Heath Valhoun
You caught me in a coma
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Starfighters (1-50m)
[Mass-Produced] X-Class Elysium Fighter: An average Fighter based on The X-Wing.
[Mass-Produced] Saberdroid Starfighter: A weak droid fighter with mines and missiles, to swarm the enemy.
[Semi-Unique] "COB" Zeebo Strike Starfighter: Extremely fast and agile but also incredibly rare starfighter.
[Semi-Unique] TIE/UD Starfighter: A great TIE fighter, very similar to the X-Wing
[Minor] TIE/VM Heavy Starfighter: Mobile Weapon's platform lol
[Minor] TIE/PN Starfighter: Missile Starfighter
[Minor] Moon-Class Interceptor: A fast, and incredibly maneuverable, but shieldless interceptor.
[Minor] L-Wing Interceptors: A great interceptor
[Mass-Produced] Maia-class Interceptor: Slower but well-armed interceptor
[Minor] TIE/HK Interceptor: Another great interceptor
[Mass-Produced] Ferrum Class Light Bomber: Versatile bomber, sold to generate revenue for The Empire
[Minor]TIE/RB Bomber: An agile and faster TIE bomber
[Mass-Produced] ST Multirole Fighter: A one-run bomber with excellent fighter capabilities.
[Minor[ AVSF-2 "War Hawk" Ground Attack Fighter: A ground attack fighter, armed to the teeth
Utility Ships (No set size)
[Minor] Longneck Hangarship: Very Heavy Hangarship
[Mass-Produced] Imperial LAAT-2: Heavily armed Assault transport
[Mass-Produced] Freestar Transport: Heavily armed Assault transport
[Minor] "COB" Dark Savior Medium Transport VTOL: Troop Transport. Big and fast but weak in combat.
[Semi-Unique] Fat Cat-Class Stealth Transport: A rare starship, usually a gift to allies and loyal members of The Empire
[Mass-Produced] Rancor Heavy Transport: Heavily Armed Transport
[Minor] "COB" AW-TS: A vehicle transport, fast and agile for its' size
[Minor] "COB" Dragoon Medium Interceptor VTOL: Fast and decently armed atmospheric interceptor with critical weak points.
[Minor] "COB" Silverline Light Urban VTOL: Extremely fast and agile atmospheric interceptor with light weaponry
Corvettes (51-200m)
[Minor] Val-Khaar Class Corvette: A versatile corvette with anti-starfighter capabilities
[Semi-Unique] Special Forces Val Khaar Corvette: An improved Val Khaar Corvette for special forces' use.
[Minor] Type-C Carrier Corvette: Slow, but well armed with a lot of hangar space
[Semi-Unique] Type-K Assault Corvette Semi-Unique (One Left in Existence, Alarm): Assault corvette!
Frigates (201-500m)
[Mass-produced] Imperial Lancer-2 Frigate: Anti-Fighter Escort Frigate
[Minor] Baleen-class Missile Frigate: Lotta missiles and a great hangar bay.
[Minor] Dirk-class Carrier Patrol Frigate: Fast patrol craft with a big hangar bay.
Cruisers (501-1000m)
[Limited] Makashi Light Cruiser: A light cruiser with long range capabilities
[Mass-Produced] Makashi-B Light Cruiser: A slightly weaker, mass produced variant of The Makashi
[Limited] Rectifier Heavy Cruiser: An absolute juggernaut of a cruiser, made for close engagements
[Mass-Produced] Rectifier-B Heavy Cruiser: A slightly weaker, mass produced variant of The Rectifier
[Mass-produced] Katitik Hive Interdictor: A partially AI-controlled Interdictor cruiser, slow, but well armed.
[Unique]"COB" Kenthathon Fast Strike Cruiser: Possibly the fastest Cruiser in the galaxy.
[Unique] "COB" Moritat Cruiser Carrier : Lightly armed, heavily defended, and packed full of starfighters, this cruiser is an extremely valuable asset.
Star Destroyers (1001-2000m)
[Minor] Patron-Class Destroyer: A Heavy Anti-fighter Star Destroyer
[Limited] Deliverance-Class Destroyer: Experimental and Rare tar Destroyer with shield rings.
[Minor] Majesty-Class Star Destroyer: Heavy Star Destroyer Influenced by Mon Calamari Designs.
[Minor] Unity-I Star Destroyer: Slow, but heavily armed Star Destroyer with no flanks.
