Star Wars Roleplay: Chaos

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Need my plant back bro

@[member="Kasamann"] Dude! What did i say about single post obliteration? I have read the post a few times and Trying to figure out how you got such an army past the Mando navy. One that happened you nuked the place( I like the idea). Hoorah, plausible yes but it would not harm the ysalarmi in the facility itself. So your force tactics are still nulled. Just saying bro.
 
Read my post again, look athe the link i provided for the prison design since its under ground with one turbo lift. The very turbo lift taht Strider, ordo and Gil along with mandalorian entourage are on
 

Matreya

Well-Known Member
@[member="Strider Garon"]
Exactly. The inside is where he is plan is focused. As said he was going to come in hard and fast. I could have brought more, or better soldiers as the majority is undead. You guys should mow through the Zombies somewhat easily. The difficulty lies in evading the nukes which you all now know are there, and the soldiers. Whom are dressed in stealth armor (the lightest of the light)
 

Matreya

Well-Known Member
Remember the numbers and what they represent. The only people truly devastating that i brought were the nukes zombz and my 5 trained men. The rest are like this in my mind; 17 to 1 for Zombz, 2 to 1 for Droids and humans. The mando overpower what i brought.
 

Matreya

Well-Known Member
Facepalm. Knew i forgot something..kark. Ill get to that edit asap. Also after relookinf at my numbers, theres WAY to many nukes. Dont know how i added that up as acceptable. So everyone just go off the initial Nuke explosion and the base numbers of really high lol and ill get to the edits asap.
 

Matreya

Well-Known Member
Removed half the droids, narrowed it down to 4 (3 now) nukes, explained the men, and explained Zaiden bringing a single ship down at a time for a couple days now
 
@[member="Kasamann"] I think you are miss reading our posts or have not looked at the links i provided for what the top side looks like and the design of hte prison. So i will post them here.

Myrkr Base
There are no walls.

The Jail That is under ground with the turbo lift in the main house.
Circe will be in CF-1( Containment field 1 cell)
Haran_zpse8590b25.jpg
 

Matreya

Well-Known Member
Which part of what i stated is up for question? Because i read (admittedly speed read) the posts done so far and am kind of adding it all up as we go.

@[member="Strider Garon"]
 
I have entered with a small group of mercenaries. I gave a link to their armor so you know what you're dealing with. Feel free to take one or two out in your post, but I'd prefer to keep most of the casualties in mine. Don't worry, I won't make them dodge all of your shots. Some of them just deserve last words or humorous endings. Like maybe falling down a turbolift shaft while screaming for his mummy.
This is fun so far.
 
@[member="Kasamann"] best not skim the posts brother. All your zombies and droids are destroyed along with any mando that was top side when the exlosions went off. So a force of 30 that we had will be cut in half to 15 that are in the jail under ground. The area itself is beign bombarded by the fleet you sneaked past and A local garrison with mercs are being mobilized.
 

Matreya

Well-Known Member
@[member="Strider Garon"]
You stated they all died thanks to the explosion, but as i said on your profile, i lowered the size of the nukes to bunker buster. Also, the zombies arent all coming from a singular direction. Their mindless beasts simply told, go that way. Theyre going to spread out as they see different enemies. So a nuke may go off and in the blast hit another, but not every one would go off at once.

Thus you still have several men topside, and i still have a few droids and a bit of zombz still
 

Matreya

Well-Known Member
LOL one other thing. If the blast radius of a bunker buster blew everything to hell, that would mean the mandoa let the zombies all the way to the building itself. Best warriors of the galaxy cant create a perimeter?
 

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