Star Wars Roleplay: Chaos

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Toran + Early Harris Era

Ravenfire

King of Pumpkins
Moderator
OUT OF CHARACTER INFORMATION
moh-z-mukhtar-gwgagwa2.jpg
  • Intent: Armour for the first wolves
  • Image Source: https://www.artstation.com/artwork/6ogwW
  • Canon Link: (Please link the canon link if applicable canon item.)
  • Primary Source: (Please link and cite the sources which you are modifying for your use in your submission.)
PRODUCTION INFORMATION
  • Manufacturer: Fel Empire
  • Affiliation: Fel Empire First Wolves
  • Model: First Wolves armour
  • Modularity: Yes arms can have things added to them.

  • Production: Limited
  • Material: Reflec, Armourplast, Armorweave, DION Fiber,
TECHNICAL SPECIFICATIONS
  • Classification: Multipurpose
  • Weight: Average
  • Resistances
- Blasters (And other plasma type weapons): High
- Kinetic: Average
- Lightsabers: High
- Other: Sonic Low
EMP/ION Average
Elemental Low

SPECIAL FEATURES
  • Reflec
  • Filtration Systems
  • Vaccum Sealed
  • Oxygen tank lasts 30mins
  • Builtin comms
  • HUD in helmet
  • Mag-lock on boots
Strengths:
  • Reflec - able to not be seen by most sensors
  • DION Fibre - EMP and Ion Resistant
  • Blasters and lightsabres - it is resistant to Blaster and light sabres
Weaknesses:
  • DION Fibre - is easily damaged by acid damage.
  • Sonic hurts - Sonic will hurt the wearers easily
  • Elements no thanks - Extreme heat or cold will destroy this armour
DESCRIPTION
The first wolves are a group among the Fel empire with unknown origins and unknown plans. To keep them that way the scientists among the FE decided to create this armour for the group. It was given reflec to hide them from scanners so they can complete any missions they needed. Due to the Fel empire having a contract with Mirdirmorut they were able to purchase some of the DION Fibre. This fibre gave it some EMP and Ion resistance.

They also made it more resistant to Blasters and Lightsabres. After all you never know what you might run into during a battle. However it is weak to Sonic and extreme elemental damage.
 

Ravenfire

King of Pumpkins
Moderator
OUT OF CHARACTER INFORMATION
moh-z-mukhtar-gwgagwa2.jpg
GENERAL INFORMATION
COMBAT INFORMATION
  • Availability: Unique.
  • Deployment: Minor.
  • Strengths & Weaknesses:
  • + Force dead - Due to the experiments to create this group they can't be affected by the force personally.
  • - Vong forming - due to the experimentation done to them not many of them exist.
  • + Stealth - The First wolves are a stealth unit that generally specialise in assassinations and black ops missions.
  • - Not air ready - this group is useless against air vehicles or attacks
  • Description: The first wolves are an anti-force user assassination and black ops group. They came about due to experiments run by [member="Jaster of Clan Awaud"] during the helping-loose-the-unwanted thread. Also during this thread Dan Tray took command of the group due to his natural leadership qualities. During the thread Jaster used Vong shaping to make them force dead while also twice as fast and strong.
  • Their training after that consisted of stealth courses as well as CQC and weapons training. Their functions are to act as agents of the Fel Empire killing any force users or political targets that the grand moff or the emperor deem necessary.
 