[Minor]ZuBrian-class Star Destroyer: Lots of guns. A decent hangar. But some bad weak points.
[Limited] ZuEric-class Interdictor Star Destroyer: Interdictor that looks amazing.
Battlecruisers (2001-5000m)
[In Development] Patriot-Class Battlecruiser
Super Dreadnoughts (5001-10000m)
None currently fielded nor in development
Stations & Orbitals
Damascus Station: Huge Station, has businesses, a bank, an armory, and tons of living space.
Scouting Vehicles/Walkers
[Mass-Produced] Elysium "Falcom" Speederbike: Very Light Scouting Vehicle
[Limited] "COB" Casper Light Armored Walker: A fast walker with a decent payload of 50 missiles.
[Minor]"COB" Genesis Light Cargo Walker: Cargo/Transport (20 troops), pretty fast
[Limited]"COB" Kill-Track Guerilla Light Walker: The heaviest light walker
[Limited]"COB" Therika Light Patrol Walker: King's Choice, Fierce scouting vehicle
[Limited]"COB" Vox Vong Light Skirmish Walker: Good scout walker for skirmishes.
Medium and Heavy Vehicles/Walkers
[Limited]"COB" Athrope Medium Patrol Walker: Medium Walker
[Limited]"COB" Preserver Heavy Transport Walker: Untouchable cargo/Transport walker
[Limited]"COB" Therato Medium Frontal Assault Walker: King's Choice, Missiles and miniguns.
[Limited]"COB" Boshtik Heavy Assault Destroyer Walker: A juggernaut, a beast, an untouchable walker!
[Limited]"COB" Throne-Breaker Assault Armored Walker: Okay, one more Juggernaut...
[Mass-Produced] P-200K Krankenwagen: Mobile Hospital, Slow and Non-Lethal
[Limited]ET-1: The Heaviest Tank used by The Elysium Empire.
[Minor]"COB" Destructor Assault Siege Tank: Ridiculously powerful siege tank. Needs an escort!
[Minor]"COB" Trailfire Assault Tank: Heavy tank destroyer
[Limited]"COB" Kronos Assault Front Line Walker: Almost a juggernaut.
[Limited]"COB" Farlek Heavy Combat Walker: King's choice, an anti-tank or heavy fire support walker. 100+ missiles
Ultra-Heavy Vehicles/Walkers
[Semi-Unique]Morskoj Rail System Weapon (M.R.S.W) Semi-Unique, Anti-capital AA Cannons
[Limited]M.R.S.W. MK. II: Improved version of the above
[Semi-Unique]Sal Kar Walker Semi-Unique, Massive artillery piece. Holds 1,440 Concussion Missiles OR 720 Photon Torpedoes OR 360 Heavy Rockets.
[Limited] Sal Kar Turret MK. II: Improved of the above.
Artillery, Artillery-Walkers
[Mass-produced]Tyrant-I Class Artillery: Light artillery with extreme precision
[Minor]"COB" Warstrike Heavy Strike Vehicle: Heavy Artillery...well protected.
[Limited]"COB" Retribution Assault Artillery Walker: King's choice, Artillery. HEADS UP!
Weapons
E-21 Blaster Rifle: The Standard rifle used by most branches of The Elysium Imperial Army
E-71 Blaster Carbine: Average Carbine
Lynx Mk1 Guided Rocket Launcher: Guided rocket launcher with FRC gas capabilities.
Ks-5/KS-5R Sonic Blaster: Geonosian-made Sonic blaster for Elysium Use.
Katitik Hive Beam Cannon: A rarely used Beam Weapon shared by the allied Katitik Hive
Katitik Hive Personal Shield: A shield used by officers, generals, and important members of The Military
Nadir Repeater Blaster Carbine: Fast-firing Blaster Carbine
Horus Blaster Pistol Repeater: Full-auto pistol
Pseudosonic Beam Pistol: Shoots a sonic beam, lethal or non lethal
Cross Cyro Projector: What it sounds like
Whistling Bith Shotgun: Shotgun with guided ammo
Blinding Dust Grenades: Flashbang
Bouncing Multi-Purpose Grenades: Versatile, bounce-to-detonate grenade
Whistling Bird Grenades: Guided fragments
Seismic Bomb Unique, Permission Needed from Haon Hafey/Listib Hibin, NO EXCEPTIONS!
