Captain Larraq
Capitalist
[member="Jorus Merrill"]
Cool. So now that that nonsense is out of the way...
Next hurdle?
Cool. So now that that nonsense is out of the way...
Next hurdle?
Please specify that this is only the case if the armor is undamaged. Massed fire from basic turbolasers is still gonna chew through eventually.Captain Larraq said:only largest caliber mass-drivers are capable of entirely piercing the armor plating of the Type 3 Keldabe (such as Heavy, Long Range Hypervelocity Cannons).
I'm not sure near immunity to heavy turbolasers would be 100% accurate. Plz to remove near immunity to heavy turbolasers wherever it appears. Your armor rating is your armor rating.Captain Larraq said:Nearly immune to small caliber weaponry such as standard and light mass-drivers as well as heavy turbolasers.
Captain Larraq said:skilled force users with prolonged exposure to the captain's chair of a Type 3 Keldabe are sometimes able to fully attune themselves to this twisted force artifact and use it to discretely enhance their ability to remain calm and focused as well as their ability to perceive their environment, track fleeing or hidden targets, predict their opponents' strategies, and even (to a very limited effect) their ability to project the "Force Push" ability.
Captain Larraq said:With the Kol Mark IV Navicomputer able to utilize the vast network of Mandalorian monitoring stations as points of reference for triangulating the host ship's position, the Type 3 Keldabe is capable of unrivaled hyperspace navigation for a warship of her size.
Jorus Merrill said:You really don't want Ankarres Wood in your chair. Tranquility, probably not your best bet.
"to a very limited extent"Jorus Merrill said:The Force push thing - are we talking on a ship scale? If so, please remove it. Skilled Jedi aces could use such abilities at a single-starfighter scale, but what you seem to be talking about is more akin to Dorsk 81 -- and he died.
Jorus Merrill said:I'm not sure near immunity to heavy turbolasers would be 100% accurate. Plz to remove near immunity to heavy turbolasers.
Jorus Merrill said:Please specify that this is only the case if the armor is undamaged. Massed fire from basic turbolasers is still gonna chew through eventually.
Captain Larraq said:five Ysalamiri Backpacks can be temporarily stored near the Detaining Officers' station. These Ysalamiri will produce a 50m bubble of force negation
Captain Larraq said:40 Bes'uliik War Droids
The Jal Shey Scope is one of mine, as you know. Since it depends on components manufactured by a Tier 1, I'm not comfortable with it being used for every passenger and crewer aboard every Keldabe Type 3. Please reduce the use of this scope significantly (command staff and Marine officers, for example).Captain Larraq said:with externally mounted Jal Shay Scopes
Jorus Merrill said:I'm not aware of any source that makes ysalamir bubbles scale based on radius rather than volume. Ysalamir bubbles amplify each other, it's true, but 1->2->3 ysalamiri making for radius 10m->20m->30m is a huge volumetric increase per additional ysalamir. I don't find much foundation for that idea in the primary sources. Please either provide good sources for this idea, or cut the bubble significantly.
They were for internal stuff... but I see your point. Removed.Jorus Merrill said:You've got your hangar and your drop pods -- think you're going to have to lose the basilisks. They could easily be deployed as extra hangar.
Done. Only command staff and marine officers get the scope attachment.Jorus Merrill said:The Jal Shey Scope is one of mine, as you know. Since it depends on components manufactured by a Tier 1, I'm not comfortable with it being used for every passenger and crewer aboard every Keldabe Type 3. Please reduce the use of this scope significantly (command staff and Marine officers, for example).
Each interrogation room is capable of processing up to four individuals at once or a single Force User. Should a Captain feel the need to bring aboard more than four force sensitive prisoners, five Ysalamiri Backpacks can be temporarily stored near the Detaining Officers' station. These Ysalamiri will produce a large bubble of force negation that quarantines most, if not all of the entire prisoner storage and interrogation rooms as well as a sizable section of the surrounding rooms.
These temporary gaps are, I think, an important thing to note in Weaknesses.Captain Larraq said:This secondary layer of shielding is capable of protecting against energy, kinetic, and missile weapons but also prevents the Keldabe from firing its own weapons. To work around this, the various shield emitters of the ship are tied into the weapons control systems. Every time an individual turret or missile tube is fired, a small hole in the ship's shielding opened up directly over the firing weapon. Unless the firing weapon happens to be an energy based weapon, this opening in the ship's shields did not also extend to the ray shielding.
Isn't that the canon example for how and why ships are able to fire turbolasers in spite of shielding?Jorus Merrill said:[member="Captain Larraq"]
These temporary gaps are, I think, an important thing to note in Weaknesses.
It varies; most people assume no (in the sense of shields being unidirectional). Since you're using special shielding, let's be sure to nail this down.Captain Larraq said:Isn't that the canon example for how and why ships are able to fire turbolasers in spite of shielding?
Edit:
Actually, I must be thinking Halo.
Whatever. I'll toss something up.