Star Wars Roleplay: Chaos

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The Reckoning OOC [Discussion of the Invasion on Empress Teta]

J3C0

Guest
Anija Ordo said:
Mandos are honor bound to the Resol'nare as they interpret it. No Sith or Jedi could ever hold the title. Ordo is technically Sith, so there's no risk for Dar'manda in ignoring him. Mandos always reserve the right to tell their officers and leadership to shove up their ass sideways if given the right reason.

Thank you, [member="Arrbi Betna"]
Maul took the title, granted it caused a civil war, but same principal.
 

J3C0

Guest
No, i got you. Following Ordo is up to individual choice for the Mandalorians and not following him does not break the tenants of the Resol'nare as his background is questionable, or rather his intentions i suppose, though there are arguments both for and against that since he's really done nothing against the Mandalorian people save for what he was forced to do.

However you stated it as though no Sith/Jedi could ever be Mandalore. I was simply pointing out that there have in fact been Sith Mandalores before.
 

J3C0

Guest
[member="Anija Ordo"] Probably, though there are always outliers. I wouldn't doubt that some Mandalorians would follow Ordo, just like some Mandalorians followed Maul while others split off and tried to kill him, but thats not up to me so this is merely conjecture :p

[member="Arrbi Betna"] Yes, Palps took Maul down. We don't really know how long Maul could have stayed in power if that hadn't happened, for all we know he could have squashed the rebellion and become the longest reigning Mandalore ever. Same goes for Ulic, he was not a true Mandalore since he simply subjugated Indomitable, but it wasn't the Mandalorians that overthrew him, rather the Jedi. Historically speaking, Mandalorians bow and follow along with the person who defeats their Mandalore.

Again though, this is simply conjecture since i haven't RP'd my Mandalorian in quite some time and have no hand in the faction.
 

sabrina

Well-Known Member
no it can`t out maneuver you, but it can still hit you. As it is a class 4 speed, which is still fast, it`s not a slow ship ether.

[member="Arrbi Betna"]
 
The only weapons it has on the subbed variant are capital ship weaponry. You -may- manage a hit with the torpedoes, but the turbolasers will be nearly impossible to hit a starfighter with. It has no AA which means its a big, juicy target for us.
[member="sabrina"]
 

sabrina

Well-Known Member
[member="Arrbi Betna"]

it still has same armament as the original, which does kill a lot fighters in the game. So it would not be all your own way
 
[member="sabrina"]
Game tech is its own category and is largely ignored without other resources. For example, see the lightsaber crystal discussion.

Until the new starship guide comes out we operate under the current one. As a former Starship FJ, capital weapons cannot target starfighters with any real degree of accuracy and that ship can't produce the volume of fire needed to saturate enough for a hit. Short of a dumb move on our part, we have nothing to fear from the turbolasers. The proton torpedoes we may have issues with, but we can cope with that.
 

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