Jorus Merrill
is mek bote
All questions and discussions for Weekend Treasure Hunt 26 go here.
[SIZE=14.6667px]
[/SIZE]
Map
[SIZE=14.6667px]
OOC Rules
- [SIZE=14.6667px]Wheaton’s Law, within reason. (For example, grabbing prisoners aligned with other factions is permissible.)[/SIZE]
- [SIZE=14.6667px]Take damage, take casualties.[/SIZE]
- [SIZE=14.6667px]Clearly describe your location at the start of each post.[/SIZE]
- [SIZE=14.6667px]Please do not move more than one room (numbered or unnumbered) per post.[/SIZE]
- [SIZE=14.6667px]This thread will have NO DM’ing, including NO DM’ed opposition. [/SIZE][SIZE=14.6667px]You must choose [/SIZE][SIZE=14.6667px]whether to play ATTACKER or CULTIST. Clearly label all your posts with your choice.[/SIZE]
- [SIZE=14.6667px]ATTACKERS may each control one squad (no more than 8 NPC followers), and may only enter the underground fortress through areas 1, 2, or 3.[/SIZE]
- [SIZE=14.6667px]CULTISTS may control one squad of 10 NPC cultists, without a PC leader (unless your PC could reasonably be working for/with the Cult of the Iron Will). Feel free to write that your PC is languishing in chains etc., somewhere on the fortress map. CULTISTS may start at any position within the fortress.[/SIZE]
- [SIZE=14.6667px]Any room may contain minor loot, prisoners of random affiliation, or random NPC opposition that is not controlled by CULTIST players.[/SIZE]
- [SIZE=14.6667px]Each numbered room contains one small CULT IDOL (describe as you will). Control of the CULT IDOLS will be important for faction loot purposes.[/SIZE]
- [SIZE=14.6667px]This ruleset is not exhaustive and is not meant to be. Story comes first, please.[/SIZE]
- [SIZE=14.6667px]OOC thread is here.[/SIZE]