Star Wars Roleplay: Chaos

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Approved Tech Stark-Hammer

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Mabinogi-Heroes-Skull-armor-design-0.jpg


OUT OF CHARACTER INFORMATION

Intent: Armor for Thalliesin Bard

Image Source: Here

Canon Link: N/A

Primary Source: N/A

PRODUCTION INFORMATION

Manufacturer: Magog Brendashall.

Affiliation: Thalliesin Bard.

Model: M-18 Power Armor.

Modularity: No

Production: Unique

Material: Ultrachrome, Power Armor Components.

TECHNICAL SPECIFICATIONS


Classification: Anti-Kinetic Armor

Weight: Heavy

- Blasters: Very High

- Kinetic: Extreme

- Lightsabers: Very High

- EMP: Low

-Force: Low

SPECIAL FEATURES

.Hydraulically aided movement.
.Intimidating appearance.
.Emergency Lockdown
.Multi-Layered armor
.
Strengths:
Strength Enhancing: the Hydraulic system gives the wearer the ability to lift approximately 650kg.
Extreme Kinetic energy resistance: The armor is capable of withstanding up to 4500kgs of pressure.
Very High Blaster resistance.
High Lightsaber resistance: Lightsabers will have to go through multiple layers of armor.
Emergency Lockdown :The armour when it locks down is able to offer protection from falling buildings and other kinds of kinetic damage.


Weaknesses:
EMP: The armor is made useless when exposed to an Electromagnetic Pulse although it can be manually rebooted, It is unlikely to be done by the wearer.
The Force: the armor conducts force lightning which is not only painful for the wearer but also can overload the armor causing an Emergency Lockdown.

Emergency Lockdown: While the armour is in this state it is impossible for the user to move at all trapping them within their armour.
One time for gold: The lock down produce can only occur once before it is required for it to be manually reset by a technician or the suits wearer if they have the time for it

DESCRIPTION
During a very difficult battle Thalliesin Bard was almost crushed by a fallen building.
As he lay there trapped under the rubble he decided that he was unhappy with his current situation.
{a bad time to discover he was claustriphobic}
So Thalliesin, after getting pulled out of the rubble set off across the galaxy to find a solution.
Eventually he found a small planet in the outer rims home to small group of scientists after some convincing and a hefty sum they created him his armor.

Simple and Practical this armor was made for one purpose and one purpose only protection.
No fancy huds, laser cannons, air-filters or grappling hooks...just the means to withstand some of the heaviest blows war could throw at him.

The Armor is formed by multiple layers of Hydraulic powered sheets of Durasteel.
These layers are the key to the protection of the wearer.
When something puts pressure on the armor the hydraulic system puts more pressure on the layers, essentially making it feel as though it had hit a forcefield.
 

Ravenfire

King of Pumpkins
[member="Thalliesin Bard"]

Okay let's have a look through this.

I don't mind that it's all centred but I am sure it will eventually do your head or someone else's in I would suggest relefting it again.

For materials question I would suggest adding in power armour components just straight like that. If you wanna trawl though some materials I would suggest this guide. http://starwarsrp.net/topic/133302-common-and-alternative-construction-materials-index/ It's a little out of date in terms of the restricted materials part but otherwise it's a good guide and I would personally suggest ultrachrome for this particular armour.

Also under it's current pointage it is currently underpowered I would suggest maybe bumping either up those high and that or dropping back the weight of the armour.

So in chaos we don't need to have hard numbers for a lot but that's fine if that's what you wanna go with dude. I would however suggest changing your wording for blaster proofing. As there are many suits of Mandalorian armour on this site and they don't all have a very high resistance to blasters. Maybe instead say it is highly resistance to blaster fire.

The emergency lock itself also is more of a strength than a real weakness as you can use it to be able to stop a building crushing or hurting you. Yes it leaves you locked in place but the factor is that it is able to stop you from being crushed by a building it will likely stop anything else similar to that. Instead I would suggest maybe that the suit has to be reset after every emergency lock or more on the force weakness of the armour. Maybe that it conducts things like force lightning.
 
[member="Tom Taff"] Edited.

Lowered the Weight to average.
Elevated Blaster resistance to very high.
And added the materials suggested.

Also I was not sure what level of Force Resistance I should use...I mean the Armor isn't designed to defend against the force.
I mean if someone decided to force choke Thalliesin they could...if they choose to choke his throat specifically leaving out the armor. {I'm not sure if can do that although I'm guessing they can}
 

Ravenfire

King of Pumpkins
[member="Thalliesin Bard"]

If you could raise the weight back up to heavy that should balance everything back out nicely.

With this strength
Emergency Lockdown: when exposed to enough force or an Emp. the armor locks down making impossible for the wearer to move...while this offers further protection from falling buildings, it makes the wearer completely vulnerable to an attack. The Emergency lockdown has to be reset manually.
Instead lets make it a strength for the part that is
Emergency lockdown: The armour when it locks down is able to offer protection from falling buildings and other kinds of kinetic damage
and the weaknesses
Emergency Lockdown: While the armour is in this state it is impossible for the user to move at all trapping them within their armour.
One time for gold: The lock down produce can only occur once before it is required for it to be manually reset by a technician or the suits wearer if they have the time for it

The rest looks all good dude.
 
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