Yandere said:
[member="Orphen"] I don't think that's necessary. It's been over 800 years since the first T-65 was deployed, so the Republic (and really any power) should be familiar enough with the platform to create their own improved derivative while avoiding infringing on patents. Existing models within the Republic inventory can also be retrofitted.
[member="Yandere"], I wouldn't disagree with that assessment, but others beg to differ (see
here). We've opted to avoid any potential OOC drama that could occur from it by coming up with a new design.
I've been thinking a lot about the Massassi-class, and how we could potentially deal with it. The new
Steadfast-class that should being approved right now is one option. We could simply use its long-ranged weaponry to soften it up or destroy it before our fighters get in its range.
Another option is going to be an assault corvette, not unlike the New Republic's Warrior-class, which would be dedicated to hunting down and destroying small ships like the Massassi individually, or working in packs to take down larger vessels. I've started working on this design as part of the faction owned design series, and I think I'll add some sort of sensor jamming tech to it too (to partially make it harder to target from larger ships, and to mess up any advanced sensors or targeting computers, like those used by the Massassi).
I think another option for dealing with anti-starfighter ships might be to make an old-school Skipray blastboat type of ship (kind of like the Millenium Falcon gunship that Orphen just mentioned). They would probably have the durability to get in and then unleash all of their ordinance, though they'd probably need to be supported by fighters to ensure that they aren't picked off by enemy interceptors and the like.
I agree with [member="Orphen"]'s assessment of our basic needs for starfighters.
Thankfully, the two Nubian bombers that Seraphina's made fit into both of the bomber roles just mentioned. But it might not be a bad idea to come up with a general multi-purpose bomber that can switch around ordinance that's a Republic design, just in case something happens to Nubia, but I wouldn't probably put it as a high priority compared to some of the other designs that could be worked on right now.
[member="Orphen"], if you're interested, I'd be up for RPing with you to help develop any ideas you have, either with Lucerne Labs (my tech company) or as Gir heading up another Republic project (government design). That offer extends to anyone else interested in developing tech for the Republic. Just shoot me a private message.