VIR5nHo.jpg
OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
  • Manufacturer: The Fel Empire
  • Affiliation: Fel Empire | [member="Kyle O'Conner"]
  • Model: N/A
  • Production: Unique
  • Material: Durasteel, Transparisteel, Copper, Spaceship Components
TECHNICAL SPECIFICATIONS
STANDARD FEATURES
  • Missle Deactivation Transmitter
  • Meditation Sphere
  • Workshops
  • Socket Guard
  • Communication Wave De-scramber
  • Encryption Module
  • Frequency Jammer
  • Holonet Transiever
  • Hyperwave Tranceiver
  • Life Support
  • Inertial Damper
  • Life form Indicator
  • Aural Sensor
  • Com-Scan
  • Hyperwave Signal Interceptor
  • Long-range Sensors
  • Crew Quarters
  • Anti-ion Emission Tracer
  • De-Ionizer
  • Hanger Bays
  • Internal War Bridge
  • Droid Workshop
  • Cast Duranium Frame
  • Molecular Shielding
  • Front Facing Bridge
ADVANCED SYSTEMS
Strengths:
  • Proton Beam Laser - When fully charged, the proton beam laser is an extremely powerful weapon.
  • Defences - Using a mixture of technology, this ship is an absolute tank.
  • Internal Defences - Carrying a full invading force, boarding and capturing this ship is pretty difficult all things considered.
  • Hanger - A fighter complement is ready to support this ship at any time.
Weaknesses:
  • Arrowhead - A weakness of every arrowhead designed ship, this thing has no defenses behind itself.
  • Power hungry - A proton beam drains power like no-one's business. When firing the proton beam, shields have to be dropped.
  • Brick - This ship has the speed of a brick and the turning circle of a tank. It finds movement and turning quite difficult
  • Bridge - With a brick that sticks out above the rest of the cruiser, it's a pretty good target all things considered.
  • One shot - One well placed shot to the reactor signs the death of this thing due to the power being drawn to power the proton beam.
Description: (Describing your submission's history is optional. Please provide a detailed account or link of each special feature that is listed in this submission. All miscellaneous descriptive elements go here, such as Cargo Capacity, Passengers, Consumables, Crew, etc.. There is no requirement for amount of words here so long as you meet the minimum requirements for your advanced systems.)
 
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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
  • Manufacturer: Fel Empire
  • Affiliation: Fel Empire
  • Model: N/A
  • Modularity: N/A
  • Production: Minor
  • Material: Durasteel, Transparisteel, Copper
TECHNICAL SPECIFICATIONS
  • Classification:: Mobile Bunker
  • Role: Mobile Bunker
  • Size: Extreme
  • Weight: Extreme
  • Minimum Crew: 15
  • Optimal Crew: 30
  • Propulsion: Tracks
  • Speed: Very Low
  • Maneuverability: Very Low
  • Armaments: None
  • Defenses: Average
  • Squadron Count: None
  • Passenger Capacity: 50
  • Cargo Capacity: Small
SPECIAL FEATURES
(Detail briefly in a list format actual contents of the known abilities, special features, qualities of note. [Links: Vehicle Sensors, Approved Technology] If these are notable enough to be strengths, please add them to strengths. )
Strengths:
  • (Provide, in list format, a minimum of 1 strength of this submission.)
Weaknesses:
  • (Provide, in list format, a minimum of 1 weaknesses of this submission.)
DESCRIPTION
(Describe some of the histories behind the submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. For especially powerful or ambitious submissions, a very thorough description is recommended.)
 
OUT OF CHARACTER INFORMATION

PRODUCTION INFORMATION
  • Manufacturer: United Trade Conglomerate / Fel Empire
  • Affiliation: Closed-Market
  • Model: YS-B5
  • Modularity: Weapon can be genetically modified to be attached to a beast upon birth.

  • Production: Mass-Produced.
  • Material: Biomass, and Yaret-Sol
TECHNICAL SPECIFICATIONS
  • Classification: Plasma Rifle
  • Size: Average
  • Weight: Light
  • Ammunition Type: Molten Durasteel
  • Ammunition Capacity: Average
  • Effective Range: Long Range
  • Rate of Fire: Low
  • Stopping Power: Extreme
  • Recoil: Very High
SPECIAL FEATURES
  • Molten Core
  • Immune to Jamming
  • Semi-Sentient Brain
Strengths:
  • Plasma Base
  • Eats through armor and skin
Weaknesses:
  • Required constant food
  • Living Creature and can not survive in the Vacuum of Space
DESCRIPTION
The Yaret-Sol was discovered by Conglomerate Explorers over seven years ago, from there the previous Umbrella Interest worked on modifying it to allow it to be transformed into a hand held rifle. They are still able to be have its original form, but when gripped by another being it would stiffen up and lock its jaw in a way to attack.

This training was transferred to the UTC after the take over, and continued to assist with the breeding and production of the creatures. Continuing with the training of these creatures, the UTC handed some of their Genetic Build over to the Bio-Tech Division of the Fel Empire. From there the DNA could be modified onto anther creature. In collaboration with the Fel Empire, they were able to increase the production of these creatures and allow them to train them in larger quantities to allow a their armorment to military professionals.

These creatures were tested against some of the strongest armor
 

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