Star Wars Roleplay: Chaos

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Approved Tech Sith-Imperial Stormnight Armor

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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS

  • Classification: Multipurpose Armor

  • Weight: 15kg, Average

  • Resistances:

    Blasters: Very High

  • Kinetic: High

  • Lightsabers: Low

  • Ion/EMP: Average

  • Sonic:

    ​Helmet: High

[*]
Elemental: High

[*]
Toxic: High


SPECIAL FEATURES

[*]
Armor systems

[*]
​Combat Harness

  • ​Grenade Hooks (6)

  • Ammunition Pouches (4)

  • Energy Rations, Canteen, Medpacs

  • Grappling Hook Launchers (2)

[*]
​​​Wrists

STRENGTHS & WEAKNESSES

  • [Balanced] The armor is well balanced to serve a multipurpose role of the agent using it. As it is given to special operatives it gives a bit more than standard infantry armor. The armor also provides adequate protection against blasters/energy weapons, kinetics, toxins, and elemental substances while maintaining excellent mobility for the user.

  • [Stealth] Because the armor is designed and forged specifically for Imperial agents and operatives under the guidance of the Saaraisash, it utilizes materials that suits for assignments that require stealth. Such as the reflec polymer and the sound baffling layer applied to it.

  • [Sonic] Sonic weaponry is very useful against the armor; however, the dampeners within the helmet helps to protect the user's hearing organs against sonic detonators and weapons/devices similar to it. Types of sonic attacks that are effective are of course sonic weapons that release a sphere of sonic energy.

  • [Lightsabers] While the duraplast plates can protect the user from the glancing blow of a lightsaber, the material does not offer extreme protection from these weapons unlike specific lightsaber-resistance materials do.

  • [Electronics] While the armor does provide resistance against EMP/Ion attacks, it's only average and won't last forever. After surviving a couple ion attacks the energy will bleed in and interrupt with the electronics, thus making it just a bucket of metal. Can still use it for protection, but it won't operate to its true potential.

  • [High Heat] While the power armor liner is a great augmentation for the armor, extreme heat will wear down the material meaning it will give less resistance to heat and cold.
DESCRIPTION

Seeing as there was no armor designed Saaraisash personnel, especially those that performed Black Ops missions for the Empire, the Saaraisash department placed down an order to provide their agents a specialized armor when assigned with daring operations that require them to act discreetly and quietly. With engineers and researchers at work they finally came up with a product that would content the wishes the Lord Inquisitor and the Sith Emperor.

An armor that reflects and shares many similarities with the Storm Commando Armor during the reign of Palpatine's Galactic Empire. Of course, it uses a reflec polymer that allows the user to be invisible to the naked eye and sensors; however, determined scans can detect them. Another function is the sound baffling layer which dampens any noises emitted from user, allowing the user to move quietly. The maximum radius of this is one meter.

Only difference is that this armor is brought up to date in today's modern, galactic world making it much more superior than the old Storm Commando Armor in terms of protection and equipment.

This armor is only available to Saaraisash personnel, and not available to the other ranks of the Sith Empire. In fact, it was built so discreetly that not many people, save those from the upper echelon chain of command and its designated operatives, know of its existence.
 

Netherworld

Well-Known Member
[member="Djorn Bline"]

This'll require a bit of work before I can pass it along. :)



Djorn Bline said:
Weight: 15kg
  • You'll also need to provide a rating from the template here, not just the number.
With a production of Minor, those resistances won't fly. Tone back two of them significantly, and only one of them may stay at Very High (provided you balance the others out appropriately.) The rating of Extreme is reserved for Unique anyway, so that has to go.

Consequently, you'll have to rework the 'sonic' weakness. You'll have to add the weaknesses of the power armor liner submission to this as well.

Make the required edits, we'll see where we stand, and work from there.
 
[member="Netherworld"]

What about the sonic weakness do you want me to rework on? Not sure what exactly you're looking for there.

Changed the resistance ratings.

Linked in the armor liner weakness.

Put in average in the weight.
 

Netherworld

Well-Known Member
[member="Djorn Bline"]

The sonic weakness is very vague at the moment. In what way are sonic attacks "very effective against the armor"? What happens? This needs to be clearer.

The power liner weaknesses need to be added to the submission proper. Please do so.

The rest of the edits are fine, just complete the above please.
 
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