Laira Darkhold
Well-Known Member
WORLD GUARDIAN SHIELD
Image Source: Here
Intent: To Create a hilarious Planetary Shield
PRODUCTION INFORMATION
Development Thread:
Model: Mk1
Affiliation: Select Buyers
Modularity: Yes
Material: Duraplast, Durasteel, Electronics, Shield Emitters
TECHNICAL SPECIFICATIONS
Classification: Planetary Shield
Size: Ground-Based Only
DESCRIPTION
The World Guardian Shield is a fresh new take on an ancient technology. ArmaTech, expanding in the field of Planetary Defense, has designed a Planetary Shield in order to protect its interests and defend worlds from attackers.
While hiding remains the most effect means of planetary defense, the second most has always been Planetary Shields. The down fall of planetary shields has always been that once only a shield remains, it is only a matter of time before it is broken through, disabled, or forced to recycle, and while active, there is little the defenders can do to the enemy force.
The World Guardian solves many of these issues by combining several technologies. First, the shield is based on old Planetary Shields, being massive in size and scale, and requiring immense power to activate. The World Guardian is able to run actively, assuming it is not being bombarded, for twenty four hours before it is forced to recycle for forty eight hours. This prevents it from being an ever present feature on a planet, as it can only be active one third of the time. It requires thirty minutes to fully activate, but the first sections are able to activate within five minutes of being powered on.
Secondly, the shield uses a sectional approach, allowing parts of the shield to be raised and lowered, allowing ships to enter, exit, and anti-orbital fire to retort to enemy firepower. This comes at the cost of true defense. Each section can be activated and deactivated independently, but the total shield is not as strong as an encasing shield. This also allowed for multiple sections to be overlapped, in the case of use of unguided projectiles (Such as Asteroids), numerous sections could be overlapped to increase the resilience of a smaller area of shielding, but exposing other areas.
Thirdly, the World Guardian is an upscaled Retribution Feedback Deflector Shield. When damaged the shield builds up an energy feedback which lashes out at the ships damaging it. The energy feedback is unguided, and follows the weapons fire's path, allowing small agile vessels at long range time to maneuver and attempt to escape it. Because of this, the World Guardian is only about eighty percent as powerful as a standard Planetary Shutter Shield would be, but is able to lash out at enemy ships. The feedback dissipates over distance, and under perfect circumstances the feedback is roughly one third (30%) of the damage the shield absorbs at half standard turbolaser range (Close Range). As it is forced to cover more space, the feedback begins to dissipate, roughly one fifth (20%) at standard turbolaser range (Standard Range). At extended ranges (Long Range) the feedback can be as little as one tenth (10%) the damage it absorbs. As a note, the energy feedback "Targets" for lack of a better word, the ship or ships damaging it proportionately to the amount of damage being done to it by that particular ship. The down side of this is, missiles, warheads, and asteroids for that matter, are unable to be reacted to, the energy feedback rapidly dissipating without being able to be properly angled. This allows missile ships to bombard it without worry, so long as they are not at close range. Additionally energy leech and shield bleeders, along with use of mines against the shield are able to circumvent the energy feedback.
Strengths:
Intent: To Create a hilarious Planetary Shield
PRODUCTION INFORMATION
Development Thread:
- As needed
Model: Mk1
Affiliation: Select Buyers
Modularity: Yes
- Aesthetics
Material: Duraplast, Durasteel, Electronics, Shield Emitters
TECHNICAL SPECIFICATIONS
Classification: Planetary Shield
Size: Ground-Based Only
DESCRIPTION
The World Guardian Shield is a fresh new take on an ancient technology. ArmaTech, expanding in the field of Planetary Defense, has designed a Planetary Shield in order to protect its interests and defend worlds from attackers.
While hiding remains the most effect means of planetary defense, the second most has always been Planetary Shields. The down fall of planetary shields has always been that once only a shield remains, it is only a matter of time before it is broken through, disabled, or forced to recycle, and while active, there is little the defenders can do to the enemy force.
The World Guardian solves many of these issues by combining several technologies. First, the shield is based on old Planetary Shields, being massive in size and scale, and requiring immense power to activate. The World Guardian is able to run actively, assuming it is not being bombarded, for twenty four hours before it is forced to recycle for forty eight hours. This prevents it from being an ever present feature on a planet, as it can only be active one third of the time. It requires thirty minutes to fully activate, but the first sections are able to activate within five minutes of being powered on.
Secondly, the shield uses a sectional approach, allowing parts of the shield to be raised and lowered, allowing ships to enter, exit, and anti-orbital fire to retort to enemy firepower. This comes at the cost of true defense. Each section can be activated and deactivated independently, but the total shield is not as strong as an encasing shield. This also allowed for multiple sections to be overlapped, in the case of use of unguided projectiles (Such as Asteroids), numerous sections could be overlapped to increase the resilience of a smaller area of shielding, but exposing other areas.
Thirdly, the World Guardian is an upscaled Retribution Feedback Deflector Shield. When damaged the shield builds up an energy feedback which lashes out at the ships damaging it. The energy feedback is unguided, and follows the weapons fire's path, allowing small agile vessels at long range time to maneuver and attempt to escape it. Because of this, the World Guardian is only about eighty percent as powerful as a standard Planetary Shutter Shield would be, but is able to lash out at enemy ships. The feedback dissipates over distance, and under perfect circumstances the feedback is roughly one third (30%) of the damage the shield absorbs at half standard turbolaser range (Close Range). As it is forced to cover more space, the feedback begins to dissipate, roughly one fifth (20%) at standard turbolaser range (Standard Range). At extended ranges (Long Range) the feedback can be as little as one tenth (10%) the damage it absorbs. As a note, the energy feedback "Targets" for lack of a better word, the ship or ships damaging it proportionately to the amount of damage being done to it by that particular ship. The down side of this is, missiles, warheads, and asteroids for that matter, are unable to be reacted to, the energy feedback rapidly dissipating without being able to be properly angled. This allows missile ships to bombard it without worry, so long as they are not at close range. Additionally energy leech and shield bleeders, along with use of mines against the shield are able to circumvent the energy feedback.
Strengths:
- Shutter: Each Section may be Activated and Deactivated swiftly once brought online, allowing ships to leave and weapons to fire out.
- Energy Feedback: When damaged by a weapon, the shield lashes out with an energy feedback at the ship that has struck it.
- Moderate Defense: The World Guardian Shield is a powerfully, planetary grade deflector shield, but due to its energy feedback and Shutter abilities, is only moderately strong in terms of Planetary Shields.
- Activation Time: The World Guardian Shield takes time, normally about thirty minutes to full activate, leaving parts of the planet vulnerable during its activation as the sections come online.
- Warheads: The feedback system, while more than capable against Mass Drivers, has issues lashing out when struck by warheads, and is unable to, that energy that would, dissipating out through space.
- Shutter Shield
- Energy Feedback