Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Species Review Draconis


Draconis

djfqg5h-8c18142d-e0f3-4886-902a-6e9c2100a7ca.png





    • Name: Draconis
    • Designation:
      Semi-Sentient
      Limited self-awareness and intelligence, often driven by instinct.
      Can follow commands, form bonds, use basic tools, but lack abstract thought or full culture.
      Not considered legal persons. Often categorized as animals or fauna.
    • Origins: Centerra
    • Average Lifespan: 200 years
    • Estimated Population: Planetary (Primarily found on Centerra)
    • Description: The Draconis are massive, elementally inclined dragons native to Centerra. Towering and powerful, their appearance evokes that of beasts. Draconis possess a primal intelligence, with some demonstrating semi-sentient traits. Revered, feared, and occasionally allied with, they are as ancient as the land itself.

    • Breathes: Type I / Type 2 (Oxygen atmosphere)
    • Average Height of Adults: 15-20 meters (at the shoulder)
    • Average Length of Adults: 30-40 meters (including tail)
    • Distinctions:
      Each subtype possesses unique scales, horns, breath weapons, and elemental traits. Some can be feathered or furred as well.
    • Races:
    • Frostwings (Ice)

      Horns Icicle-like
      Tail Ice-like spikes
      Breath Weapon Frostbite Breath (icy wind)

      Conflict With Reason
      Pyroclasts Elemental opposition (ice vs. fire)
      Galecrests Competition for mountain skies
      Pyroclasts (Fire/Lava)

      Horns Volcanic rock-like
      Tail Spiked club
      Breath Weapon Inferno Breath (molten lava)

      Conflict With Reason
      Frostwings Opposing elements (fire vs. ice)
      Tidescales Fire vs. water domains, competition over coastal ranges
      Tidescales (Water)

      Horns Coral-like
      Tail Finned
      Breath Weapon Tsunami Blast (pressurized water)

      Conflict With Reason
      Pyroclasts Opposing elemental natures—water extinguishes fire
      Stormclaws Compete for control of coastal storm fronts and sky-ocean overlap zones
      Stormclaws (Lightning)

      Horns Lightning bolt-shaped
      Tail Whip-like, delivers electric shocks
      Breath Weapon Thunderstrike (lightning bolt)

      Conflict With Reason
      Tidescales Struggle over storm-dominated coasts
      Geostones Oppose each other in highland vs. stormfront dominance
      Geostones (Earth/Gem)

      Horns Crystal-like
      Tail Mace-like, solid rock
      Breath Weapon Earthquake Breath (rock shards)

      Conflict With Reason
      Stormclaws Struggle over elevated, storm-prone ridges
      Galecrests Air vs. earth clashes for territory and altitude control
      Galecrests (Wind)

      Horns Streamlined, aerodynamic
      Tail Long and flexible, excellent for flight maneuvering
      Breath Weapon Gale Force (powerful wind gusts)

      Conflict With Reason
      Geostones Classic air vs. earth clashes over terrain control
      Frostwings Competition for mountainous skyspace and glacial peaks
    • Force Sensitivity: All

    • Strengths:
      • Elemental Abilities – Each dragon wields a unique set of elemental breath tied to their physiology.
      • Massive Strength – Towering over most creatures, they possess immense physical power.
      • Natural Defenses – Thick hides, armored scales, and sharp claws/fangs provide natural protection.
    • Weaknesses:
      • Draconic Wrath – Most dragons have a temper; provoking them can push them into reckless behavior.
      • Large Size – Their massive frames make them less agile in confined spaces.

    • Diet: Omnivorous, with variation preferences by type.
    • Communication:
      • Limited Telepathic communication
      • Dragon Song – Guttural, melodic vocalizations used for long-distance calls.
    • Technology Level: Low (Animalistic).
    • Religion/Beliefs: N/A
    • General Behavior:
      • Solitary and territorial – Rarely form permanent groups.
      • Elemental displays – Use breath weapons in ritualized duels and territory disputes.
      • Intelligent and aware
      • Loyal to bonded rider
      • Emotionally reactive
      • Territorial and protective
      • Aggressive when provoked
      • Hard to control without a bond
      • Predatory and hunts prey
      • Respond to confidence, not fear
      • Can remember people and places

    • Ancient Origins:
      • The Draconis are an ancient, Force-attuned dragon species native to Centerra, a hidden world deep within the Starweaver Nebula in the Unknown Regions. Unlike Sithspawn or genetically engineered creatures, Draconis evolved naturally, shaped over millennia by Centerra's unstable leylines and recurring Stellar Convergence events. Their elemental nature gave rise to powerful subtypes like Pyroclasts, Stormclaws, and Frostwings.

        Rare and long-lived, Draconis can form permanent psychic bonds with select individuals through a dangerous ritual called the Rider Bond. Only Force-sensitive or exceptionally strong-willed beings survive the process. These Riders are few, but legendary.

        Only two great kingdoms on Centerra ever forged lasting bonds with the Draconis, raising Rider-warrior legions feared across the land. Elsewhere, those who sought to dominate the dragons met ruin.
    • Conflict & Alliances:
      • Sanguiorians use them for intimidation and enforcement.
    • Territorial Disputes:
      • Dragon types conflict over resources, mating, and elemental dominance.
      • Example conflicts:
        • Frostwings vs. Pyroclasts – Fire vs. Ice
        • Tidescales vs. Stormclaws – Water vs. Lightning
        • Galecrests vs. Geostones – Air vs. Earth

 
Last edited:
:: HERO of KORRIBAN ::
The Guide The Guide and Lyssara Thrynn Lyssara Thrynn

Your spoiler content really seems like it belongs as part of the description field. I’m not understanding why it’s there or is even needed as the submission states this elsewhere.

I can approve it as is, but I do think the spoiler should be removed as it is superfluous.

Let me know how you would like to proceed.
 
The Guide The Guide and Lyssara Thrynn Lyssara Thrynn

Your spoiler content really seems like it belongs as part of the description field. I’m not understanding why it’s there or is even needed as the submission states this elsewhere.

I can approve it as is, but I do think the spoiler should be removed as it is superfluous.

Let me know how you would like to proceed.
I usually add spoilers to everything as a way to clarify that terms like "magic" and similar language often reflect a character’s cultural perspective, rather than being separate from or different than the Force. It’s meant as an author’s note—just a place to include disclaimers or context, especially since I’ve run into misunderstandings in the past when I didn’t spell that out.

I have a template that includes that section to remind me to drop those notes in when needed. This particular one didn’t really call for it, so I just used that space for a quick summary instead. I’ve removed it from the sub as requested.
 

Users who are viewing this thread

Top Bottom