Seismic Missiles
Droids
Elysium Enforcer Droid: A close-range droid made for security and anti-melee support
Elysium Bryn-Killer: Extremely rare but powerful Droid made to combat The Bryn'adul
Quarantine Enforcer Droid: A powerful droid made by Veinstein labs and Innovations
Katitik Hive Common Battle Droid: A common, average droid used by The Elysium Empire
Glory II-class Dark Trooper Droids: Dark Trooper Droids with personalities. Like Republic Commandos but droids.
TW-2 Assault Droids: Some scary freaking crab droids
T.A.R.T.A.R.U.S.: A unique droid gifted to Heath Valhoun by Dr. Veinstein
"COB" Trakaia Treaded Factory Command Vehicle: Untouchable Command Vehicle
"COB" Darkness Light Scout Stealth Walker: Semi-Unique, fast, sneaky walker for spec ops
Uniforms
Uniforms- Army
- Combat Uniform
- Dress Uniform (WIP)
- Navy
- Standard Navy Uniform
- Naval Officer Uniforms
- Marines Combat Uniform
- Dress Uniform (WIP)
- Special
FRC-1 Gas: Force-Neutralizing gas, usable as a hand grenade, launched grenade, or artillery shell
Swarm-Class Mines: Space Mines
IDS: Issac Delivery System: Drops from the sky like Titanfall.
Plaid Path Engine Hyperdrive Semi-Unique: Super lightspeed.
SLAM MK. II: Haha fast
Weaponized Breaching Oxidizer Foam: Rusts metals rapidly
E.R.S.: Emergency revival system...revives the dead.
- Army
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The Empire has several allies throughout the galaxy. These nations have offered some military forces to The Empire. OOC: Please ask permission from the allied leader to use these subs.
Sakura EmpireStarfighters (1-50m)
"Zero" Air/Space Superiority Fighter
Utility Ships (No set size)
Mirai-class Personal Corvette and Exploration V
Corvettes (51-200m)
Hashidate-class Gunboat
Frigates (201-500m)
Chidori-class Armed Freighter
Cruisers (501-1000m)
A-class Modular Light Cruiser
B-class Modular Light Cruiser
Star Destroyers (1001-2000m)
Nagato-class Battleship
Kongō-class Battleship
Akizuki-class Heavy Destroyer
Shimushu-class Destroyer Escort
Battlecruisers (2001-5000m)
N/A
Super Dreadnoughts (5001-10000m)
N/A
Stations & Orbitals
N/A
Sehnsucht CompanyP-200K Krankenwagen
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Army
E1 The lowest possible rank. E2 Private 2nd Class; Next rank after Private, not really much difference to E1 apart from the paygrade raise E3 Private 1st Class; Next rank after Private Second Class, again, only a pay raise E3s Specialist; A rank for those in Special Divisions, equal to PFCs in rank. Specialists usually include Marksmen, Anti-Armor Troopers, Mechanics/Engineers, Combat Medics, etc. Essentially all things you need extra training for. NCO Ranks E4 Corporal; The first of the NCO ranks, generally considered Junior NCO. Those holding this rank commands a fireteam of about 4 members E5 Sergeant; This rank usually is Second-In-Command of a squad, which is usually Eight Troopers, or Four Specialists. E6 Staff Sergeant; This rank leads squads of Eight Troopers or Four Specialists, and is first in command of that squad. E7 Sergeant First Class; This rank is usually in second of command of a platoon, taking orders from their CO. E8 Master Sergeant; This rank is in charge of a platoon, which is composed of Four Squads of Soldiers. E9 Sergeant Major; This rank is third in command of a company, following the lead of the Company Commanding Officer and Executive Officer. Officer Ranks O1 Second Lieutenant; This rank is second in command of a company, and is the executive officer of that company, taking orders from the Company Commanding Officer. O2 First Lieutenant; First Lieutenants are the Commanding Officers of a Company, being first in command of that Company. Companies usually consist of three platoons. O3 Captain; Captains are in charge of Battalions, which usually consist of 4 to 6 Companies
Naval Ranks
Ensign - Most junior rank fresh out of the academy
Lieutenant Junior Grade (J.G.) - Considered seasoned after the academy and capable in their profession
Senior Lieutenant - Considered senior rank on a corvette class ship.
Lieutenant Commander - Considered senior rank on a frigate class ship.
- Commanding officer of a corvette class ship
Commander - Considered senior rank on a cruiser class ship.
- Commanding officer of a frigate class ship.
Force Commander - Considered senior rank on a star destroyer class ship.
- Commanding officer of a cruiser class ship.
Captain - Considered senior rank on a battle cruiser class ship.
