Star Wars Roleplay: Chaos

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SSOS Series Shotgun

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OUT OF CHARACTER INFORMATION
  • Intent: To make a shot gun that turns up to an 11 for the board.
  • Image Source: here
  • Canon Link: N/A
  • Restricted Missions: Here
  • Primary Source: N/A
PRODUCTION INFORMATION
  • Manufacturer: RMIA
  • Model: SSOS series shotgun
  • Affiliation: Closed Market
  • Modularity: Minor, color may be changed, under barrel and over barrel mounts
  • Production: Limited
  • Material: Cortosis
TECHNICAL SPECIFICATIONS
  • Classification: Sawed off barrel shotgun
  • Size: Hand held
  • Length: (Via Metric System)
  • Weight: (Via Metric System)
  • Ammunition Type: Bullets
  • Ammunition Capacity: 6
  • Effective Range: Personal
  • Rate of Fire: As fast as you can pull the trigger
SPECIAL FEATURES
  • Under barrel/over barrel mounts
  • Coretosis
  • Light weight
  • HUD Integration
  • Faraday cage
DETAILED SPECIAL FEATURES
  • Under barrel/Over barrel mounts: This weapon comes with mount slots over and under barrel to suit your every need.
  • Coretosis: This weapon is made of coretosis and has all those special abilities that come from it
  • light weight: Being a sawed off shot gun, this weapon is pretty light weighted for the damage it can dish out.
  • HUD Integration: This weapon is fully able to integrate it your armor's HUD for targeting and all those lovely things.
Strengths:
  • Compact size: For the firepower this baby carries, she is pretty small and light weight, making her the ultimate weapon for on-the-go fighting. She makes a nice little surprise to pull out and pop holes in your enemy. Hiding the SSOS series on someone's person (like a hold out blaster) is virtually impossible. Honestly, if stealth is your endgame, this is the last tool you'd want to go to. However, if you wanted to hide it under a pillow, or sling it in a pistol holster, you could do that.
  • Damage: Shotgun rounds deal out a lot of damage, they carve up the carnage and maximize lethality over precision. Even if your opponent has strong armor, the kinetic damage alone is likely to cause massive bruising, internal bleeding, organ damage, and possibly trauma. Moreover, the very nature of shotgun rounds makes it an ideal canidate against force users.
Weaknesses
  • Kick: I mean your shooting the equivalent of 12 gauge shotgun shells with a handgun. I don't care if your Space Schwarzenegger, your going to feel the kick. Best to use this badboy with two hands.
  • Reload: This weapon has a revolving cylinder chamber to hold the shells, it makes the SSOS slow to reload.
  • Range: The SSOS is meant for personal range combat. It is very hard to try and deal long range damage to your opponents.
  • Loud: Like all shotguns, this one is loud. A single round is all but guaranteed to let everyone know where the user is.
  • Long trigger pull: The SSOS lacks any safety lock. The only safety it has is a long trigger pull to keep the user from accidentally blowing their leg off from carelessness. (This may or may not have happened before. Note that this is still no guarantee that the trigger won't snag on something, it just makes it less likely).
DESCRIPTION
The SSOS series shotgun is designed to put the punching power of a shotgun into a somewhat-manageable, hand-size package. Using twelve-gauge rounds, the SSOS is your typical sawed-off shotgun. The technology is largely archaic, but it still comes with an over and under barrel attachment option if for some reason some crazy man wanted to attach a scope to it (why would you do that to yourself?)

Unlike most shotguns, this one is not pump action or dual barrel. Instead, this shotgun relies on a classic rotating cylinder, usually like what would be seen on a pistol. To accommodate for the massive kick this shotgun produces, there is a grip area under the barrel; additionally a grip handle can be installed for further stability (sold separately).

The shotgun is very loud, the blast is certain to alert virtually every being with semi-operational hearing in the nearby radius of the user's location. There is no real way to subdue this sound. Also, the SSOS only gets six rounds before it has to reload, and the reload time is lengthy, considering you have to pluck out each shell and put a fresh one in, so use those rounds wisely. Distance is also a problem since the SSOS only works at the personal range. While this makes it great for leveling close quarters combat and crowd control, it makes it awful at pretty much anything else.

All in all, its just a sawed off shotgun.
 

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