Sereniama said:
Like how many things you can build a day or something. Realistically, you CAN'T have 46996 star destoryers in less than a week. Those take AGES to build.
Can you explain to me why it takes "ages" to build a starship? Can you give me an estimate for how long it would take, for how much credits it would cost (keep in mind the credit is absolutely incomparable to the US dollar and that each faction spans exponentially more worlds that would earn them an exponential amount more money per capita than what the entire planet earth would have been able to create in ten years time), and how many droids/people/equipment would be required to complete this figure?
Can you explain to me why the various starship manufacturers, tier 5 companies at that, aren't able to meet these figures at a consistent basis throughout the span of an entire year when a government is willing to pay for it? Are you aware entire planets and space stations that rival asteroids in size are dedicated to building solely ships?
What are you basing these estimates on?
Sereniama said:
LIMIT STEALTH SHIPS. They take FOREVER to build. I don't wanna see god damn 20 stealth ships completed by a week. They should take atleast two weeks.
A stealth ship is literally a regular starship with the addition of a stealth system that probably takes hardly any time at all to build, just like any normal component takes, but is only restricted because of balance and usage in the factory. Not all stealth ships utilize stygium, either.
Sereniama said:
If we really are gonna go by the by day formula, establish build times and ETAS for your equipment and make sure the economy suffers from it. Seriously, having a huge army is expensive, and horrible for the economy of the faction/nation.
What economy are you basing this information/idea on that is even remotely comparable to a faction that spans hundreds of solar systems that are fully populated?
Sereniama said:
PUNISH THOSE WHO ATTACK AND GET ISOLATED like the GA's Genius strategist said "lolz lets attack Courscant head on!" no, punish them IC for it. They will looes half or hell maybe the whole damn navy, and watch and suffer the consequences. It's war. Your idea means you can either be a hero or become the ultimate enemy of your nation.
How are they isolated? Take a gander at the two-dimensional map (which isn't even accurate in terms of battle tactics in space or even air). Space is three-dimensional. You can approach from any angle, simply creating a blockade wall would not keep anyone in or out of OS space. One could simply turn around, go under or over them, or jump to hyperspace and avoid them.
Stopping movement in space without a massive mass shadow generator that would have to encompass the entire region (which would actually be impossible, both in terms of physics and in terms of practicality or even creation, without handwavium that you're trying to avoid) is impossible.
Cutting someone off like one would while physically marching a ground force/army on land is completely different than trying to wage naval warfare in
space. It's also entirely incomparable to actual naval warfare on Earth in terms of a sea-based navy, and an air-raid on Earth is the closest, but still not an accurate representation, that you'll get in terms of comparing real-world to space.
Are you beginning to see where this is appearing too complicated?