Star Wars Roleplay: Chaos

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Rendili Stardrive

Oka Osaa

Well-Known Member
I see missile functions mainly, theres very little on primary gun fire. Could you make the gunfire more important by increasing its functions?( Maybe like range, fire power. Nothing crazy like gunships though since its only a starfighter. )Also, I'd like compartments for placing any extra weapons. Thank you, how much credits it this gonna cost?
 
[member="Oka Osaa"]

The compartment is easy and would only cost perhaps several hundred credits, however, to increase the firing range would take some work as it would with any vessel I believe, and might require you to come in to discuss it in detail.
 

Oka Osaa

Well-Known Member
I don't mind the fire power or range, its just it doesn't say much about the gunfire on the bio. Mostly about missile unless I'm being blind. Anyways, let's get the compartments done first and I'll pay in another thread, if that's ok [member="Camellia Swift"] :)
 
[member="Oka Osaa"]

What do you mean pay in another thread? Also its because the lasers are pretty standard, unless you mean should they have stagger and joint fire modes then that would be simple to add. The missiles are just because they have more variety and ease to work with.
 

Oka Osaa

Well-Known Member
I'll pay you in another RP or however your transactions work. What's stagger and joint fire mode? I suspect behind fire?

[member="Camellia Swift"]
 
[member="Oka Osaa"]

Joint is when all four shoot together, or when at least two do, stagger fire is when they all fire one after the other in a staggered pattern.
 

Oka Osaa

Well-Known Member
Ok I'll take the joint where I can switch how many to shoot if that's possible [member="Camellia Swift"] and there's more than 4 there if I saw correct ;p
 
[member="Oka Osaa"]

No there's only 4 laser cannons. Its listed in the armaments too. Any more would require an extensive development thread and a sufficient partner for it. The fire mode can be done simply with some rewiring, maybe a thousand+ credits. I doubt we'll need a in depth project for it.
 
[member="Ordo"]

A pair of Dreadnoughts for the mandos eh? Seems like something that makes sense. A pair of Dreadnought Class IIs to this friendly looking guy in armor then! Wonder if he's building a private security fleet for a PMC?
 

Oka Osaa

Well-Known Member
[member="Camellia Swift"] I'm beginning to really like the FT-18 Pillar :) but I need a cloaking system. Would that be any trouble? I'm expecting a high price
 
[member="Oka Osaa"]

Depends on what type of cloaking system. Sadly you'll require a dev thread for any stealth coated ship you create so no matter what you'll have to do one. So if you're looking for something like stygium or Nightshadow you're out of luck, but if you just want a slight boost to stealth like a thrust dampener or reflective coating that might be doable?

Now I normally don't turn business away, but Incom has done incredible work on stealth fighters so you might want to ask them since they redeveloped their Stealth XJ recently if you recall.
 

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