Star Wars Roleplay: Chaos

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Approved Starship The Congress of Confederate States

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Starbase_1.jpg
OUT OF CHARACTER INFORMATION
  • Intent: To create a Capitol Space Station for the Confederacy Government.
  • Image Source: https://www.astrobitacora.com
  • Canon Link: N/A
  • Restricted Missions: N/A
  • Primary Source: N/A
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Civilian Space Station
  • Length: 7,550 Meters
  • Width: 7,550 Meters
  • Height: 1,900 Meters
  • Armament:
    None

[*]Defenses: Very High

[*]Hangar:
  • 18 Capital Ship [2000 Meters or Smaller] Sized Exterior Docking Ports

[*]Crew: 1,300
[*]Passenger Capacity: 12,500
[*]Cargo Hold: 50,000 Metric Tons
[*]Maneuverability Rating: Very Low
[*]Speed Rating: Very Low
[*]Hyperdrive Class: 11

STANDARD FEATURES
Standard Communications Suite
Standard Sensor Array
Standard Life Support
Standard Auxiliary Power System
Standard Hyperdrive Navigation System
Standard Propulsion Systems
Holonet Receiver
Encryption Network
Command Systems
Reactor Core

ADVANCED SYSTEMS
AEGIS Shield Systems

Strengths:
Diplomatic Immunity: Being the capitol building of the Confederacy of Independent Systems, this station holds diplomatic immunity from enemy warships, for those who follow international laws.
Well Protected: This station boasts the best shield systems used by the Confederacy, it is no easy task to pierce through them.

Weaknesses:
Big Red Target: Being the host of the Viceroyalty and the Council of Ministers, the Congress of Confederate Systems a large target for criminals, enemies, and rivals of the Confederacy.
Hyperdrive, what Hyperdrive?: The Hyperdrive system on this space station is so slow, and takes up so much energy, that one small hyperspace jump would put the hyperdrive out of commission for days. (Once per thread essentially)

Description:
The Congress of Confederate Systems is one of the meeting places of the Viceroyalty and Council of Ministers, and serving as the host station for large domestic events and diplomatic functions. It is a space station, built with civilian matters in mind, while also having external locks for large civilian vessels as well as military vessels if need be. It is not a merchant station, nor is it a residence station, its primary purpose is to serve the government of the Confederacy of Independent Systems.

The CCS uses AEGIS shield systems, which are advanced military grade shield systems that uses multi layer shield projection as well as a feedback layer. This shield system is the primary protection of the space station, and makes up nearly all of its shield and armor protection. Although it does suffer from weaknesses towards overcharges and ion cannons, it is one of the best shield systems the CIS has to offer.
 
Jasmine Zittoun said:
Model: N/A
If you'd like, most people put the name of the space station for its model if it's unique, but it's not a requirement.



Jasmine Zittoun said:
Defenses: AEGIS Shield Systems Ion Cannons Anti-Missile Octets Quad Laser Cannons B1-TM3 Countermeasures Package
If you'll give us a rating(Low, Average, High, etc) for this please.



Jasmine Zittoun said:
Diplomatic Immunity: Being the capitol building of the Confederacy of Independent Systems, this station holds diplomatic immunity from enemy warships, for those who follow international laws.
Be please be advised that potential opponents may have different ideas of what "international laws" are, so they may attack it and claim to still be following "international law". That being said, if they do that, you could probably make a pretty good propoganda campaign about their attack.
 
Made the changes, and yes I understand that last one is really up in the air as a strength. There is just only so many 'strengths' about a civilian station that serves as nothing other than an over glorified conference room.

Thanks!
[member="Gir Quee"]
 
Just went over this again to make sure that I wasn't missing anything.



Jasmine Zittoun said:
Defenses: Very High AEGIS Shield Systems Ion Cannons Anti-Missile Octets Quad Laser Cannons B1-TM3 Countermeasures Package

From the Civilian Station Template:


Armament: (Civilian stations may not have armaments. This field should always be None.)
In other words, the defenses cannot include weapons of any sort in them (they technically should always been in the armament section even if they're point defense weapons). Please remove the Ion cannons, anti-missile octets, and quad laser cannons from this section.
 
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