On Lutrillia, the vacuum has given rise to a uniquely terrifying form of conflict and power struggle, termed municipal predation. After the fall of the First Order, the nomadic, peaceful lifestyle of the planet’s inhabitants has violently devolved to that of predator and prey. In essence, many of the planet’s mobile platform-cities have taken to hunting and consuming other cities, competing for limited resources such as fuel, food, valuable materials, and even slaves. This practice has arisen by cruel practicality, as Lutrillia’s population of burrowing, subterranean predators has exploded in recent months after being hunted to nigh-extinction by the First Imperial Armed Forces, making it all the more dangerous for Lutrillia’s mobile cities to be caught immobile.
Whether a city is predator or prey, death lurks beneath the ground itself, waiting to consume those who are idle.
Objectives
The biggest and most oppressive of the great predator cities, Sidenza was once the site of the First Order’s largest military garrison on the planet. However, with the collapse of the First Order, the garrison’s commander, Argo Rex, seized control of the city in a violent coup. Under his rule, Sidenza was one of the first to embrace the practice of municipal predation, quickly perfecting it not only as a strategy of survival, but also one of political influence. Given Sidenza’s prominence and its ties to the old regime, the Eternal Empire has set its sights on the city, initiating a multipronged offensive with the ultimate objective of taking the city, while leaving it largely intact.
To this end, the main strike force has been tasked with taking control of the engine bay and reactor chamber, while keeping these sections relatively undamaged and operational, lest Sidenza be rendered vulnerable to the subterranean predators lurking beneath the surface. Unfortunately, achieving this objective will not come without meeting heavy resistance, as the city’s exterior is bristling with anti-air batteries to ward off dropships. On the ground, formations of tanks and armored fighting vehicles move with the city in escort to prevent boarding attempts from below. Simultaneously, a small, decapitation force composed of elite units has been deployed via drop pod and various subtle means into the city’s command district, with the objective of liquidating the government and assassinating Argo Rex.
For either force to fail in their objectives would place the Empire’s entire operation on Lutrillia in grave danger.
Objective II: Seismic Conspiracy
As the Battle for Sidenza rages, the Eternal Empire has entered talks with the government of Vlinpool, a prey city long-hunted by Sidenza, pertaining to the installation of a new system which is hoped to provide a lasting solution to the issue of the Lutrillia’s subterranean predators. This technology, created by House Io to counter the Burrowers and Servitors of the Bryn'adûl, has the potential to render Lutrillia’s subterranean predators extinct within a few years, making it difficult, if not impossible for the creatures to hunt due to specialized friction fields designed to obstruct movement underground. Seeing the opportunity to create a new, more prosperous future for the Lutrillians, the Empire has sent its representatives, agents, and engineers to begin work on a network of anti-seismic generators across the planet, with the hope that one day, mobile predator cities will be a thing of the past.
However, fearing a threat to its hegemony, Sidenza’s deep cover and sleeper assets in Vlinpool have been activated to stop the project at all costs, from propagating misinformation to waging terrorist attacks, if necessary. As fears begin to mount, it is up to the Eternal Empire and her allies to uncover the conspiracy and ensure that the march of progress remains unabated.
Objective III: BYOO
Lutrillia is a vast, diverse world, with hundreds of mobile cities and settlements beyond Sidenza and Vlinpool. Explore and interact with any of these at your leisure, with the only limit being your imagination!
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