Captain Larraq
Capitalist
https://www.youtube.com/watch?v=yFTUazuGdTw
So... I'm a big fan of the kind of fleet combat that you can see in this video. And I love when I get the opportunity to play around with formations and tactics similar to what's show in the video. But something that this board really doesn't have is "Super-Capital Weapons" or 'semi-superweapon' technologies.
And I know that a lot of you are already looking for the 'down-vote' button already, but hear me out on this one.
One of the major reasons this board does not allow for superweapons is because we do not want to have writers going around destroying planets or one-shotting enemy players, ships, fleets, and armies. We do it for fairness and balance and preventative butt-hurtery.
But what if it was agreed upon? For instance... Each faction is allowed one or two "superweapon" technologies. Said superweapon-equipped-ship can only make up about 10% of an overall fleet. And can ONLY BE USED when the opposing faction admin or primary fleeter approves of the use of the ship/weapon. The weapons can only be used against other ships (never planets) that are above 1,500 meters in length, and can only be fired... once per five "posts" that the owning character writes for that naval battle.
What you're basically getting is a very big ship that can One-shot other ships with the approval of the defending player. And the defending player also gets to bring big, one-shotting ships to the engagement. Because... Well, lets face it. If each side is using 40,000 or more meters in total ships... auto-losing one of the big ships isn't a super "game over" event. And with Sith and Jedi both using Force Crush, Throw Asteroid, and Create Sun to destroy ships and fleets in the blink of an eye over a single post.... Why are we not allowing someone to point a giant laser at a Star Destroyer and get the same effect?
Aaaaanyway... Just thought it might be an idea worth tossing around between the people who it would most effect (the people that fleet).
So... I'm a big fan of the kind of fleet combat that you can see in this video. And I love when I get the opportunity to play around with formations and tactics similar to what's show in the video. But something that this board really doesn't have is "Super-Capital Weapons" or 'semi-superweapon' technologies.
And I know that a lot of you are already looking for the 'down-vote' button already, but hear me out on this one.
One of the major reasons this board does not allow for superweapons is because we do not want to have writers going around destroying planets or one-shotting enemy players, ships, fleets, and armies. We do it for fairness and balance and preventative butt-hurtery.
But what if it was agreed upon? For instance... Each faction is allowed one or two "superweapon" technologies. Said superweapon-equipped-ship can only make up about 10% of an overall fleet. And can ONLY BE USED when the opposing faction admin or primary fleeter approves of the use of the ship/weapon. The weapons can only be used against other ships (never planets) that are above 1,500 meters in length, and can only be fired... once per five "posts" that the owning character writes for that naval battle.
What you're basically getting is a very big ship that can One-shot other ships with the approval of the defending player. And the defending player also gets to bring big, one-shotting ships to the engagement. Because... Well, lets face it. If each side is using 40,000 or more meters in total ships... auto-losing one of the big ships isn't a super "game over" event. And with Sith and Jedi both using Force Crush, Throw Asteroid, and Create Sun to destroy ships and fleets in the blink of an eye over a single post.... Why are we not allowing someone to point a giant laser at a Star Destroyer and get the same effect?
Aaaaanyway... Just thought it might be an idea worth tossing around between the people who it would most effect (the people that fleet).