Cira said:
Group missions would be a bit tricky because then how much material does each person get?
Just enough for one semi unique item? How many posts must they contribute? 5 or 10?
What is your viable template on how Group Missions and their rewards should be processed?
Give them an objective (or two), give them a minimum writer participation (i.e; Minimum of 3 writers), then just judge based on their participation. If they only contributed a minor amount (and by minor I mean small) to the overall development then decide how much you (as the judge) feel their contribution earns them.
There is no reason to define this. That is lunacy.
Cira said:
The thing about group threads is that most just post a few posts, then don't even finish their part or even complete the story.
Then they get nothing.
Raziel said:
In my mind a group that does some dev for a restricted mat should be rewarded, compared to one person that spams ten posts. It takes long to do it as a group, but it's behaviour we should be encouraging. It'll do more for improving quality than grading IMO
If we're not switching over to not requiring posts, then go ahead and give them a minimum post + writer count. 20 posts, 2-3 writers. Let them have minor, whereas the single person who spams 20 posts in their solo thread gets limited from 20 (usually). This is just an example, but we can accommodate a bigger reward for group objectives. You just need the group objectives themselves
Cira said:
The issue is, how fair is distribution of restricted materials if only a few post three times while others do twenty or more?
There is more involved than just- hey group people make a dev together and get the material
It becomes no different than a dominion where often times the story doesn't even finish.
If they contribute less than they get less. Let's try to not overcomplicate this. Keep it simple, the more you contribute the more you get.
Jorus Merrill said:
Separate and more interesting objectives for 3+ writers, maybe?
[member="Raziel"]
This makes the most sense to me. Why don't we just draw up some objectives geared towards groups for restricted materials, slap on a minimum writer participation amount (maybe minimum post if it's entirely necessary) and go from there? I don't understand why we're getting so wrapped up in what is already handled on a daily basis in the factory where we get 5-6 people doing mining and raiding threads.
Raziel said:
Expanding challenges for dev, and having separate/easier/fun ones for groups
Works for me.
Raziel said:
Letting everyone in a dev thread submit someone based on the thread as long as they contribute a reasonable amount
Makes sense.
Raziel said:
More frequently requesting dev include 1 or more other writer (e.g. this requires 20 more posts and must have 2 writers minimum)
Just make new objectives that require 2+ writers. As much as I'd love to post with other people, it is very difficult for some of us to actually get a group together.
Raziel said:
Collaboration bonus for dev (added to the list above, higher rating for dev with more members contributing)
I think I mentioned this earlier in this post, so sure. Just give more leniency regarding production & features when members opt to use the group objectives or are doing collaborative writing.
Raziel said:
Oktoberfest: All development threads for items submitted in October must feature at least 2 writers and include come consumption of alcohol
Is this a joke? :|
Reshmar said:
@Raziel @Jorus Merrill @Cira @Spencer Varanin
this all sounds cool but there is just so much development needed for stuff and most do not want to do it anyway. piling on even more limitations on top of it will just cause people to stop doing development.
some of these kids are just learning how to do this so yeah you see 1000 post breakdowns. It is because they are young and have not figured out writing yet. For writers that have been doing this for years sure this is an awesome idea but we deal with kids who have not. then we have people like Jaime who writes up his posts in a doc then posts it all. I see giving bonuses for this but not requiring it as normal.
Yes. Make this a secondary option, do not replace everything with group stuff. You will be killing those of us (myself included) who are only here in very short bursts of free time to try to have fun. More choices, less restrictions.