Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Unique 2500m/3km warship stats

Ashin Varanin

Professional Enabler
Tweak now or forever hold your peace. [member="Popo"] [member="Ayden Cater"]


Battlecruiser (2500m)
Balanced
275 capital gun batteries, 160 warhead launchers OR 40 heavy warhead launchers, 180 defense guns, 108 fighters/bombers, 20 gunships, 34 dropships
Assault
350 capital gun batteries, 220 warhead launchers OR 55 heavy warhead launchers, 160 defense guns, 30 bombers, 40 gunships, 18 dropships, 16 heavy dropships
Support
100 capital guns, 100 defense gun batteries, 204 fighters/bombers, 25 gunships, 34 dropships

Heavy Battlecruiser (3km)
Balanced
350 capital gun batteries, 220 warhead launchers OR 55 heavy warhead launchers, 220 defense guns, 144 fighters/bombers, 26 gunships, 40 dropships
Assault
450 capital gun batteries, 260 warhead launchers OR 65 heavy warhead launchers, 180 defense guns, 36 bombers, 50 gunships, 28 dropships, 24 heavy dropships
Support
140 capital guns, 120 defense gun batteries, 240 fighters/bombers, 30 gunships, 40 dropships
 
Balanced gets a good boost in capital gun points (including warheads) per km from 2500 to 3000

Assault doesn't.

I'd suggest:

Assault
450 capital gun batteries, 280 warhead launchers OR 65 heavy warhead launchers, 200 defense guns, 36 bombers, 50 gunships, 28 dropships,

(Sorry, I'm jumping in and not even a factory judge, let alone ships!)
 

Popo

I'm Sexy and I Know It
Honestly, in my opinion, these look fine to me. I've always thought the sheer number of guns mounted on the current guide was pretty high, all things considered. There's just not enough hull space, in my opinion. These numbers are easily understandable, easily referenced, and make a great baseline for both the ship classes they represent. From there, you can easily put more effort into more sizable dev threads to bump the scale up a tad bit or drop it down a little bit to add extra equipment or whatnot.

In short, I'm completely okay with this gun count. We don't need to bump it up anymore in my opinion.

[member="Ashin Varanin"]
 

Users who are viewing this thread

Top Bottom