Sinistra
Character
As Chaos moves through what are typically slower months for RP sites, I find myself pondering the Map Game and how the competitive elements can either encourage or stifle RP.
Up side: Dominions push small storylines forward, and when paired with a general story arc can advance a faction plot.
Down side: They can be rather boring depending on the plot, and for just rampant expansion it can be repetitive just to color the cloud bigger.
Up side: Invasions give us a chance to write with people we might not otherwise have a chance to.
Down side: They cause stress and some folks generally tend to handle that stress rather poorly.
I can see pluses and minuses to both sides, however I'm kinda curious what others think.
Is there merit to the Map Game? What do you think?
Up side: Dominions push small storylines forward, and when paired with a general story arc can advance a faction plot.
Down side: They can be rather boring depending on the plot, and for just rampant expansion it can be repetitive just to color the cloud bigger.
Up side: Invasions give us a chance to write with people we might not otherwise have a chance to.
Down side: They cause stress and some folks generally tend to handle that stress rather poorly.
I can see pluses and minuses to both sides, however I'm kinda curious what others think.
Is there merit to the Map Game? What do you think?