Star Wars Roleplay: Chaos

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Character Schmarmee

little rodian big galaxy

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SCHMARMEE

Age22
SpeciesRodian
GenderMale
Height5'9"
Weight155 lbs
Force SensitiveNo


PHYSICAL DESCRIPTION

Schmarmee is a pale green Rodian with large, dark purple eyes. He has a semi-muscular build from being a mechanic and moving cargo. Most often spotted in dusty clothes he attempts to keep tidy. He has a blaster pistol holstered on each hip, and his most noticeable and constant accessory is the single emerald earring that hangs from his right ear.

INVENTORY

Two DT-12 Blaster Pistols.

XS Stock Light Freighter.

PERSONALITY AND BELIEFS

Schmarmee doesn't know much outside of tools, machinery, lifting things up and putting them down, and how to use a blaster. He approaches most new things with clear curiosity and wonder. Because he didn't have a proper education, there is a lot the rodian doesn't know, or he may have trouble finding the proper words for what he does understand. However, he is quick to adapt to new information or concepts, and often inclined to ask more questions. Schmarmee is also smart enough to know that because he wasn't well educated, he has to watch out for people trying to take advantage of him.

The rodian knows what he is good at, but his self-esteem is low when it comes to everything outside of that category. Because Schmarmee spent his formative years around brutes who picked on, insulted, or fought with each other daily, he doesn't know how to operate in a normal environment. He is very awkward and insecure when engaging with 'normal people' who aren't smugglers or rude. Schmarmee is often confused by or easily loyal to people who show him kindness.

STRENGTHS

Fast and eager learner if someone is willing to teach him something. Gunslinger. Mechanic, able to fix machinery and droids. Speaks/understands galactic basic, rodian, huttese and binary.

WEAKNESSES

Socially awkward. Cowardly. Insecure.

HISTORY

What does a Rodian have to do to get some respect around here?

Schmarmee has a simple dream: To feel respected. To be content. To feel like he's done something right.

And he knows what he doesn't want: A boss who treats him like dirt! It seems like a tough ask, but maybe it'll happen eventually. Schmarmee has spent the last decade of his life working for a smuggler named Jericho, mostly on Adrathorpe. The human doesn't seem to like him much, but he keeps the 22-year-old mechanic around because he's useful. After 10 years of dealing with Jericho and the rest of the smuggler crew, the rodian had grown complacent and used to the horrible conditions he worked in. Maybe he would have tried leaving sooner if he didn't live where he worked?

Things begin to change once Schmarmee buys and fixes up a protocol droid named 80Y 80Y . For the first time, the smuggler feels like he has a friend. A friend who echoes his sentiments. Things need to change, or Schmarmee and 80Y need a change of scenery.

 
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little rodian big galaxy
FIGHT & FLIGHT:

Lock 'em up: In the middle of talking about their terrible working conditions, Schmarmee and his droid companion 80Y 80Y suffer what Schmarmee considers the final straw while working under a smuggler named Jericho. (COMPLETED)

Lickity Split: Schmarmee and 80Y launch their escape plan! (WIP)

Corebound: With the rodian's only friend down for repairs, Schmarmee's getting a little antsy in the aftermath of fleeing his former boss. He accepts a proposition from hitchhiker Nova Dainlei Nova Dainlei to head to Coruscant, receiving a strange item in return. (WIP) (Takes place ~36 hours after Lickity Split.)
 
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