Geneviève Lasedri
Fascists hate her!
1. 5 Allies each Faction
2. Only defenses that have been in place through RP up to October 18 or in verifiable Canon will be allowed.
3. For PVP duels:
5. No second chancing the first RPJ's decision. We accept it and move on.
OBJECTIVES:
Objective A: The Killing Fields (PVP duels determine victory)
Invaders (OS): Win as many PVP duels/battles as possible. Winning is defined as killing, incapacitating or otherwise forcing from the field a PC character, or from mutual agreement between all participants of that duel/battle. Points will be awarded for each battle won.
Defenders (GR): Win as many PVP duels/battles as possible. Winning is defined as killing, incapacitating or otherwise forcing from the field a PC character, or from mutual agreement between all participants of that duel/battle. Points will be awarded for each battle won.
Setting: An abandoned battlefield left over from the ancient Yuuzhan Vong war. Weapons and skeletal remains still litter the ground, half-consumed by the nutrient-rich soil. The sky above is thick with dark clouds, and the peal of thunder shakes the land every few minutes, instilling a sense of foreboding in all who tread there.
Objective B: Battle in Orbit
Invaders (OS): Capture the orbiting shipyards of Contruum by defeating any defenders on or around the shipyards. This will primarily be a PVP based objective that can comprise naval and marine/ground troops, should defenders and invaders agree to it. In these situations, the combat would still be viewed from the PvP perspective. Successfully capturing the shipyards is considered a victory.
Defenders (GR): Defend the orbiting shipyards of Contruum by defeating invading forces. This will primarily be a PVP based objective that can comprise naval and marine/ground troops, should defenders and invaders agree to it. In these situations, the combat would still be viewed from the PvP perspective. Successfully defending the shipyards is considered a victory.
Objective C: Taking the Garrison (NPCs determine victory)
Invaders (OS): Destroy or incapacitate the defending garrison. This is a PVE objective that involves troops. Judging elements will be based on casualties inflicted vs casualties taken. The standard writer-courtesy and writing quality elements also apply.
Defenders (GR): Destroy or incapacitate the invading troops. This is a PVE objective that involves troops. Judging elements will be based on casualties inflicted vs casualties taken. The standard writer-courtesy and writing quality elements also apply.
2. Only defenses that have been in place through RP up to October 18 or in verifiable Canon will be allowed.
3. For PVP duels:
- PvP will determine victory. NPCs may be brought in for background/flavor, but they are inconsequential to the duel(s). You are not required to post NPC headers, as we trust that you won’t spawn pointless NPCs mid-fight.
(E.g. Darth Jeff sics his 300 Elite Sith Supertroopers on Jedi Bob. As Jedi Bob lies dying, pierced by a hundred or so blaster bolts, Darth Jeff comes in and stabs him to death, trying to claim his win. The above won’t be allowed.)
- Wins not awarded by matches, but by felled opponents (also otherwise incapacitated, unable to walk away from the fight, or retreating from the engagement) OR mutual agreement between all participants. A participant automatically loses upon failing to respond within 24 hours since their opponent’s last post (barring any agreements between the participants).
(E.g. Darth Jeff faces off against Jedi Bob and Jedi Kate. He kills Jedi Bob, but then Jedi Kate breaks his legs and knocks him out.
That’s one win for the OS, and one for the GR. This also makes sure that uneven (e.g. 1v2, 2v4, etc) matches are still judged in a balanced way.)
5. No second chancing the first RPJ's decision. We accept it and move on.
OBJECTIVES:
Objective A: The Killing Fields (PVP duels determine victory)
Invaders (OS): Win as many PVP duels/battles as possible. Winning is defined as killing, incapacitating or otherwise forcing from the field a PC character, or from mutual agreement between all participants of that duel/battle. Points will be awarded for each battle won.
Defenders (GR): Win as many PVP duels/battles as possible. Winning is defined as killing, incapacitating or otherwise forcing from the field a PC character, or from mutual agreement between all participants of that duel/battle. Points will be awarded for each battle won.
Setting: An abandoned battlefield left over from the ancient Yuuzhan Vong war. Weapons and skeletal remains still litter the ground, half-consumed by the nutrient-rich soil. The sky above is thick with dark clouds, and the peal of thunder shakes the land every few minutes, instilling a sense of foreboding in all who tread there.
Objective B: Battle in Orbit
Invaders (OS): Capture the orbiting shipyards of Contruum by defeating any defenders on or around the shipyards. This will primarily be a PVP based objective that can comprise naval and marine/ground troops, should defenders and invaders agree to it. In these situations, the combat would still be viewed from the PvP perspective. Successfully capturing the shipyards is considered a victory.
Defenders (GR): Defend the orbiting shipyards of Contruum by defeating invading forces. This will primarily be a PVP based objective that can comprise naval and marine/ground troops, should defenders and invaders agree to it. In these situations, the combat would still be viewed from the PvP perspective. Successfully defending the shipyards is considered a victory.
Objective C: Taking the Garrison (NPCs determine victory)
Invaders (OS): Destroy or incapacitate the defending garrison. This is a PVE objective that involves troops. Judging elements will be based on casualties inflicted vs casualties taken. The standard writer-courtesy and writing quality elements also apply.
Defenders (GR): Destroy or incapacitate the invading troops. This is a PVE objective that involves troops. Judging elements will be based on casualties inflicted vs casualties taken. The standard writer-courtesy and writing quality elements also apply.