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Approved Tech Steel Cybernetics

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Acuitor_Mech-Assassin.jpg

Image Source: http://4.bp.blogspot.com/-N-H9mPu7CQ0/UbUwY-ySkxI/AAAAAAAAF8o/_-n_MoLC_5M/s1600/Acuitor_Mech-Assassin.jpg

Intent: To Detail various cybernetic modifications contained in the Assassin Steel's body
Development Thread: If Necesarry
Manufacturer: Classified/Steel
Model: NA
Affiliation: One Sith
Modularity: Yes
Production: Production: Unique
Material: Durasteel Alloy, Cybernetic Components
Description:

(Decided to redo the submission do to about 7/8 having been copy pasted from Wikipedia)
Poison Filtration System. Steel's lungs have been replaced with cybernetics able to filter out all common and most uncommon airborne poisons and dangerous gasses, aswell as allowing her to exist in non oxygen based atmospheres.

Mechanical Tendrils: Steel has 4 Mechanical tendrils that connect to her spine and function as additional limbs. They are usually fitted with claw like hook blades but can theoretically be fitted with most small arms up to a maximum weight of 10 Kilos. The arms themselves extend up to 2 meters at maximum, though a mix of synthmuscles and motors keep the 10 Kilo heavy mechanical muscles operable without kipping steel over.

Subskin Armor. Steel's body is covered with Duraplast On a sub dermal layer ,protecting her from most small arms fire, though they will crumple like paper in the face of a Power Hammer or Lightsaber, Or really any kind of fire power above that of a carbine.

Target Acquisition System : Steel's head is crammed full of cybernetics, hightening her reflexes, allowing her to process information quicker aswell as paint targets for herself and monitor them through duracrete or durasteel walls

All of the above do of course cause Steel to be as voulnerable as a droid to Ion damage, and a VERY skilled slicer could hack into her systems and shut them down, effectively killing her. Many of these cybernetics are one of a kind and would be extremely hard to replace, leading to the Assassin's need for flawless kills, lest they suffer irreparable damages.
 

Netherworld

Well-Known Member
<p>RESEARCH REVIEW<br />
<br />
Star Wars Canon:<br />
Pending initial review<br />
<br />
Starwars Chaos: <br />
Pending initial review<br />
<br />
WITHOUT DEV THREADS<br />
Pending initial review<br />
<br />
WITH DEV THREADS<br />
Pending Initial review<br />
<br />
SUGGESTIONS<br />
Pending Inital review</p>
 

Netherworld

Well-Known Member
[member="Steel"]

This looks... interesting. Certainly something new and exciting. :D
There's a couple of kinks we'll have to iron out before this can get stamped, however.



Steel said:
Material: Various Component; See descriptions
  • List the materials used in the construction of these cybernetics. "Metal alloys" is too vague, so please specify. (Probably durasteel?)


Steel said:
Weapon Mechadendrites can be fitted with various objects, from cruel hookblades to most small arms.
  • What is the maximum weight load a Weapon Mechadendrite can lift/hold? Please add this into the description.


Steel said:
A set of Mechadendrites are normally much longer than a human's natural limbs
  • Please add the Length, Weight and Quality lines into the template and fill them out appropriately. (Refer to the Armor and Weapon templates)
  • Weight/Length per single Mechadendrite, and for the cybernetics as a whole. Quality may also be broken down into sections.


Steel said:
Electoos - Electoos are metallic strips bonded sub-dermally that enable Steel to channel limited amounts of electromagnetic energy. They enable the user to directly absorb electromagnetic energy from equipment or other power sources and then expel it, with sometimes devastating results. They are roughly as powerful as a light personal shield
  • This needs some more elaboration. What's the ballpark in which this can absorb energy? Personal blasters? Sith lightning?
  • Flesh this out and add it to the description.

Overall, I dig the idea, but this needs some structure. Please add the Special features line of the template and list the Strengths and Weaknesses of these cybernetics. Keep things like EMP/Ion blasts in mind, neural overload, breaking points, etc.

That should do for a start. Tag me with questions/edits. :)
 
I get confused about editing things in this so I'll respond to the post as a quote if thats okay.

Netherworld said:
[member="Steel"]

This looks... interesting. Certainly something new and exciting. :D
There's a couple of kinks we'll have to iron out before this can get stamped, however.



  • List the materials used in the construction of these cybernetics. "Metal alloys" is too vague, so please specify. (Probably durasteel?)
    Primarily Durasteel with a limited 15% Cortosis mixture


  • What is the maximum weight load a Weapon Mechadendrite can lift/hold? Please add this into the description.
    Up to a maximum of 25 Kilos



Length : Each Mechadendrite can extend up to 2 meters
Weight: Each mechadendrite weighs about 20 Kilos , but do to their motorized and balanced nature the *effective *
Quality: 6 , the mechadendrites are not meant to not meant to block incoming bolts and will quickly be withered away, they do however offer some limited defense against lightsabers
  • This needs some more elaboration. What's the ballpark in which this can absorb energy? Personal blasters? Sith lightning?
    Think more along the lines of energy packs/Generators as a source, and the Electoo as a conduit, with pontential for upgrades though eventually, possibly as a form of character progression
  • Flesh this out and add it to the description.

Overall, I dig the idea, but this needs some structure. Please add the Special features line of the template and list the Strengths and Weaknesses of these cybernetics. Keep things like EMP/Ion blasts in mind, neural overload, breaking points, etc.

That should do for a start. Tag me with questions/edits. :)
 

Netherworld

Well-Known Member
[member="Steel"]

Cortosis is a restricted material and requires a development thread.