- Commanding officer of a star destroyer class ship.
Line-Captain - Considered senior rank on a dreadnought class ship.
- Commanding officer of a battle cruiser class ship
Commodore - Considered a senior rank of a foreword operations naval base or space station.
- Commanding officer of a dreadnought class ship
- Commanding officer of a flotilla or task force.
Vice Admiral - Considered senior rank of a homeland naval base or station.
- Commanding officer of a foreword operations base or station.
- Commanding officer of a naval squadron.
Admiral - Considered senior staff to a fleet Admiral.
- Commanding officer of a homeland naval base or station,
- Commanding officer of naval battlegroup.
Fleet Admiral - Considered senior staff to a grand admiral.
- Commanding officer of a sector naval theatre
- Commanding officer of a fleet
Grand Admiral - Considered senior advisor to the king.
- Commanding officer of the navy
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YUGE W.I.P.
Home Fleet
The Home Fleet is the largest and oldest fleet in The Empire. This fleet is The very one that once carried the entire population of The Empire in a mass of civilian ships. However as more planets fall into The Empire's control, The Home Fleet has become more militarized and less civilian oriented.
- 1x Victory-I Destroyer
- The Utopia
- 3x Elysium X-Class Fighter Squadrons
- 2x Imperial LAAT Squadrons
- The Utopia
- 4x Makashi Class Light Cruisers
- HMS Kay
- HMS Diamond
- HMS Keatoch
- HMS Burtch
"Fighting Empire" Fleet
The Fighting Empire Fleet is a heavy-hitting fleet with some of the largest and strongest ships in The Empire. Despite being the second major fleet of The Empire, The "Fighting Empire" fleet is constantly updated with the newest ships available in order to keep up with even the strongest foes.
The Fighting Empire Fleet contains ships named after Imperial Patriots, important events, or anti-Sith slogans , emphasizing patriotism toward The Empire.
- MAIN DIVISON
- 5x Makashi class light cruiser
- HMS Thrawn
- HMS Paellion
- HMS Dooku
- HMS Fives
- HMS Cody
- 3x Val-Khaar Corvettes
- 3x Rectifier Class Heavy Cruisers
- 5x Unamed Longneck Hangar Ships
- Longneck 1
- Longneck 2
- Longneck 3
- Longneck 4
- Longneck 5
- Longneck 1
- 3x Majesty Star Destroyers
- 1x ZuEric-class Interdictor Star Destroyer
- 2x ZuBrian-class Star Destroyer
- 1x Victory-I Destroyer
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"The Thirteenth Battle Group is presently designed around ten carrier task forces, each able to conduct independent operations under the command of a Commodore with considerable force with a total specialized starfighter complement of between thirty-four to thirty-eight squadrons each, or 408-456 starfighters or bombers for a total production cost of around one larger two-thousand meter Star Destroyer, making each task force extremely cost efficient, flexible and capable of posing outsized threat relative to its size in space combat."
XIII Battlegroup
The XIII Battlegroup or the Thirteenth Battlegroup is a new carrier-focused addition to the Elysium Navy under the command of recently promoted Fleet Admiral Aculia Voland who has spent considerable time studying under Grand Admiral Burtch and heading her own military design company. It is designed to be flexible, formidable, and fast, able to respond to threats against the Empire quickly and with sufficient force.
The motto of the XIII Battlegroup is "Attero dominatus" in ancient Galactic Basic, translating roughly to "destroy tyranny".
1st Carrier Strike Group "Agathon"
1x Aspis "HMS Valiant"8x Aculeo38 Squadrons31st Elysium Marines Regiment1st Lion Knight's Detachment
2nd Carrier Strike Group "Acheron"
1x Aspis "HMS Hope"8x Aculeo38 Squadrons32nd Elysium Marines Regiment2nd Lion Knight's Detachment
3rd Carrier Strike Group "Columbia"
1x Aspis "HMS Vindicator"8x Aculeo38 Squadrons33rd Elysium Marines Regiment3rd Lion's Knights Detachment
4th Carrier Strike Group "Osiris"
1x Aspis "HMS Saber"8x Aculeo34th Elysium Marines Regiment4th Lion's Knights Detachment
5th Carrier Strike Group "Pegasus"
1x Aspis "HMS Aurora"8x Aculeo38 Squadrons35th Elysium Marines Regiment5th Lion's Knights Detachment
6th Carrier Strike Group "Solaria"
1x Aspis "HMS Majestic"7x Aculeo34 Squadrons36th Elysium Marines Regiment6th Lion's Knights Detachment
7th Carrier Strike Group "Triton"
1x Aspis "HMS Avalon"7x Aculeo34 Squadrons37th Elysium Marines Regiment7th Lion's Knights Detachment
8th Carrier Strike Group "Valkyrie"
1x Aspis "HMS Bastion"7x Aculeo34 Squadrons38th Elysium Marines Regiment8th Lion's Knights Detachment
9th Carrier Strike Group "Gladius"
1x Aspis "HMS Griffin"7x Aculeo34 Squadrons39th Elysium Marines Regiment9th Lion's Knights Detachment
10th Carrier Strike Group "Pila"
1x Aspis "HMS Chronos"7x Aculeo34 Squadrons40th Elysium Marines Regiment10th Lion's Knights Detachment
11th Carrier Strike Group "Raven"
Classified at the moment.
