NYETA CONA. NO WARRANTY.

NAR SHADDAA!
A SPEEDER BIKE RACE!
LEG ONE: SPACEPORT, UNAUTHORIZED
LEG TWO: MILE-HIGH SKYSCRAPERS
LEG THREE: SEWAGE LEVEL
LEG FOUR: HUTT PLEASURE DOMES
***
The moment the light turned green, Skeevi and a dozen-plus other racers surged out of hiding from a bulk freighter's cargo doors.
In the jostling mess, metal and plasteel grated, sparked, chewed up against the edges of the landed ships.
Skeevi fought for control, shrieking pure adrenaline, and punched their speeder bike clear through a customs shack from sheer exuberance.
Leg 1: Tails
Running Total: 0
You might recognize this as a derivative of the Modified Hoth Ruleset, just with simpler 'rolls,' a different approach to sabotage, more crashes (and ways out of crashes) and more room for choice.
Nar Shaddaa Cutthroat Rules
Start on a route with 3-5 legs. One leg = one post.
Flip a coin once per post (honour system). If you want you can use the dice roller, with even=heads and odd=tails. Final total of heads wins the race.
At the start or end of each post, note which leg you're on, whether you got heads or tails for that leg, and your running total.
Special events that can impact your posts:
Nar Shaddaa Cutthroat Rules
Start on a route with 3-5 legs. One leg = one post.
Flip a coin once per post (honour system). If you want you can use the dice roller, with even=heads and odd=tails. Final total of heads wins the race.
At the start or end of each post, note which leg you're on, whether you got heads or tails for that leg, and your running total.
Special events that can impact your posts:
- If you get tails three legs in a row, you crash horribly (you're out) unless another racer hangs back (-1 to their running total of heads in their next round) to somehow help you stay in the race.
- If someone helps you and then you get tails a fourth time in a row, you definitely crash horribly.
- If you get heads two legs in a row, you gain a chance to kark a nearby racer (-1 to their running total of heads in their next round).
- 'Nearby' means you both have the same number of heads regardless of what legs you're on.
- Karking might be ramming, banter, shooting, flashing, taunting, sabotage, Force, whatever. You write the attempt, they write whatever hit they take.
- Karking can't be saved for later legs. Use it or lose it.
- You can only get karked once per race.
- Getting karked does not count as tails for purposes of crashing horribly.