Mawite Legend
Location: Nirauan, New Carannia
Allies: Zachariel Steelblood | Halketh | SCAR | Maestus
Foes: DECEASED Erskine Barran | Kolson Vrask | Ortʹtʹo Mikla | Aemilio Valaar | Alric Árheim | Sephi Karneh
Nukth Kelga'an | Mogra'teksa | Aurelian Sigismund | Willan Tal | Sturit Goan | DK-03
- The Mawites divide up to attack the spaceport and Saffia District
- The Mongrel is en route to Saffia to pick up smuggled speeders
- The Scar Hounds fight their way through the streets
- Firefang Wardogs are unleashed to hunt infiltrators
For New Carannia to fall, Fort Imperium must fall.
It was a simple and obvious truth... but not so easy a goal. The Brotherhood's crash-landers had been strikingly effective in delivering a force of ground troops to the center of the city, but if a mere horde of howling marauders tried to rush the Myrmidon Quarter directly, they wouldn't stand a moment's chance. The Mongrel could see the clever tactical mind of his old foe Barran at work in New Carannia, directing these well-drilled troops into creating a powerful maze of defensive checkpoints throughout the city streets.
The Maw was already taking losses... and the fort would be even better defended, the great bastion of a former capital.
Massed infantry - the Death Cultists, the rioters, and the newly-arrived marauder horde - could certainly get the Maw a ways, throwing the city into chaos, but it could never win the battle alone. The famous Galidraani armor had undone the Mawites more than once; the massacre on Korriban was always fresh in The Mongrel's mind. And that was just in the streets. The Brotherhood needed something to crack the mighty hardpoint that was Fort Imperium, and it needed to secure that something quickly... because right now, they were outnumbered.
And outgunned. And cut off from reinforcements.
But Barran wasn't the only one who could come up with grand plans. While the NIO troops worked swiftly to lock down the western residential districts, clearing the massed cultists that had risen up there, the Brotherhood would use the distraction well. Rather than a hopeless rush at the city center, they would divide into two main forces, each focused on gaining the strength needed to take on that final objective. The first, led by the Mawite Mandalorian Tor'r Tal'Verda, would destroy the heavy NIO air defenses at the spaceport.
That would allow them to bring in air support.
The second cut across the city to the east, heading for the Saffia District. It was a tactical decision that, on the surface, made little sense. It forced the Mawites to punch through dozens of NIO checkpoints in order to advance toward a district with little military or positional value, a place that would likely have been little more than an afterthought to most commanders. But the area had value to The Mongrel and his Scar Hounds, value that made it worth the losses they would sustain along the way. Losses that Darth Caelitus would raise again in any case.
Why would the Mawites want the entertainment district?
Weeks earlier, in preparation for the invasion, the Death Cults had reached out to local criminals... criminals dissatisfied with the dominance of the Zord Kajidic, the most powerful local criminal syndicate. It was an open secret that the kajidic's leader, Jinnosha the Hutt, had made an agreement with the planetary government to keep vice controlled. The Maw, the Death Cults promised, could offer much more than the meager profits of regulated crime. And so local smugglers had been bribed with the plundered wealth of dozens of worlds to betray their home.
Hidden on the lower levels of casino garages and megamall parking lots was a small fleet of LuchsHai cargo speeders, each of them modified through signature Mawite ingenuity into technicals. These would provide the Brotherhood's ground forces with much-needed mobility and firepower. Some bore E-WEB repeating blasters designed to clear the streets in their back cargo area. Others were even more important. They carried the Mongrel's Howl, mobile Mawite artillery pieces. This artillery would be the key to cracking Fort Imperium wide open.
But first, the Scar Hounds had to reach them.
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"Forward!" The Mongrel demanded, each of his thundering footfalls cracking the duracrete pavement as he tromped steadily on. His massive assault cannon never ceased spinning, unleashing a withering hail of plasma bolts up the street. "Shoot any man who fails to advance!" The blaster bolts of NIO defenders slammed into his armored chassis, but he hardly even felt them, and they did little more than leave black streaks of carbon scoring across his chestplate. He had become so much more than human; it would take more than small-arms fire to kill him.
His warriors, of course, were not quite so tough. Many fell to the disciplined volleys of the NIO troops, forced to advance through their gauntlet of roadblocks and fallback points and sniper nests. But that was what the might of Darth Caelitus was for. The necromancer's sorcery still turned The Mongrel's stomach - or whatever cybernetic organ had replaced it - but it was undeniably effective. Fallen soldiers on both sides lurched back to their feet, taking up their arms once more in service to the Brotherhood. Were they denied their final reward?
The Scar Hounds had standing orders to burn their dead, including The Mongrel himself if he fell. He would not let Caelitus keep them out of the Galaxy To Come by turning their bodies and souls into his puppets, even in service to the Maw. But there was no time for that now, with warriors rising almost as soon as they fell. The Mongrel could only hope that the Three Avatars would look past this desecration and still deliver the faithful to the coming paradise. That was what they all fought for, after all, not for the schemes of the mysterious New Sith Order.
Or so they believed, anyway.
There was still a ways to go before the Scar Hounds and their allies reached the Saffia District. Things would get easier with access to their vehicles, but until then they had to preserve as much of their strength as they could. Scar Hounds and Bloodsworn fought side by side once more, and if all went well, this might be their finest hour since Csilla. But if the NIO armor hit them too early, it would be an Ilum or a Korriban all over again. The Mongrel growled at the thought, his cannon stitching its way across an entire enemy squad. That must not happen.
The approach of his Second pulled him from his thoughts.
His old Second, Hetzen, had died in battle on Lao-mon. He had raised up another warrior, Callym, to the position after that; Callym had proven himself in battle on Coruscant, and was a worthy choice. "Our forces are clearing the nearby office buildings, Warlord," his Second told him. "They've shot down an NIO dropship up there, and there may be additional snipers. Our warriors have requested the hounds." The Mongrel nodded. "Send them in. They will root out the enemy." There were no trackers quite like the cybernetic firefang wardogs.
A great, metallic barking and baying rose up over the streets...
And then the wardogs, these heavily-enhanced cybernetic charhounds, rushed up the alley. To the Scar Hounds, these beasts were tribe members, as respected as any warrior. The tribe lived, trained, and fought beside them, learning to take advantage of their fearsome jaws and their fiery breath - as well as their mobility and tracking ability. If there were crash survivors or snipers lurking in the office buildings along the thoroughfare the Scar Hounds were taking toward the Saffia District, they would surely root them out.
Bad news for Sephi Karneh ...
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