Valiens Nantaris
Head Admin
Mk I Omega Boltgun
Intent: To create a special weapon for Omega Pyre to arm their elite troops with which provides them both heavy firepower and explosive support. This weapon is based on weapons already in existence on Earth, modified for the setting. It is also designed to be a deliberant deterrent to Force users and armoured targets while still having crucial weaknesses that do not make it overpowered.
Development Thread: If needed
Hero Unit: No
Manufacturer: Omega Industries, Firemane Industries
Model: Battle rifle
Affiliation: Omega Pyre, Firemane Industries
Modularity: Yes; scope, motion tracker mount.
Production: Minor.
Material: Duraplast/durasteel
Description: Warfare in the galaxy had reached an impasse even by the time of the rise of the Empire, which has continued ever since. Simply put, ordinary projectile weapons were ineffective against body armour and were rare, while blaster weapons were powerful but quite slow to fire and relatively inaccurate. Neither were especially effective against Force users, especially blasters which could be deflected back at their shooter. A solution was needed, but the plague and the darkness cut all development short.
Enter Omega Pyre, a company originally of mercenaries which became a thriving power in their own right. In order to equip their soldiers with a weapon which was both effective against armour and effective at range, many alternatives were tried. The first prototype, a one shot, manual feed grenade launcher type was tested during OP’s first campaign. This is the natural result.
Strengths:
Classification: Special slugthrower/grenade launcher.
Size: Handheld
Status: Military
Length: 85cm (Stock extended), 63cm (stock folded)
Weight: 8kg
Ammunition Type: 30mm x 45mm explosive bolts. The bolts are armed at launch and any significant pressure on the warhead will cause it to detonate. This includes shields, Force powers, glass etc. Bolt has a two metre ‘casualty zone’ on impact against most humanoids. Up to six metres can be injured by either shrapnel or blast wave.
Ammunition Capacity: 10 round magazines. 60 rounds a minute semi-automatic.
Range: 500m for specific aimed shot, 1000m for area suppression/bombardment. Minimum range 10 metres.
Mod request 9.3.18
Intent: To create a special weapon for Omega Pyre to arm their elite troops with which provides them both heavy firepower and explosive support. This weapon is based on weapons already in existence on Earth, modified for the setting. It is also designed to be a deliberant deterrent to Force users and armoured targets while still having crucial weaknesses that do not make it overpowered.
Development Thread: If needed
Hero Unit: No
Manufacturer: Omega Industries, Firemane Industries
Model: Battle rifle
Affiliation: Omega Pyre, Firemane Industries
Modularity: Yes; scope, motion tracker mount.
Production: Minor.
Material: Duraplast/durasteel
Description: Warfare in the galaxy had reached an impasse even by the time of the rise of the Empire, which has continued ever since. Simply put, ordinary projectile weapons were ineffective against body armour and were rare, while blaster weapons were powerful but quite slow to fire and relatively inaccurate. Neither were especially effective against Force users, especially blasters which could be deflected back at their shooter. A solution was needed, but the plague and the darkness cut all development short.
Enter Omega Pyre, a company originally of mercenaries which became a thriving power in their own right. In order to equip their soldiers with a weapon which was both effective against armour and effective at range, many alternatives were tried. The first prototype, a one shot, manual feed grenade launcher type was tested during OP’s first campaign. This is the natural result.
Strengths:
- Extremely effective against personal armour and even light vehicle armour. Extremely useful in clearing buildings.
- Strong versus Jedi or shields.
- Future modularity for additional grenade types such as EMP, plasma, fragmentation etc. (To be added in future submissions.)
- Low rate of fire, low ammunition capacity.
- Minimum range of 10 metres means it is useless at close range.
- Weapon is quite bulky and heavy.
Classification: Special slugthrower/grenade launcher.
Size: Handheld
Status: Military
Length: 85cm (Stock extended), 63cm (stock folded)
Weight: 8kg
Ammunition Type: 30mm x 45mm explosive bolts. The bolts are armed at launch and any significant pressure on the warhead will cause it to detonate. This includes shields, Force powers, glass etc. Bolt has a two metre ‘casualty zone’ on impact against most humanoids. Up to six metres can be injured by either shrapnel or blast wave.
Ammunition Capacity: 10 round magazines. 60 rounds a minute semi-automatic.
Range: 500m for specific aimed shot, 1000m for area suppression/bombardment. Minimum range 10 metres.
Mod request 9.3.18
Original Section(s):
Production: Limited.
Manufacturer: Omega Industries
Affiliation: Omega Pyre
New Section(s):
Production: Minor
Manufacturer: Omega Industries, Firemane Industries
Affiliation: Omega Pyre, Firemane Industries
Production: Limited.
Manufacturer: Omega Industries
Affiliation: Omega Pyre
New Section(s):
Production: Minor
Manufacturer: Omega Industries, Firemane Industries
Affiliation: Omega Pyre, Firemane Industries