Ever since the Sith Order ripped open the portal to allow their unholy daemons to pollute Yavin IV's jungles. Since, the Galactic Alliance failed to stop the Sith there on Yavin. The corruption of the darkside, the infection that is the Blackwing and its undead have turned this once revered world, into a living nightmare.
We, the Mandalorian Protectors, have been fighting this Chaos-forsaken hell for some time. There is not a vode among us who has not served their time on this blasted netherscape of a world. We have suffered greatly in the hopes of keeping the Sith-corrupted undead here on Yavin. We are the final push, and the end is in sight. Each of you must protect the witches in your care, healers from varying Jedi Enclaves have volunteered to join you on this mission.
Ahead the road is treacherous, for nothing can be trusted. There are but a few safe houses, once more held by fellow Mandalorians and the pockets of Alliance soldiers who continue to courageously hold their line. We are the solution to this problem, we will arrive at the portal, defeat the demons and beasts who hold it hostage and then we shall hold the line at the portal. Allow the witches to complete their ritual and only then can we truly begin to clean this world and make it whole again.
Assemble yourselves into teams of four PCs, you can bring NPCs with you but bring ones who you do not mind being injured or killed in this event. You're being dropped in media res, so your characters are likely running low on ammunition. If you have brought tanks, or vehicles, maintenance will be harder to do as you trek deeper into the jungles. There will be some nudges from the storyteller account, getting teams to safe houses to end each 'stage.' Before reaching these safe houses, teams will encounter a large entity/mini boss, if you will. How you defeat them is up to you. There will be three stages in which the teams advance to the portal, before the storyteller account will set you up at the fourth and final stage for the big battle. MP fleets and aerial support are limited due to the flying entities that have been knocking them down. This is not your typical dominion, and the storyteller account will push the story along, therefore there are 'small' deadlines in which to post so that the story can move. Do not worry about rushing your post, it will be assumed that your character is with your team – unless you decide otherwise.
This stage concludes on March 29th.
Team One has wandered deep into the jungles, and have bumped into a trail of dead soldiers likely from the Galactic Alliance. Upon inspection, one of you has accidentally set off an alarm a horde of undead are headed your way, accompanied by large acid spitting Darkside-corrupted beasts. If that were not enough you can hear the crying wails of someone who had once been part of this realm. Her wails are getting closer to you, do not let her take hold of you, lest you become one of the undead. You'll need to defeat them and reach the BUNKER. There are additional caches of rations and supplies on your path!
Team Two has kept on a path, although the path has diverged wildly from where they started weeks ago. As you continue on your path, you start to see body parts and a bloody, gory trail that leads up to a cave. One of you got brave enough to venture into the cave and have come across scores of abominations, creatures who at one point may have been your fellow vode. They've been turned by the corruption and the blackwing into horrific amalgations of a person. You're not sure where one person begins and where the other ends. Their armor has fallen by the way side. You'll need to defeat them and escape the cave and make haste for a nearby abandoned, GA COMMAND POST. There are additional caches of armor on your path!
Team Three are on an unknown path deep in the jungles as well. You can hear fighting, you rush ahead and find members of both the Mandalorian Protectors and Galactic Alliance somehow still alive. They are fighting their own units who have become part of the undead. Worse it seems the commanders of both teams have also been turned and have become large semi-organic unnatural beings with their weapons melted into their bodies constantly firing necrotic energy at anything it hits. One of you has gotten brave and rushed to organize ahead. You'll need to defeat them and get to the SUPPLY TRAIN. There are additional caches of ammunition on your path!
Team Four has managed to stay on their designated path although it has not been easy. As you push forward, you can hear the horde but where they'll come from begins to bring a sense of unease to you. One of you is determined to get ahead of the horde and begins to pick up the pace. Only now you realize that the horde was all around you to begin with. The horde has begun to rush you and your team, bringing with them smaller, more agile entities that are capable of leaping over great distances and emitting a noxious gas that has been reported to kill Mandalorians easily. You'll need to defeat them and get to a nearby abandoned GA MEDICAL POST. There are additional caches of weapons on your path!
Individuals: Your characters have either arrived just here or have been here, for what purpose is up to you. Will you aid the Mandalorian Protectors, or work against them? The choice is yours.
Team 1 | Team 2 | Team 3 | Team 4 | Individuals |
---|---|---|---|---|
Ordo
| [SO]
Darth Malum of House Marr
| |||
Mig Gred
| [SO]
Annika Starfire
| |||
[GA]
Valery Noble
| ||||
Liorra
| [UA]
Mishel
| |||
[GA]
Driver
|
Team 5 | Team 6 |
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