Cathul Thuku
Admiral, Therapy Command
The port bow view
The underside view
The aft starboard view
OUT OF CHARACTER INFORMATION
- Intent: To update one of the old battlecruiser subs I have been using
- Image Source: FractalSponge
- Canon Link: N/A
- Restricted Missions: N/A
- Primary Source: Procurator-X-class Grand Battlecruiser
- Manufacturer: Ringovinda StarYards
- Model: Procurator-XI-class heavy battlecruiser
- Affiliation: Closed-market
- Production: Limited
- Material: Durasteel frame, quadranium plating
- Classification: Heavy Battlecruiser
- Length: 3000m
- Width: 1600m
- Height: 900m
- Armament: Extreme (3600/90/500)
- 32 Toprawa heavy long-range turbolasers (in double turrets; 12 dorsal, 4 dorsal; 576 standard turbolaser equivalents)
- 16 Scarif heavy long-range ion cannons (in double turrets; 6 dorsal, 2 ventral; 288 standard turbolaser equivalents)
- 12 Galidraan heavy hypervelocity cannons (6 topside, 6 underside; 600 turbolaser equivalents)
- 294 Gatling rapid-fire turbolasers (98 triple turrets: 10 forward, 12 ventral, 12 aft, 12 dorsal, 26 port, 26 starboard; 1176 turbolaser equivalents)
- 82 Browning rapid-fire ion cannons (41 double turrets, 12 port, 12 starboard, 5 topside, 5 underside, 4 fore, 3 aft; 336 turbolaser equivalents)
- 5 Sardun heavy long-range hypervelocity cannons (2 dorsal, 3 ventral; 500 turbolaser equivalents)
- 3 heavy tractor beams (30 turbolaser equivalents)
- 6 tractor beams (6 turbolaser equivalents)
- 12 heavy long-range solar ionization cannons (4 port, 4 starboard, 4 aft; 96 turbolaser equivalents)
- 42 heavy energy torpedo launchers (42 heavy missile launcher equivalents)
- 48 heavy missile launchers
- 400 Ventooine electromagnetic plasma machineguns (75 port, 75 starboard, 50 forward, 60 aft, 70 dorsal, 70 ventral; 400 point-defense weapon equivalents)
- 25 Finalizer point-defense missile banks (100 point-defense weapon equivalents)
- Defenses: Very High
- Hangar: 10 Squadrons
- Maneuverability Rating: Very Low
- Speed Rating: Very Low
- Hyperdrive Class: 1
- Non-combative attachments:
Inertial compensator - CHX 5.0 acoustic theater
- Ship-wide neural net
- 5 Zak ion drives
- 10 Sabrina waste heat recovery devices
- Medical equipment (bacta tanks, medical droids)
- Electronic warfare suite (ECM and ECCM)
[*]Navigation:
[*]
Defenses:
- Redundant particle shields
- Tensor field generator
Anti-Concussion field generator
Kreelan explosive reactive armor
ADVANCED SYSTEMS:
Haruna regenerative cap drains
Otherpilot navicomputer
HIMS
Molecular shields
- Long-range firepower
- High resistance to slicing attempts
- High resistance to mass driver/HVC attacks
- High resistance to ion/EMP attacks
- Molecular shields
- Ability to penetrate interdictor fields
- Slow, ponderous
- Limited point-defense and HVC ammunition
- Exposed command tower: even though it's less of a problem than on Victory-class and Imperator-class ships and its numerous variants produced, due to the shield generators being inside the superstructure, it's still a problem with the Procurator-XI
- Exposed underside hangar bays: destroying the ordnance stores can also potentially destroy the ship, especially if cluster missiles or heavy proton bombs are loaded for a particular engagement or if the fuel is
- Exposed reactor dome: a well-placed shot can destroy the ship's reactor and gut the ship from the inside, especially once the shields have failed
- Rapid-fire ion cannons can drain the shields in a prolonged engagement
- Rapid-fire turbolasers can only be effective within half a standard turbolaser range
- Shields become unstable after around 20 minutes: holes in the shields appear at random for durations ranging from 1 minute to 3 minutes, allowing attack craft an opportunity to blow holes into the vessel, especially as shield generators fail; the holes usually range in size from 100m wide to 500m wide, with more fire leading to larger and/or more common holes - a baseline area of 10% of the surface bearing holes in the shields if it wasn't fired at in the first 20 minutes, with a higher rate of hole formation if it came under more fire
Of course, there are several weaknesses that are still present on this ship that haven't been addressed, such as the exposed, massive dorsal superstructure. But the exposed command tower is not as problematic as the exposed hangar bay, where a stray shot fired at the hangar bay that manages to hit the ordnance magazines or fuel reserves would likely cause problems to the whole ship and potentially cause a chain reaction that can ultimately kill the ship in question. There is also another mechanism allowing for such a catastrophic means of achieving the same result: penetrating the reactor dome underneath it.
Skeleton crew: 8,000
Optimal crew: 34,000
Consumables: 2 years
Cargo capacity: 7 million tons
Passengers: 32,000