Kay-Larr
Sphaera Tea Company Owner
Structure Location Template
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OUT OF CHARACTER INFORMATION
Intent: To create a House of Lords building for the Lords and Ladies that rule their countries on Commenor can convene for important meetings and gatherings.
Image Credit: Here
Canon: N/A
Links:
[member="Lady Kay"] [X]
[member="Veiere Arenais"] [X]
[member="Marcus Ismet-Ku"] [No Character Sheet Available]
[member="Jairdain"] [X]
[member="Silfe Sosuri"] [X]
[member="Baron Morcus"] [X]
[member="Voph"] [X]
[member="Triana Piett"] [X]
[member="Corran Cath"] [No Character Sheet Available]
SETTING INFORMATION
Structure Name: House of Lords
Classification: Government building.
Location: Commenor
Affiliation: Commenor
Accessibility: Being a government building, the House of Lords is not open to the public at all times. It's located outside of Chasin City where the old Senate Hall used to stand. There are entrances at each wing and a large one at the center tower. Underneath are access tunnels leading to emergency bunkers.
Description: Standing tall, the House of Lords stands out in the valley beyond Chasin City on Commenor. It's a focal point for the planet's various governments to converge and work together for the betterment of it's people.
POINTS OF INTEREST
Grand Entrance -Source
Located in the center and main entrance of the building, the Grand Entrance is grand in every sense of the word in both it's scale and architecture. Here visitors and dignitaries can convene for big announcements and celebrations.
Main Meeting Room -
Source
A place for the Lords and Ladies ruling each country on Commenor can meet and discuss amongs themselves during times of peace and war.
Lords and Ladies Offices -
Each one is designed to better suit the tastes of each leader of any given country. No two offices are the same.
SECURITY -High
*Three Shield generators stand on the three towers to create a powerful shield to protect it from orbital and ground assaults.
*Underground Bunkers accessed by tunnels for personnel to escape into during emergencies.
*Security guards monitor the buildings and all access points.
*Bodyguards protect dignitaries and VIP's.
HISTORICAL INFORMATION
Where once stood the Senate Hall outside of Chasin City, the House of Lords has taken it's place. During the Siege of Commenor by the Sith Empire, the Senate Hall was destroyed, only to be replaced by a cult temple worshipping [member="Mythos"] [X]. Following the planet's liberation, both the Temple and it's worshippers were relocated off of Commenor and back into the hands of Mythos where they belonged. Shortly thereafter, the House of Lords was constructed.
With three towers depicting the Past, Present and Future, the Lords and Ladies of Commenor meet to discuss prosperity and security, advising Kay and Veiere Arenais as to what they would like to see done for the benefit of Commenor and it's allies.
~~~~~~~~~~~~~~~~~~~
OUT OF CHARACTER INFORMATION
Intent: To create a House of Lords building for the Lords and Ladies that rule their countries on Commenor can convene for important meetings and gatherings.
Image Credit: Here
Canon: N/A
Links:
[member="Lady Kay"] [X]
[member="Veiere Arenais"] [X]
[member="Marcus Ismet-Ku"] [No Character Sheet Available]
[member="Jairdain"] [X]
[member="Silfe Sosuri"] [X]
[member="Baron Morcus"] [X]
[member="Voph"] [X]
[member="Triana Piett"] [X]
[member="Corran Cath"] [No Character Sheet Available]
SETTING INFORMATION
Structure Name: House of Lords
Classification: Government building.
Location: Commenor
Affiliation: Commenor
Accessibility: Being a government building, the House of Lords is not open to the public at all times. It's located outside of Chasin City where the old Senate Hall used to stand. There are entrances at each wing and a large one at the center tower. Underneath are access tunnels leading to emergency bunkers.
Description: Standing tall, the House of Lords stands out in the valley beyond Chasin City on Commenor. It's a focal point for the planet's various governments to converge and work together for the betterment of it's people.
POINTS OF INTEREST
Grand Entrance -Source
Located in the center and main entrance of the building, the Grand Entrance is grand in every sense of the word in both it's scale and architecture. Here visitors and dignitaries can convene for big announcements and celebrations.
Main Meeting Room -
Source
A place for the Lords and Ladies ruling each country on Commenor can meet and discuss amongs themselves during times of peace and war.
Lords and Ladies Offices -
Each one is designed to better suit the tastes of each leader of any given country. No two offices are the same.
SECURITY -High
*Three Shield generators stand on the three towers to create a powerful shield to protect it from orbital and ground assaults.
*Underground Bunkers accessed by tunnels for personnel to escape into during emergencies.
*Security guards monitor the buildings and all access points.
*Bodyguards protect dignitaries and VIP's.
HISTORICAL INFORMATION
Where once stood the Senate Hall outside of Chasin City, the House of Lords has taken it's place. During the Siege of Commenor by the Sith Empire, the Senate Hall was destroyed, only to be replaced by a cult temple worshipping [member="Mythos"] [X]. Following the planet's liberation, both the Temple and it's worshippers were relocated off of Commenor and back into the hands of Mythos where they belonged. Shortly thereafter, the House of Lords was constructed.
With three towers depicting the Past, Present and Future, the Lords and Ladies of Commenor meet to discuss prosperity and security, advising Kay and Veiere Arenais as to what they would like to see done for the benefit of Commenor and it's allies.