Star Wars Roleplay: Chaos

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Mistate on Reference Chart

[member="Darth Vitium"] [member="Spencer Varanin"] [member="Raziel"]

There is an error on the reference chart which I think we can correct.

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Under 'Carrier', second last row, left most, it lists the defence armament as '20 quad lasers'. This has to be an error since the super carrier has 480 and the cruiser carrier has 120.

I suggest it be amended to 240 to make it progress at a steady rate up the list of carriers.
 
[member="Valiens Nantaris"]

I didn't make the chart, so I can't speak to whether that's an error, but you can swap out those 8 heavy launchers for 160 quad lasers, giving the Carrier a total of 180, which isn't terribly far from what you're suggesting. The other two carriers you mention don't have heavy warhead launchers.
 
[member="Raziel"]
Lis is on vacation for a while, so we can probably act on this before she returns.

I did have one question though; can we potentially change the reference to 'turbolasers' in the chart to 'capital guns' like it used to be, and 'quad lasers to 'defence guns'?

It's essentially the same thing now but more confusing in that it specifies a type. After all, we don't have 'concussion missiles' we have generic warheads.
 
[member="Valiens Nantaris"]

They're like that deliberately. It's because this chart isn't a set of limits, it's a summary of the example ships you can copy and paste from the template
 
Example Ships:
Carrier
Examples: Endurance Carrier
Image Source:
Affiliation:
Manufacturer:
Model:
Modularity: No
Production: Mass-Produced
Material: Durasteel hull
Classification: Carrier
Length: 1700m
Height: 290m
Width: 570m
Armament:
Rating 4
200 Turbolasers
0 Heavy Launchers
200 Quad lasers
Defenses:12
Hangar: 10 Squadrons
Special Features:
Manoeuvrability Rating: 16
Speed Rating: 16
Hyperdrive Class: 1
Strengths:
Weaknesses:
Description:
Development Thread: No
Intent:
Who Can Use This: Anyone
Primary Source:
[/spoiler]

If you assplode my template!

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