Tanno Rand
Character
OUT OF CHARACTER INFORMATION
TECHNICAL SPECIFICATIONS
- Kinetic: High
- Lightsabers: Very High
- Other: Average
SPECIAL FEATURES
Strengths:
The armor made for Tanno Rand when the Iron Company became an official PMC, being the leader, he could only accept the best based on his needs. He wanted something that allowed him to walk through a battlefield, not unscathed, but still standing. The solution to this need is this armor, to which he continues to wear even after his company being disbanded.
The intent is to take on as much damage as possible, while he can deal a fair amount back in return. He accepts the clunkiness as an acceptable drawback for what he gets out of the armor.
- Intent: To flesh out Tanno Rand's armor.
- Image Source: Tom Clancy's Ghost Recon Breakpoint
- Canon Link: N/A
- Primary Source: N/A
- Manufacturer: Tanno Rand
- Affiliation: Tanno Rand
- Model: N/A
- Modularity: No
Production: Unique
- Material: Stygian-triprismatic Polymer Plate, Phrik Helmet, Armorweave Kevlar
TECHNICAL SPECIFICATIONS
- Classification: Armour
- Weight: Heavy
- Resistances
- Kinetic: High
- Lightsabers: Very High
- Other: Average
SPECIAL FEATURES
Strengths:
- The armor is intended to be very tanky, to the point where it'll take many, many bolts and hits to take down Tanno in this armor.
- Heaviness, while it doesn't hinder his movement, it is clunky to wear and in close quarters situations, he won't be as quick when he needs to defend himself upfront.
The armor made for Tanno Rand when the Iron Company became an official PMC, being the leader, he could only accept the best based on his needs. He wanted something that allowed him to walk through a battlefield, not unscathed, but still standing. The solution to this need is this armor, to which he continues to wear even after his company being disbanded.
The intent is to take on as much damage as possible, while he can deal a fair amount back in return. He accepts the clunkiness as an acceptable drawback for what he gets out of the armor.