Cortosis(( Objective : Perform a mining operation, a raid, an excavation, or steal to obtain cortosis ore from any of the following planets: Apatros, Obredaan, Katanos VII, Duro, Bal’demnic, Gallos, Conglomerate Prime, Bespin, UmphathiaOR—suffer a devastating defeat at the hands of a Force User Character written by another writer. ))
  • You can either do a development thread of 10 quality posts that satisfies the above requirements
    OR
  • you remove cortosis and any related effects from the submission.



Steel said:
Think more along the lines of energy packs/Generators as a source, and the Electoo as a conduit, with pontential for upgrades though eventually, possibly as a form of character progression
  • This still needs more elaboration. What's the upper limit/capacity of these Electroos?

You need to add the explanations and missing fields (Weight, Length, etc.) into the actual submission, so that people can read your cybernetics' characteristics at a glance.

Tag me when you've done the above.
 
Netherworld said:
[member="Steel"]

Cortosis is a restricted material and requires a development thread.


  • You can either do a development thread of 10 quality posts that satisfies the above requirements
    OR
  • you remove cortosis and any related effects from the submission.

Cortosis: Removed

  • This still needs more elaboration. What's the upper limit/capacity of these Electroos?

    Could redirect a charge pack or generator's power into an electric shock roughly the strength of Kknight level sith lightning, Though of course drying the charge pack and draining the generator (Whichever is the respective source)

You need to add the explanations and missing fields (Weight, Length, etc.) into the actual submission, so that people can read your cybernetics' characteristics at a glance.

Tag me when you've done the above.
 

Netherworld

Well-Known Member
[member="Steel"]

Steel said:
Each mechadendrite weighs about 20 Kilos , but do to their motorized and balanced nature the *effective *
  • This sentence is unfinished and unclear.
Steel said:
they do however offer some limited defense against lightsabers
  • Given that they're made only of Durasteel, please remove that part.
Steel said:
Could redirect a charge pack or generator's power into an electric shock roughly the strength of Kknight level sith lightning, Though of course drying the charge pack and draining the generator (Whichever is the respective source) This also grants Steel the ability to recharge any electric's she's interfaced with, turning her into a mobile battery of sorts
  • This is doable, but needs some alterations still. While Knight-level Sith lightning won't fly, an electric shock/discharge of normal technological proportions is fine.

  1. Now, onto the issues of balance/weight. If each Mechadendrite weighs 20 kg and can extend up to 2 m away from the body, Steel is going to have difficulties staying upright. How does she avoid toppling over?
  2. Furthermore, attachment points of these tentacles/mechadendrites need to be elaborated on. How do they connect to the body, physically? Are there some sort of ports installed on Steel?
  3. Given that they are connected to Steel on a neural level, what happens if a mechadendrite gets shorted out or melted by, say, a lightsaber, or an ion blast? Does Steel feel any of these things?

Please add the clarifications and edits to the submission and tag me when you're done.
 
  1. Now, onto the issues of balance/weight. If each Mechadendrite weighs 20 kg and can extend up to 2 m away from the body, Steel is going to have difficulties staying upright. How does she avoid toppling over? Well due to her already heavily modied body she weights a good bit more than a normal human. In addition some of the mechadendrites are shoulder mounted. On second thought though I believe reducint the weight to 10 Kilos would make more sense

  2. Furthermore, attachment points of these tentacles/mechadendrites need to be elaborated on. How do they connect to the body, physically? Are there some sort of ports installed on Steel? They are each surgically implanted and tied to her spine and central nervous system. Functioning on the same principle as a prosthetic hand or arm

  1. Given that they are connected to Steel on a neural level, what happens if a mechadendrite gets shorted out or melted by, say, a lightsaber, or an ion blast? Does Steel feel any of these things? No. While they are tied to her on a neural level they are not however created with sensors capable of transmiting pain, as such measures would reduce the combat capability of Steel
 

Netherworld

Well-Known Member
[member="Steel"]



Steel said:
On second thought though I believe reducint the weight to 10 Kilos would make more sense
  • Please edit the submission accordingly.

How many of these Mechadendrites does Steel have grafted on her person?


It has also been brought to my attention that this is somewhat ripped off of the Mechadendrite wiki page. Please don't do that. :)

3. Plagiarism will not be tolerated.
  • Alter the description so that it is no longer a direct copy-paste of the article.

Given the nature of the cybernetics and complexity of the system, I'm going to ask for a small 10 - 15 quality post development thread. You can describe how the mechadendrites are grafted onto Steel, how they work in action, or anything else where the cybernetics are involved and showcased in a meaningful way.

@Mention me with questions/edits. :)
 

Netherworld

Well-Known Member
[member="Steel"]

Apologies for the delay, didn't get your last tag for some reason.

This is much better. A few minor things, and then we can have this approved.




Steel said:
Subskin Armor. Steel's body is covered with a (Suggest a material other than Durasteel please) On a sub dermal layer ,protecting her from most small arms fire, though they will crumple like paper in the face of a Power Hammer or Lightsaber.
  • If you want it to be resistant to small arms fire, it'll need a solid thickness (which won't work very well subdermally)
    OR
  • you need a good material. Duraplast would work well for what you have in mind.

Give me a nice, clear list of these things' strengths and weaknesses, edit the above, and I can stamp this. :)
 

Netherworld

Well-Known Member
[member="Steel"]

The strengths/weaknesses could be highlighted more, but this works as well.

Don't abuse this, or it will get pulled instantly.
Approved.
 
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