight varies by quality, material, and character species. For example, standard Mandalorian armor is around 10 kg. Armor made of true Mandalorian iron, or a full set of combat gear for a soldier in the field, can be around 25kg. For special items, try to find the weight of a real-world equivalent.)
Quality: (Armor class is a measure of general stopping power. Most light armors would be classified as 1-4, most medium armors would be classified as 5-7, and most heavy armors would be classified as 8-10. However, rare or primitive materials, among other factors, can also affect armor class. For example, stormtrooper armor would be class 5, Mandalore's armor or beskar'kandar would be class 10, and a specially forged suit of personal armor for a high-ranking Force user could be anywhere from class 6-9 or thereabouts, depending on how much effort went into it. Many people choose lower armor classes for their custom armor in a trade off for more powerful equipment or specialized resistances, or simply for more mobility.)
Special Features: (Is it resistant to certain weapons? Does it include special sensors? Even if you've discussed your features at length in the Description line of the Base Template, this is a good place to list them.)
Description: (Include some strengths and weaknesses here. Describe some of the history behind the submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. For especially powerful or ambitious submissions, a very thorough description is recommended.)
Development Thread: (The main way people work for their toys, though most submissions don't require a development thread. Restricted items require specific development threads. Substantial development threads can help judges approve more powerful submissions. If in doubt, put 'If necessary,' and a judge may or may not ask you for one. Threads cited here must be at least 10 quality posts.)
Manufacturer: Matsu Ike
Model: Power Systems
Affiliation: (Example: The E-11 Blaster Rifle was produced for the Galactic Empire and used almost exclusively by Imperial Stormtroopers. Do not put the company unless the product is only for your company's use. Common choices include 'Open market' or the name of a specific faction.)
Modularity: (Can components of this submission be swapped out for other components? Is it especially easy to modify? For most submissions, put 'No'.)
Production: (The scale is Unique, Semi-Unique, Limited, Minor, Mass-Produced. More powerful submissions are more likely to be approved the fewer of them there are. There are no numbers associated with these.)
Material: (What is it made out of? Certain materials are more resistant, or vulnerable, to certain weapons. Example: 'Durasteel, blaster components.')
Classification: (Anti-Blaster, Anti-Ballistic, Multipurpose, Other)
Weight: (Via Metric System. Appropriate weight varies by quality, material, and character species. For example, standard Mandalorian armor is around 10 kg. Armor made of true Mandalorian iron, or a full set of combat gear for a soldier in the field, can be around 25kg. For special items, try to find the weight of a real-world equivalent.)
Quality: (Armor class is a measure of general stopping power. Most light armors would be classified as 1-4, most medium armors would be classified as 5-7, and most heavy armors would be classified as 8-10. However, rare or primitive materials, among other factors, can also affect armor class. For example, stormtrooper armor would be class 5, Mandalore's armor or beskar'kandar would be class 10, and a specially forged suit of personal armor for a high-ranking Force user could be anywhere from class 6-9 or thereabouts, depending on how much effort went into it. Many people choose lower armor classes for their custom armor in a trade off for more powerful equipment or specialized resistances, or simply for more mobility.)
Special Features: (Is it resistant to certain weapons? Does it include special sensors? Even if you've discussed your features at length in the Description line of the Base Template, this is a good place to list them.)
Description: (Include some strengths and weaknesses here. Describe some of the history behind the submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. For especially powerful or ambitious submissions, a very thorough description is recommended.)
Properties:
Blaster:
Lightsaber:
Other:
- Songsteel: 80%
- Laminanium: 20%
Blaster:
- Energy: Repair time for minor damage is 4 hours, repair time for major damage 8 hours, suit won't start repairing while in combat
- Slug: Very strong against slug ammunition repairing fast on the surface but fire can reach breachable undersuit or vital area's. Repair time of 2 hours
- Ion: 20 minutes repair time but strong enough weapons can cause significant impact trauma from force of ions striking target
- Sonic: Near immunity along surface but sonic impact can transfer force to organs and Allison inside.
- Disruptor: Using a high enough concentration and grade weapon disruption of plates can take 12 hours to repair
Lightsaber:
- Slashing: Gashes from strikes and cleaves of a lightsaber once the blade is moved away will begin repairing and finish in 6 hours
- Piercing: A long sustained stab that can get down into the plates can take up to 48 hours to repair
- Contact: Contact burns used by jedi and sith to disarm and immobilize repair within 1 hour
Other:
- Shatterpoint: From a master of the force will shatter the thick plates
- Blunt force: No repair time, force is still transferred into the body when struck or hit.
- Crushing: From a telekinetic master such as Siobhan 24 hours