I know a few people have asked me already so I thought I'd just make it a post here stating more or less the same thing as the three messages. Hope this helps!
In General - They're hard to find because they are either solitary or in small creches, with a field being an
ever so rare instance usually in quantities of one or two per world where populations are in the thousands (of which there are only two such worlds, to put it into perspective). but they're almost indefinitely static so long as their is a suitable food supply in the local area.
Red - No real requirements to find these. Have a blast!
Light Pink/Flamingo - Rare and definitely one in a dozen, but not impossible to find. Just very limited.
Blue/Azure - Very rare morphotype which would require substantial effort and droves of flowers to find. More likely in a creche than solitary. One in a hundred+. Dev thread necessary (so about ten extra posts, for example).
Liquorish - Unique!! Just as with the Factory, it is "Unique" in the literal sense, and the only one that exists is a claimed PC. Sorry, guys. In a way, it's sort of a snowflake for plot purposes.
Fun Facts:
- They don't like dry, arid heat, like any plant. Heat can be an effective and (if in moderation) non-lethal way to subdue them.
- Paper bags. They're plants. They don't have brains in the traditional sense. Put a cowl over their head and it'll probably take them a good bit of effort just to figure out how to get it off.
- Baiting is an effective technique! While it may take extra time and effort, potentially days or weeks, they'll go where the food is if the food stops coming to them. Again, they're plants, and don't have the cognition to assume things such as traps.
Notes:
1. In terms of breeding, I hope you live very long lives because that could take literal centuries. They breed once a planetary year, but they rarely get a chance to... at least in nature. Not impossible, just has to be forced, so to speak.
2. Do not expect beheading them to be
entirely effective. Again, plants.