Striking Serpent Battlegroup
Striking Serpent Battlegroup was Grand Admiral Burtch's battlegroup before his promotion. It remains under his control, but he is aided by Line Captain Thalias. The battlegroup contains Burtch's flagship, HMS Shi-Cho. This Battlegroup is almost as old as The Home Fleet, and contains a good variety of ships.
- MAIN DIVISION
- 1x Longneck Hangar Ship
- 3x Rectifier Class Heavy Cruisers
- 3x Makashi Class Light Cruisers
- HMS Shii-Cho (Flag)
- HMS Makashi
- 1x X-class Elysium Starfighter Squadron (X)
- 1x Ferrum-Class Bomber Squadron (X)
- 1x Imperial LAAT-2 Squadron (X)
- Module slots have EIX 1 ION cannons mounted (4x per side, 2 per module, 8 cannons in total)
- HMS Soresu
- 1x X-class Elysium Starfighter Squadron (X)
- 1x Ferrum-Class Bomber Squadron (X)
- 1x Imperial LAAT-2 Squadron (X)
- Module slots have been fitted with Battledroid racks, entire ship is capable of carrying 8000 battle droids at a time.
- 3x KH-ICC Corvettes
- 6x Val Khaar-class Corvettes
- HMS Black Mamba
- 1x ST-Class Multirole Starfighter squadron (X)
- HMS Python
- 1x ST-Class Multirole Starfighter squadron (X)
- HMS Constrictor
- 1x ST-Class Multirole Starfighter squadron (X)
- HMS Cobra
- 1x ST-Class Multirole Starfighter squadron (X)
- HMS Rattler
- 1x ST-Class Multirole Starfighter squadron (X)
- HMS Asp
- 1x ST-Class Multirole Starfighter squadron (X)
- HMS Black Mamba
- 3x Special Forces Val Khaar-Class Corvettes
- 3x Val-Khaar Corvettes
- HMS Umbral Flame - Umbral Squad, 1 squadron of ST-Class Multirole Fighter (4 ships)
- HMS Burning Brand - 1 Freestar Transport , The Charred hope.
- HMS Blazing Wind - Lightening Squad, 1 squadron of ST-Class Multirole Fighter (4 ships)
- 1x Makashi class light cruiser
- HMS Storm Wind
- * Marines: 110 (100 troops, 10 officers) - the 204th, “storm chasers”
- Starfighters: 3 squadrons of X-Class Elysium Fighterwith 12 fighters each with fighter hangar modules
- Hammer Squad (senior)
- Skull Squad (veteran)
- Arrow Squad (recruits)
- Support Craft: 1 Squadron support swapped out for tanks, the Anvil Squadron
- 1x Rectifier Class Heavy Cruiser.
- HMS Bloodbath
- Marines: 2200 (2000 enlisted, 200 officers)
- Viper Battalion
- Cobra Battalion
- 1 Squadron Support (4 ships)
Keatoch's Battlegroup
Nameless, Keatoch's Battlegroup handles the brunt of operations outside of The Empire's territory. This battlegroup is technically a fleet, but remains a battlegroup as it is often times far from The Empire's territory. Keatoch's Battlegroup is designed to engage the enemy in any situation, while simultaneously landing hundreds of troops and thousands of pounds of supplies if needed.
