Raziel
Dark Jedi Spymaster
Please choose the template that is applicable to what you wish to create. We recommend you copy and paste one of the example ships listed under the relevant template and work from that. Handy reference charts are included at the end of the template to help you customise you vessel.
General Rules
1. An individual character may not own a ship greater than 400 meters in length. Ships over 400 meters must be owned by a Faction (Major or Minor) or Company, and may be captained by the character, but in case of leaving will not go with them without exceptional circumstances and faction administrator approval.
2. Ships and stations at or above 1,000 meters will always require a development thread. Minimum: 10 posts, 1 writer.
3. Ships and stations at or above 1,700 meters will always require a development thread. Minimum: 20 posts, 2 writers.
4. Ships and stations at or above 2,400 meters will always require a development thread. Minimum: 30 posts, 3 writers.
6. Civilian space stations over 3,000 metres will always require a development thread.
Minimum: 30 posts +10 posts for every additional 1,000 meters over 3,000m (Max 10,000m), 3 writers.
5. For ships over 3,000 meters, see the Flagship Rules
Minor Faction Rules
1. Minor factions are permitted unique, PC-captained ships up to a length of 1,000 meters
Major Faction Rules
1. Major Factions are permitted unique, PC-captained ships up to a length of 3,000 meters.
Company Rules
1. Mass producing any starship will require substantial proof of income by way of development thread, higher tier company, or Minor/Major Faction involvement.
2. To produce a ship over 1,000 meters in length, a company must be Tier 3 or higher.
3. Companies may own and operate a realistic amount of non-combat starships where maximum length per ship = ( Tier Number x 1000 ) / 2
4. Companies may own and operate a realistic amount of combat starships where maximum length per ship = ( Tier Number x 1000 ) / 3 and maximum fleet length = ((Tier Number x 1000) x (Tier Number)) / 2
Flagships
1. Only Major Factions may own Flagships.
2. Flagships are a prefix located in the Star Wars: Open Role-Playing forum.
3. The requirements of the Flagship thread are as follows:
a. The thread must be a minimum of 400 posts.
b. There must be at least 7 writers actively involved in the thread.
c. The thread is public and is open to any other Major Faction to join.
d. The production - or possession - of the Flagship must be the thread's major focal point.
5. No player may captain a ship over 3,000 meters without the Major Faction Owner's consent.
6. No ship over 3,000 meters will be approved for any Major Faction without a completed Flagship thread.
7. Each Flagship must be labelled Unique.
1. An individual character may not own a ship greater than 400 meters in length. Ships over 400 meters must be owned by a Faction (Major or Minor) or Company, and may be captained by the character, but in case of leaving will not go with them without exceptional circumstances and faction administrator approval.
2. Ships and stations at or above 1,000 meters will always require a development thread. Minimum: 10 posts, 1 writer.
3. Ships and stations at or above 1,700 meters will always require a development thread. Minimum: 20 posts, 2 writers.
4. Ships and stations at or above 2,400 meters will always require a development thread. Minimum: 30 posts, 3 writers.
6. Civilian space stations over 3,000 metres will always require a development thread.
Minimum: 30 posts +10 posts for every additional 1,000 meters over 3,000m (Max 10,000m), 3 writers.
5. For ships over 3,000 meters, see the Flagship Rules
Minor Faction Rules
1. Minor factions are permitted unique, PC-captained ships up to a length of 1,000 meters
Major Faction Rules
1. Major Factions are permitted unique, PC-captained ships up to a length of 3,000 meters.
Company Rules
1. Mass producing any starship will require substantial proof of income by way of development thread, higher tier company, or Minor/Major Faction involvement.
2. To produce a ship over 1,000 meters in length, a company must be Tier 3 or higher.
3. Companies may own and operate a realistic amount of non-combat starships where maximum length per ship = ( Tier Number x 1000 ) / 2
4. Companies may own and operate a realistic amount of combat starships where maximum length per ship = ( Tier Number x 1000 ) / 3 and maximum fleet length = ((Tier Number x 1000) x (Tier Number)) / 2
Flagships
1. Only Major Factions may own Flagships.
2. Flagships are a prefix located in the Star Wars: Open Role-Playing forum.
3. The requirements of the Flagship thread are as follows:
a. The thread must be a minimum of 400 posts.
b. There must be at least 7 writers actively involved in the thread.
c. The thread is public and is open to any other Major Faction to join.
d. The production - or possession - of the Flagship must be the thread's major focal point.
5. No player may captain a ship over 3,000 meters without the Major Faction Owner's consent.
6. No ship over 3,000 meters will be approved for any Major Faction without a completed Flagship thread.
7. Each Flagship must be labelled Unique.