Grand Inquisitor of the EOTL
A War Hawk stationed in a carrier.
OUT OF CHARACTER INFORMATION
- Intent: To create a dedicated ground attack/SEAD variant for the Elysium Empire, specifically the XIII Battlegroup.
- Image Source: Source
- Canon Link: N/A
- Permissions: Here you go
- Primary Source: Original Minor Production War Hawk
- Manufacturer: Mandal-Elysium Arms, Voland Military Enterprises
- Affiliation: Aculia Voland , Dorthea Dobson .
- Market Status: Closed Market
- Model: AVSFL-2 "War Hawk"
- Modularity: N/A
- Production: Limited.
- Material: Durasteel frame, Duranium armor.
- Classification: Ground Attack Starfighter variant of the AVSF " Strike Eagle".
- Length: 12.5 meters
- Width: 4 meters
- Height: 3 meters
- Armament: Extreme
- 1x Heavy Rotary Blaster Cannon capable of shredding infantry formations and light vehicles, can penetrate medium vehicles from the rear or sides.
- 2x ATGM Rocket Pods (5 Missiles each)*.
- 2x HARM Rocket Pods (5 missiles each)**
- 2x Heavy Guided Anti-Infantry/Light Vehicle Cluster Bombs.
- 2x Heavy Anti-Infantry Guided Incendiary Bombs.
- * Per Pod: 2x Heavy ATGM capable of significant damage against heavy vehicles and average reinforced structures, 3x medium ATGMs against medium vehicles and lightly reinforced structures.
- ** Per Pod: 2x High Speed Anti-Radiation Guided Missiles for taking out heavy anti-air emplacements/ AA vehicles, 3x Medium High Speed Anti-Radiation Missiles for taking out medium anti-air emplacements and AA vehicles from a safe distance.
- Defenses: Extreme
- Squadron Size: Very Low
- Maneuverability Rating: Low
- Speed Rating: Low
- Propulsion: Sublight Engines (Space), Repulsorlifts (Atmosphere)
- Hyperdrive: Class 1.
All standard, military-grade fighter features.
ADVANCED SYSTEMS
Meiro Integrated Anti-Missile Deactivation System: This integrated system lessens the effects of Missile Deactivation Transmitters.
Heavily Reinforced Armor: The War Hawk XIII variant has thick, reinforced duranium armor of the highest quality in order to effectively take on enemy ground defenses including anti-air turrets, machine guns, and even direct hits from missiles.
Heavy, Hardened Shields: The War Hawk XIII variant has heavy, upgraded shields of the highest quality in order to better weather fire from enemy ground defenses including anti-air turrets, machine guns, and even direct hits from missiles.
Dedicated Anti-Missile Defenses: The War Hawk variant has significant amounts of chaff, flares, and a strong ECM capability, targeted mostly at dealing with surface to air missiles, its most dangerous opponent in appropriate operational usage.
STRENGTHS
Nightmare against Ground Columns: The War Hawk variant was purpose-designed to make the life of enemy infantry and vehicle columns without air superiority a living hell and cripple their ability to maneuver openly. Its combination of heavy rotary blaster cannon and guided incendiary and cluster bombs can shred concentrated infantry formations, its AGMs can take out medium vehicles like IFVs, APCs, medium walkers, and artillery, while its heavy ATGMs are capable of causing significant damage to heavy armor.
Heavy SEAD Capability: The War Hawk variant is also designed, via its HARM missiles, to carry out effective long range suppression of enemy air defenses ranging from infantry-mounted devices to heavy anti-aircraft turrets and systems.
WEAKNESSES
Vulnerable to Enemy Starfighters: Being a ground attack variant of its parent fighter, it is not suited for dogfighting due to its comparatively lower speed, maneuverability, weight, and lack of anti-starfighter weapons. Dedicated interceptors and starfighters will be able to take out its heavier defenses over time, although the XIII variant is particularly resistant to attack, by outmaneuvering it. It is thus still recommended to use it with at least air parity and a fighter escort.
Poor Space Combat Capability: The armament of the War Hawk is specialized on taking out enemy ground forces and its hyperdrive was removed to allow its plethora of weapons systems. Its only notable space capability is to fly up and dock in carriers and fly down into the atmosphere, aside from that, all but the most lightly armored and bulky civilian ships can either outrun or withstand the War Hawk.
DESCRIPTION
Essentially the same as the War Hawk with the defense rating upgraded from Very High to Extreme, including the new heavily hardened shields and heavily reinforced armor enabling it to take even more punishment. Due to the increase in cost necessary to accommodate this, it is of a limited production.
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