Kyyrk
Vylmira's Wrath
- Intent: To create a specialized armor for members of the Warden Discipline within the Knights Obsidian
- Image Source: Male || Female
- Canon Link: N/A
- Primary Source: Desolation Armor Mk IX
- Manufacturer: Confederacy of Independent Systems, Vlymiran Technological Industries, Various Components purchased from Locke and Key Mechanics
- Affiliation: Knights Obsidian, Confederacy of Independent Systems
- Model: VTI-Warden Vanguard
- Modularity: No
Production: Semi-Unique
- Material: Kinesium, Cortosis, Agrinium Weave, Force Alchemy, Gel Layer, Personal Defense Shield, Bondar Crystals, Vylmiran Crystals
- Blasters (And other plasma type weapons): Very High
- Kinetic: Very High
- Lightsabers: High
- Sonic: Average
- EMP/ION: Average
- Elemental: Average
- Classification: Multipurpose
- Weight: Very Heavy
- Resistances
- HELMET
Long Range Comms Suite (Encrypted) - XZ-77 Buster
- Padlocke
- Oxygen Filtration System
[*]TORSO
- Valkyrie System
- Bulwark Mk II Shield
- Utility Belt
- Vacuum Seals
- Reserve Oxygen Tanks (3 hours low stress, 1.5 hours high stress)
- High Torque Mobility Assist Servos
[*]GAUNTLETS
- Main-Hand Gauntlet:
Gauntlet Mounted Grappling Hook - Retractable Cortosis Vibro-blade
- Flamethrower
[*]Off-Hand Gauntlet:
- Cortosis Ridge
- Carbonite Launcher
- LK Apollo System
- Vehicle Slave Circuit
- Mount for Warden Shield
[*]Both Gauntlets:
- Bondar Knuckles
- Cortosis Weave back-hand plate
[*]BOOTS
- Vylmiran Crystals
Augmented to absorb energy from Force Attacks, these crystals can store a considerable amount of energy before discharging, potentially harming the user. They must be removed and replaced between battles.
[*]Electro-Magnetic boot clamps
[*]
Force Imbued: The armor has been alchemized to offer the wearer both a passive and active benefit.
- Passive Force Body Effect: The wearer's body is slightly pushed past its normal limits, causing pain resistance and the ability to fight harder, stronger, faster. (Downside: Wearer is not invincible, despite the pain resistance. While one can fight through injuries, they're still injured.)
- Limiter Removal: The wearer can "burn through" the armor's energy reserves in one moment to augment either their physical or forceborn prowess temporarily, to a high degree. (Downside: Armor becomes just armor until reserves are restored offscreen. Aka, once per thread.)
- Very High Resistances: Built with defense in mind, the layers of Kinesium and Agrinium, paired with the Gel Layer, provide stellar defense against conventional weaponry.
- Bulwark Shield: The armor features a personal shield generator.
- State of the Art Tech: The Armor is packed to the brim with useful technologies from Locke and Key Mechanics that further boosts the wearer's combat ability.
- EVA Tech: The suit is vacuum sealed and features Magnetic Clamps on the boots, perfect for EVA Ops
- Weaponized: The armor is a weapon, designed to hunt and kill Force Sensitive combatants, and is packed to the brim with toys as a result
- Mobility Servos: The Mobility Servos aid the wearer in moving under extreme force, such as Force Push, or other Mobility hindering methods.
- Bondar Knuckles: Bondar crystals have been inlaid on the knuckles, resulting in stunning results when the wearer punches someone
- Cortosis: The inclusion of a cortosis weave ridge and back hand plates allow the wearer to disable lightsabers when used properly
- Suppression: The armor's Force traits will not work optimally when subjected to Force Suppression, or similar effects.
- Heavy: The armor is designed with defense in mind, bypassing the usual advantages that Kinesium typically offers by layering the material multiple times.
- Crystals: If the crystal energy sinks are overloaded, they will explode to the detriment of the wearer.
- Slow: The armor is designed to offer defense above everything. Agility is limited while wearing this armor.
- Either/Or: Wearing a Warden Shield will limit the effectiveness of the off-hand gauntlet.
Given a lack of armor catered to the front line soldier, Voph commissioned a series of armors designed for the Knights Obsidian Wardens. The Vanguard is a special variant, designed for upper-echelon Wardens that have proven their dedication to the cause. Modeled after Voph's own armor, the Warden Vanguard is packed with weapons in addition to defensive features, and follows many of the design philosophies that Voph's own armor incorporates.