Laira Darkhold
Well-Known Member
Location: Hyperspace
Objective: 3 B
Allies: [member="Anija Betna"] [member="Seanna Vel"]
Enemies: Random Pirates, [member="Kuryr"]
The swirling blue of hyperspace was never soothing. How some men enjoyed it I'll never know, but watching it drives me mad. I sat comfortable aboard one of my own ships with another in tow behind us. Since Netherworld disaster Druckenwell's defenders, the Omega Protectorate, had not been able to reclaim the system and pirates had taken over parts of it. The considerable fleet commanded by the CEC had been unable to keep them all out, though the shipyards and drydocks that operated on the planet were well defended. Cities of pirates, smugglers, theives, and other disreputatble characters had popped up in recent months and it was time that the Techno Union reclaimed the valuable system.
With two Bes'Drahr-class Battleships followed by a pair of Sev'Rance-class Light Carriers formed the main group of the ArmaTech and Techno Union ships that would be clearing the space farring pirates out of the outer system. Once we drove deep enough into the system we could link up with the CEC ships, assuming negotiations with the leadership of the organization went well. With any luck they would assist, but you never know with Corellians. The Beskar hulled beasts, with a name meaning Iron Dragon reverted in system with a jolt, actually about a half hour from the furtherest planetoid in the system and plenty of time to go through final checks before the first combat testing began. [member="Anija Betna"] and [member="Seanna Vel"] were both currently aboard, probably for the best. I liked to keep Seanna close by after the events of the peace conference and Anija didn't exactly trust me yet.
"Sir, we have arrived."
[OOC]
[Tag Box]
Objective: 3 B
Allies: [member="Anija Betna"] [member="Seanna Vel"]
Enemies: Random Pirates, [member="Kuryr"]
The swirling blue of hyperspace was never soothing. How some men enjoyed it I'll never know, but watching it drives me mad. I sat comfortable aboard one of my own ships with another in tow behind us. Since Netherworld disaster Druckenwell's defenders, the Omega Protectorate, had not been able to reclaim the system and pirates had taken over parts of it. The considerable fleet commanded by the CEC had been unable to keep them all out, though the shipyards and drydocks that operated on the planet were well defended. Cities of pirates, smugglers, theives, and other disreputatble characters had popped up in recent months and it was time that the Techno Union reclaimed the valuable system.
With two Bes'Drahr-class Battleships followed by a pair of Sev'Rance-class Light Carriers formed the main group of the ArmaTech and Techno Union ships that would be clearing the space farring pirates out of the outer system. Once we drove deep enough into the system we could link up with the CEC ships, assuming negotiations with the leadership of the organization went well. With any luck they would assist, but you never know with Corellians. The Beskar hulled beasts, with a name meaning Iron Dragon reverted in system with a jolt, actually about a half hour from the furtherest planetoid in the system and plenty of time to go through final checks before the first combat testing began. [member="Anija Betna"] and [member="Seanna Vel"] were both currently aboard, probably for the best. I liked to keep Seanna close by after the events of the peace conference and Anija didn't exactly trust me yet.
"Sir, we have arrived."
[OOC]
Druckenwell.
Formerly a Trade Federation World in the centuries past, the oceanic world is home to massive CEC Shipyards, hidden Trade Federation Goodies, and the home of Pirates. This will be the Test for Operation CyberPunk.
Objective One:
Negotiate with [member="Ayden Cater"] about bringing CEC into the fold. The Shipyards there are some of the largest on the Outer Rim and the CEC produces some of the finest ships in the Galaxy. Diplomacy and Tact are of the utmost importance here, but we also need to make a sweet profit and gain access to some of his ships.
Objective Two:
The Trade Federation used this world as a shipyard nearly 900 years ago. While those shipyards are gone, rumors of a hidden Research and Development Facility hidden within an active underwater volcano have been discovered by the SpyNet. Infiltrate the Facility, handle the defenses you may encounter, and get data logs of the facility. You may also find some neat toys that our long dead ancestors left for us.
SpyNet says that the Techno Union of antiquity was building something nasty for the Clone Wars there, and we want it. Get it for us.
Objective Three:
Several Groups of Pirates have taken up residence in the system. There is one we are willing to speak with, and another that needs to be dealt with a bit less diplomacy and a bit more Turbolaser fire.
Three A )
For the Criminal Aspects, there is a city Kalandra. Its home to pirates and criminals of all sorts. You want it, you need it, and you want to dig your claws in before the Military instills marshal law and tries to clean it up. Currently the Jackals control it. Do you want to co-exists or own it. Up to you. According to [member="Marek Starchaser"] they need to be Baktoid'd but he ain't here no mo'.
Three B )
For our Military Types, either take command of a squadron of starfighters, or one of ArmaTech's new Bes'Drahr Battleships and eliminate the Red Hounds (Random NPC Pirate Fleet). Perhaps if negotiations with CEC go well they may join us for the fight in clearing the system.
Formerly a Trade Federation World in the centuries past, the oceanic world is home to massive CEC Shipyards, hidden Trade Federation Goodies, and the home of Pirates. This will be the Test for Operation CyberPunk.
Objective One:
Negotiate with [member="Ayden Cater"] about bringing CEC into the fold. The Shipyards there are some of the largest on the Outer Rim and the CEC produces some of the finest ships in the Galaxy. Diplomacy and Tact are of the utmost importance here, but we also need to make a sweet profit and gain access to some of his ships.
Objective Two:
The Trade Federation used this world as a shipyard nearly 900 years ago. While those shipyards are gone, rumors of a hidden Research and Development Facility hidden within an active underwater volcano have been discovered by the SpyNet. Infiltrate the Facility, handle the defenses you may encounter, and get data logs of the facility. You may also find some neat toys that our long dead ancestors left for us.
SpyNet says that the Techno Union of antiquity was building something nasty for the Clone Wars there, and we want it. Get it for us.
Objective Three:
Several Groups of Pirates have taken up residence in the system. There is one we are willing to speak with, and another that needs to be dealt with a bit less diplomacy and a bit more Turbolaser fire.
Three A )
For the Criminal Aspects, there is a city Kalandra. Its home to pirates and criminals of all sorts. You want it, you need it, and you want to dig your claws in before the Military instills marshal law and tries to clean it up. Currently the Jackals control it. Do you want to co-exists or own it. Up to you. According to [member="Marek Starchaser"] they need to be Baktoid'd but he ain't here no mo'.
Three B )
For our Military Types, either take command of a squadron of starfighters, or one of ArmaTech's new Bes'Drahr Battleships and eliminate the Red Hounds (Random NPC Pirate Fleet). Perhaps if negotiations with CEC go well they may join us for the fight in clearing the system.
[Tag Box]
[member="Arrbi Betna"] [member="Ayden Cater"] [member="Ijaat Akun"]