[member="Solan Charr"]
A little late to reply to this, but what [member="Arisa Yune"] was talking about with the ground peeps having to wait on the fleeting peeps is about how realistically they would need to leave from whatever transport they came in to land on the planet before they can do anything, and before that can happen the fleets will have engaged each other more than likely. So basically there is a chance the transports can get shot down before they ever have a chance to drop off troops. Not saying it will happen, but its the realistic thing that could happen.
Think of an RTS like Star Craft 2. In it the terrans had a flying unit that could transport units and it could be killed with them in it. If this happened you lost all the units in it, and it was able to be destoryed while dropping off units. So the same principle can be applied by having the ground troops start off in the transport and trying to get past any possible fleeter assault on them on their way to the ground.