- 1x Unity-I Star Destroyer
- 2x Grevious-Class Destroyers
- HMS Pride
- HMS Sorrow
- 4x Majesty-Class Star Destroyer
- 2x Makashi Light Cruiser
- 2x Val-Khaar Corvettes
- 4x Unnamed Baleen-class Missile Frigate
- 2x Longneck Hangarship
- 15x Freestar Transports
- Each Transport holds 30 troops
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Responsible for transporting the army from planet to planet, patrolling trade and travel lanes, providing orbital bombardments, clashing with enemy fleets, and anything in between, The Imperial Navy is a massive force with over 80 ships, distributed over three fleets and two battlegroups, and plans to double that number by 870 ABY.
The Navy
The Upper Spine of The Empire
The Army is the counterpart to The Navy, with hundreds of tanks, thousands of soldiers, and a seemingly endless pool to fish for new designs from, The Imperial Army is a force to be reckoned with.
The Army
The Lower Spine of The Empire
The Footsoldiers: The largest part of the army, Footsoldiers are the typical soldiers, they fight, they win.
The Elysium Engineer Corps: Engineers. They're tough sons of guns, utilizing heavier weapons, building defensive structures, and repairing vehicles to keep the war machine turning.
The Civilian Engineer Corps: Typically part of a planet's militia, The Empire trains certain members to use explosives and heavy weapons, as well as to build structures and repair vehicles.
Stormtroopers. Not the bucketheads of the old Empire, but new, elite soldiers trained in every aspect of war. This is the fist of The Empire. From standard stormtroopers to nightroopers, and snowtroopers, Stormtroopers aren't part of any one branch, instead working with all branches of The Empire.
The Stormtrooper Corps
The Fist of The Empire
Neo Stormtroopers: The Main part of the corps, these are the elites of The Empire
Nightroopers: Moving like darkness itself, Nightroopers are a nightmare you don't wake up from.
Snowtroopers: Snowtroopers are trained and equipped to survive harsh winter conditions for days at a time.
The Order of The Lion"An order, that's what we'll make. Loyal and strong." - Martin Dux, founder of the Lion's Tvarka
The Voice of The Empire
The Order of The Lion is a group of Force Sensitives that act as diplomats, bodyguards, and in some occasions a special military unit of The Empire.
Meistras- the rank of Meistras is the highest rank achievable in the order, serving as a high master, the chief among the order. The name itself quite literally means 'master' in Sith. while the title itself is more for show, being traded off for simpler names, it still carries much weight within the order and to those who know it. Seeing the Meistras out in the open is quite rare.
Ari- The Ari serve as the fingers of the hand, directly under the Meistras. Their word carries the order and leads it for the Meistras, having control over each subgroup in the order. You'll often find Ari with the Meistras, if not, they'll be at the capital, advising the ruler over all things relating to the force. Seeing one of the elusive Ari is almost as rare as seeing the Meistras.
Augus- Last in the high command are the Augus. The Augus serve as the teachers of the order. Instructing, training, and paving the way for future knights, is the way of the Augus. Aside from teaching, the Augus are the primary make-up of the royal guards, being the overall best knights in the order, aside from the higher ranks of course.
Sentinel- These are the knights that have shown to be the best of the common knights showing proficiencies in both fighting skill and leading ability, not good enough to move to the rank of Augus but certainly better than the average knight. They typically serve as field commanders in military situations, if no other leading force is present.
Knight- This rank is self-explanatory, the average knight, the common knight. You could call this the "stormtrooper" of the knights. Although they probably wouldn't like that.
Svaari- The apprentices, the padawans. Every order has a beginning, the Svaari are this one's beginning.
Shock Knights- Unfortunately, not all knights make it to full knighthood. Still, throwing a load of force-sensitives to the wind is never good. Thus we have the shock knights, blaster wielding fighters also trained in hand-to-hand combat and marksmanship. Renowned for their agility and fighting tactics, they harken back to the imperial red guard of old. They serve as shock troopers, put into the more elite battalions, along with regular troopers.
Healing Knights- As the name suggests, this subgroup is focused solely on the art of force healing. You can find this type of knight on the battlefield, in clinics, or at Vesti tending to other wounded knights. They're the only type of knight that doesn't typically carry some form of protection and many of them are reliant on their force ability. Healing knights are some of the only ones you'll ever see in civilian settings, although you probably won't know they're a knight.
Silent Knights- While it may not always be viewed as honorable, every shining light has a darkness to it. The Unofficial knights as some in the order call them, the silent knights are a highly trained subgroup in the order devoted solely to the Meistras and the ruler, more so than any other in the order. Their purpose is simple, to cause accidents and spontaneous death in the empire. This subgroup's existence is wholly unknown to the public."
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