Tegaea Alcori
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Valora Class Walker
Image Source: Here. From SWTOR, Shadow of Revan.
Intent: To create a modern version of the AT-ST for Firemane. This walker is heavily armed, but not so much as to be able to sweep the battlefield by itself.
Development Thread: Yes. Tempest, Elpsis and Nima posts involve walker’s introduction and use.
Manufacturer: Firemane Industries & Technology
Model: FM-W1a
Affiliation: Firemane, Silver Sanctum Coalition, approved buyers.
Modularity: Weapons can be swapped out as detailed in the armament section. Non-combat equipment can be swapped out as detailed in Misc. Equipment.
Production: Mass
Material: Standard walker components. Graphite Reinforced Durasteel.
Role: Recon/Light-Attack Walker
Height: 9 metres
Length: 4 metres
Width: 4 metres
Weight: 20 tonnes
Minimum Crew: 2. 1 driver, 1 gunner.
Optimal Crew: 3. 1 driver, 1 gunner, 1 navigator/comms/engineer.
Propulsion: Bipedal.
Top Speed: 80km/h
Armaments: Four weapon hardpoints with 3 sets of weapons as below.
Nose: (One of the below)
Side: (Two of the below)
Top: (One of the below)
Squadron Count: 8, though usually deployed in 2 walker teams.
Passenger Capacity: 0
Cargo Capacity: 200km
Misc. Equipment: The following non-combat attachments can be used, replacing weapons in their locations.
Nose:
Sides:
Top:
The walker is also fitted with an Ionization Buffer to protect against ion and electrical attacks.
Description:
The AT-ST did redoubtable service for the Empire, and despite its sometimes ungainly nature it was highly effective.
In the modern age, Firemane required a walker capable of performing reconnaissance, infantry support and scouting. Building on the AT-ST, the Valora walker – named for the Eldorai goddess of war – was built to be a fast and resilient scouting vehicle, but with enough firepower to help back it up.
Since flexibility was the name of the game, the walker was designed to be modular in both combat, and non-combat tools it could use. It could perform both roles equally, and serve a variety of combat tasks as well.
The Graphite Underlay and Ionization Buffers give the walker greater durability than the AT-ST, which is only to be expected considering the advancements since. It is slightly slower though, and slightly larger.
Primarily the crew of the walker is 3, with one gunner and one pilot. A third crewman operates communications and sensors, and can take over if either of the other crew is disabled.
Although immune to small arms fire the Valora is vulnerable to ordinance, even hand held missile launchers or concussion rifles. It also has the traditional weakness of having long, somewhat spindly legs which can be disabled and cause the walker to fall if hit.
Against infantry and light vehicles, the Valora is an absolute terror. With a mix of anti-personnel, area of effect and penetrating weapons the Valora can hammer such forces. Against larger tanks it can deal damage, but lacks the resilience to stand toe-to-toe.
Against air, the walker can be equipped with AA missiles, but these are only partial protection, and determined air attack is not advised.
In battle the walker operates in groups of 2 with squadrons of 8 being common. These pairs operate semi-independently and the pilots are encouraged to use initiative and to ambush the enemy where possible.
Primary Source: N/A
Image Source: Here. From SWTOR, Shadow of Revan.
Intent: To create a modern version of the AT-ST for Firemane. This walker is heavily armed, but not so much as to be able to sweep the battlefield by itself.
Development Thread: Yes. Tempest, Elpsis and Nima posts involve walker’s introduction and use.
Manufacturer: Firemane Industries & Technology
Model: FM-W1a
Affiliation: Firemane, Silver Sanctum Coalition, approved buyers.
Modularity: Weapons can be swapped out as detailed in the armament section. Non-combat equipment can be swapped out as detailed in Misc. Equipment.
Production: Mass
Material: Standard walker components. Graphite Reinforced Durasteel.
Role: Recon/Light-Attack Walker
Height: 9 metres
Length: 4 metres
Width: 4 metres
Weight: 20 tonnes
Minimum Crew: 2. 1 driver, 1 gunner.
Optimal Crew: 3. 1 driver, 1 gunner, 1 navigator/comms/engineer.
Propulsion: Bipedal.
Top Speed: 80km/h
Armaments: Four weapon hardpoints with 3 sets of weapons as below.
Nose: (One of the below)
- Double blaster cannon
- Double Rotary Shattergun Cannon
Side: (Two of the below)
- E-Web blaster
- Concussion missile launcher
- Flame thrower
- Ion blaster
Top: (One of the below)
- Shielded turret with Mk2 Rotary Shattergun Cannon
- Infantry mortar
- Air defence missile launcher rack
Squadron Count: 8, though usually deployed in 2 walker teams.
Passenger Capacity: 0
Cargo Capacity: 200km
Misc. Equipment: The following non-combat attachments can be used, replacing weapons in their locations.
Nose:
- Mechanical winch.
- Precision targeting beam (can direct aerial or orbital strikes to exact coordinate targeted by beam)
Sides:
- Searchlight
- Extended sensor packet
Top:
- Extended communication equipment
- Flaregun array for signalling.
The walker is also fitted with an Ionization Buffer to protect against ion and electrical attacks.
Description:
The AT-ST did redoubtable service for the Empire, and despite its sometimes ungainly nature it was highly effective.
In the modern age, Firemane required a walker capable of performing reconnaissance, infantry support and scouting. Building on the AT-ST, the Valora walker – named for the Eldorai goddess of war – was built to be a fast and resilient scouting vehicle, but with enough firepower to help back it up.
Since flexibility was the name of the game, the walker was designed to be modular in both combat, and non-combat tools it could use. It could perform both roles equally, and serve a variety of combat tasks as well.
The Graphite Underlay and Ionization Buffers give the walker greater durability than the AT-ST, which is only to be expected considering the advancements since. It is slightly slower though, and slightly larger.
Primarily the crew of the walker is 3, with one gunner and one pilot. A third crewman operates communications and sensors, and can take over if either of the other crew is disabled.
Although immune to small arms fire the Valora is vulnerable to ordinance, even hand held missile launchers or concussion rifles. It also has the traditional weakness of having long, somewhat spindly legs which can be disabled and cause the walker to fall if hit.
Against infantry and light vehicles, the Valora is an absolute terror. With a mix of anti-personnel, area of effect and penetrating weapons the Valora can hammer such forces. Against larger tanks it can deal damage, but lacks the resilience to stand toe-to-toe.
Against air, the walker can be equipped with AA missiles, but these are only partial protection, and determined air attack is not advised.
In battle the walker operates in groups of 2 with squadrons of 8 being common. These pairs operate semi-independently and the pilots are encouraged to use initiative and to ambush the enemy where possible.
Primary Source: N/A